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About Xyzzу
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Is it the "stomp" attack that apparently does nothing in DSDA-Doom? That's the only bug I can think of that may need looking into.
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Would the chaingun replacement in 1000 Lines 3 be of any interest?
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Xyzzу changed their profile photo
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Sounds like a fireball (likely manc's or baron's) clipped outside the level and hit some part of it in the void.
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[idgames] Plutonic Visions - Vanilla Plutonia megawad
Xyzzу replied to finnks13's topic in Map Releases & Development
Shouldn't be the case as of the latest version. Use compat_fdteleport? -
Dannebubinga uses revenants on pyramids like candles on a birthday cake: A few extras from Sunlust: And of course I gotta plug my own humble temple from Saturnia:
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>Your lamp is now shining brightly! >You are in a debris room filled with stuff washed in from the surface. A low wide passage with cobbles becomes plugged with mud and debris here, but an awkward canyon leads upward and west. A note on the wall says: Magic Word "XYZZY" >A three foot black rod with a rusty star on an end lies nearby. There is a small empty bottle here. >_
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lol https://www.dsdarchive.com/players/xyzz Just keep it like this and move my other demos there, I guess. I ain't changing my name anymore.
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First, change SS_END to S_END as that's what vanilla uses. Then, remove MEDIA0 since it's not needed if you have all the other rotations and vanilla will bomb out with it.
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Ah, well if it automatically goes to all latin letters as of my latest demo then that's fine by me!
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You can alias it? I thought as soon as my demo here gets uploaded it goes to a new player page called "Xyzzу" (second y is russian), as that's what my name is currently and I believe it no longer needs changing. I guess whatever works/looks correct since https://dsdarchive.com/players/yzzy isn't lol
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Enigma of Sector Sigma MAP05 UV-MAX in 1:34 eoss05-134.zip Don't forget to update my name on the archive
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Memorable placement of limited low-level enemies
Xyzzу replied to SPG's topic in Doom General Discussion
that one joe-ilya map where there's a single zombieman and the map crushes you if either of you shoot: -
On today's episode of "Xyzzy shilling his own stuff because it happens to be relavant to some topic": MAP10 of this requires use of the Final Doom teleporter shenanigans in order to defeat an Icon of Sin: There's also this set from the sounds of it:
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https://www.doomworld.com/forum/topic/140188-saturnia-idgames-cl4/ https://www.doomworld.com/forum/topic/140713-obzen-now-on-idgames-32-plutonia-maps-limit-removing/
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Thanks for all your hard work, Altaz! ...could you check to see if MBF21's A_ConsumeAmmo and A_WeaponBulletAttack are working properly as well? They seem to do nothing on my end. EDIT: Here's a quick example BEX I whipped up: unnamed.zip The pistol should fire bullets that deal 50 damage and use 5 ammo per shot but it seems to be totally borked in EE. (I didn't bother adding a shoot sound or gunflash)