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About Paul977

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  1. Paul977

    The Secret Energy (Boom level, /idgames)

    Final version: - Title screen, intermission screen - Multiplayer starts - More difficult to leave the blue key area Links updated in the OP, kind regards
  2. Paul977

    remove the "File reviews" panel

    Or maybe add the possibility to scroll down the reviews so you can actually read all the reviews and not only the last six made (unless I miss something and this feature exist already)
  3. Paul977

    Graphically beautiful wads or eye candies

    Arcadia Demade
  4. Paul977


    Very good tech-base and, later on, cave/temple and again tech visuals, made in a classic polished style. Tough level on UV, particularly the initial stage until you reach the big room holding the rocket launcher. From there health and ammo are more abundant, so the difficulty decrease, but later on there are surprises encounters that can catch you out of guard very easly, including the really interesting ending area.
  5. Paul977

    The Secret Energy (Boom level, /idgames)

    Fun demo, you played well; just some unlucky on the end area ^
  6. Paul977

    Multiplayer Cooperative mode pet peeves

    Thank you for these tips !
  7. Paul977

    what are you working on? I wanna see your wads.

    Really cool bemused, I dig your gradients usage
  8. Paul977

    The Secret Energy (Boom level, /idgames)

    Very cool demo Bdubzzz, you did the BK the 'intended way' :p and nice dodges there plus on other areas. Probably skilled/speedrunner players will not find this map so difficult on uv, but, aside from some little changes I saw (possibly even the yk area encounter you mentioned) I'm not sure to increase so much the difficult of this map
  9. Paul977

    The Secret Energy (Boom level, /idgames)

    Nice playing gaspe, you are a good player :) Yeah the midi as a standalone is a good one for me too, but for this map I'm not 100% sure it is fitting, prolly an ambient midi would be better ^ I'm open for tips :p
  10. Paul977

    Sunlust + Summer of '69 demos [-complevel 9]

    Great stuff. Also interesting point raised by 4shock in the comment text :p
  11. Paul977

    The Secret Energy (Boom level, /idgames)

    No I'm not :p. The tech-base in the natural environment theme of some of his maps and the ones from Darkwave0000, is my favourite; I also really like more abstract stuff like Miasma, Stardate20x7, Magnolia and Sunlust map 29 aswell. Thanks for the demo :)
  12. A Boom (cl9) single map for Doom 2, a large tech-base settled in big canyon areas. There are some secret areas to discover and the gameplay is more differentiated. Difficulty is like this: UV is the same as Blackroom.wad (so harsh to say the least), consequently HMP/HNTR is suggested for players who don't like some 'extreme' doom content. Map tested with PrBoom + and GZDoom. Screenshots: idgames: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/energy Doomworld: not working at the moment Download (Old): https://drive.google.com/file/d/1KaVWZFHcORHw3pUCqjzE4virbPEyswAP/view?usp=sharing Any thoughts are welcome
  13. Paul977

    "Favourite Horror Movie?"

    In The Mouth of Madness
  14. Paul977

    Best NRFTL level?

    1. Yes 2. March of the Demons
  15. Paul977

    MAYhem 2018 - Orange Version!

    Found a missing texture on map 19 of RC5 in the secret BFG area (really cool area btw):