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Jacek Bourne

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About Jacek Bourne

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  1. Jacek Bourne

    How should you review a hard Wad?

    If you want to post a helpful review that may in someway help the mapmaker improve their design then no. Difficulty, no matter how hard or easy does not affect how well a map is or isn’t designed. It can however, affect the enjoyment any given player may experience from playing it as some players who are quite good at the game will find maps that are too easy boring due to little or no challenge and mediocre players will find extremely difficult maps unplayable because they cannot progress. Plutonia is extremely easy in comparison to many newer challenge wads even on the easiest difficulty settings. Plutonia also isn’t really considered a very hard wad anymore due to comparison with many difficult mapsets that have been released since. Sorry if I sound a bit harsh I’m just trying effectively get my point across.
  2. Jacek Bourne

    What's a map you never get tired of playing?

    Scythe map26
  3. Jacek Bourne

    What are you playing now?

    Sunlust, Scythe 2, Sunder, Aberration(unfinished)
  4. Jacek Bourne

    Mapping motivation

    If only there was a way to increase the linedef count again. From what I know it cannot be increased anymore due to integer limits or something like that. It is a limitation of the .wad format. I wonder how long before someone creates another map format that increases the limit and gets rid of all the bugs that happen with maps that span larger than 20k or so.
  5. Jacek Bourne

    The DWIronman League dies to: H2H-XMas

    I really like the cover image.
  6. Jacek Bourne

    Mapping motivation

    All new sunder maps do hit the linedef limit or at least come within a thousand lines of it.
  7. Jacek Bourne

    Mapping motivation

    A concept for map that I’ve though might be interesting if not extremely tedious to make would be a small or medium sized map that uses the entirety of the linedef limit. This would be interesting at the cost of sanity and lots of time.
  8. Jacek Bourne

    How do you aproach building maps?

    Thank you! I'll take all of this in to consideration in the future.
  9. I personally think of a wad as vanilla if it can be run using vanilla ports or dosbox. If the dehacked features work in dosbox or something like chocolate doom then I’d consider it vanilla. A good example of this is many of Doomkid’s projects. Regarding gameplay however, I will only regard something as vanilla if it doesn’t modify any of doom’s monsters or add any new ones. A good example of this is Stardate 20x6.
  10. Jacek Bourne

    What do you think is the worst Enemy in Doom II?

    There’s no such thing as too many high tier enemies as long as those enemies are used effectively.
  11. Jacek Bourne

    What would be the perfect MegaWAD for you?

    A completed Deus Vult II 2nd edition would probably be very close. If only…
  12. Jacek Bourne

    How do you aproach building maps?

    I come up with some sort of basic plan for the layout if the map and then spontaneously create setpiece encounters and maybe a few incidental ones here and there in between to fill in the map layout. Regarding setpiece encounter design, I will always create the shape of a room first and then place monsters strategically within it to create some sort of solution to the encounter which will allow you to survive. If needed I will modify the shape of the room to fit the strategy I have in mind as the solution. Regarding incidental combat, I simply don’t understand it. There isn’t any sort of formula to it I’ve been able to derive. It seems to me like strategically placing monsters in areas where you have the option to retreat. If you have some sort of logic that you can explain to me regarding incidental combat then I would be very interested in hearing it.
  13. Jacek Bourne

    Doom Pictures Thread 2021

    I recognize OTEX. Excellent.
  14. Jacek Bourne

    Doom Burnout?

    If I get burnt out of playing doom then I'll play minecraft or halo for a while until I get bored of either of those and then play the other and by the time I've gone through all three I'll be ready to play doom again. I don't play many different games.
  15. Jacek Bourne

    Doom Pictures Thread 2021

    Aberration Look closely at this one.