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Master O

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  1. What are you listening to?

    The first track is actually a cover of the Bob Dylan song of the same name...
  2. Post Your Doom Picture (Part 2)

  3. Post Your Doom Picture (Part 2)

    Eradrop, impressive work. Keep it up.
  4. Post Your Doom Picture (Part 2)

    Cool anime pics of the doom objects.
  5. Strife - Mothership (WIP megawad for GZDoom)

    Out of curiosity, any progress since then?
  6. The "stupid mod idea" thread

    I know for a fact that I have an endless supply of stupid ideas in my head. They vastly exceed any good ideas I have.
  7. The "stupid mod idea" thread

    Look on the bright side, at least you can fight Cacodemons and Pain Elementals in the air and even upside down!
  8. The "stupid mod idea" thread

    Descent Doom - Doom with 6 degrees of motion.
  9. Can WADs be renamed?

    Technically, you can do that for doom.wad, doom2.wad, and the other IWADs and have them run, but that's only if you decide to set the -iwad command at the command prompt for your sourceport of choice. If you rename any of the IWADs, and just click on the GZdoom or Chocolate Doom executable icons (for example), the game will still look for those IWADs as originally named and then it'll give you an error message. If you run the IWADs in DOS, then Doom and Doom2 will expect the IWAD file names to be doom.wad and doom2.wad, or they will not run at all.
  10. Post Your Doom Picture (Part 2)

    *is convinced Dragonfly made a pact with Hell so that all of his maps look amazing.*
  11. The "stupid mod idea" thread

    So basically, turning all Monsters into the Doom equivalent of Dan from Street Fighter 2 Alpha? Also, that would be hilarious in a Slaughtermap, because no one would be expecting it. The icing on the cake would be a metal midi-themed version of the Benny Hill theme included with it.
  12. The "stupid mod idea" thread

    ID Software vs Capcom It's not like Capcom hasn't whored itself out enough already... ;) *Ryu throws a Hadouken.* *Doom Guy fires a BFG shot back.*