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Szuran

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About Szuran

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  1. Szuran

    He Came From Beyond

    Transition from chapter beginning to the game: On that note, I've started a Twitter channel if anyone's interested in following.
  2. Szuran

    He Came From Beyond

    They created a custom version of the engine and hired a programmer to do so.:) I mean, it might've been as simple as changing some values in cvars, but it's still probably beyond our capabilites.
  3. Szuran

    He Came From Beyond

    That's what we want to do (we, because frankly, it's a 100% team effort now), ideally in two versions: available as a total conversion and as a standalone game. But standalone depends on one factor: if we'll be able to afford a programmer who'll prepare a custom version of the engine and compile it in a coherent release. I got in touch with the creator of Hedon for this, and he'll help me with his advice once the game is complete enough.
  4. Szuran

    He Came From Beyond

    Not a usual update, but... perhaps better.:) Poster by Vervisir Art Original sounds recorded and mixed by Beni Harper
  5. Szuran

    So where does your username come from?

    Neighbour's dog.
  6. Szuran

    He Came From Beyond

    Sounds about right. It's a long journey, but I only work on it when I feel like it, and I want to avoid filler and copy-paster content. It's gonna be short but meaty. Some people carve things out of wood in their spare time, I do this. It's not arduous to me, it's relaxing. :)
  7. Szuran

    He Came From Beyond

    It ain't perfect, but it's mine. The funny thing is that I discovered there's a "golder ratio" of the image that has to repeat between frames to not look like completely different images. It's quite obvious which parts are identical between the frames, but originally each frame was 100% unique and it just didn't work. I'm probably discovering something that pro animators know well, but at least it's fun to do it.
  8. Szuran

    He Came From Beyond

    Thank you for your kind words. :) I hope to make this level look better, but now I'm focused on its gameplay flow. It should be fun, it's very different from the Earth levels, there's different gravity, different way you use your "weapon", different feel.
  9. Szuran

    POSSEST (Remake - Commercial)

    This will be the best thing ever. I am beyond amazed by what you've presented so far.
  10. Szuran

    He Came From Beyond

    "Mountains" are my top inspiration. :) Thanks guys, here's a video of this thing in motion:
  11. Szuran

    He Came From Beyond

    Thanks, and sorry if I'll ask for patience, but this is big and so far, 8 month into production, I'd say it's 25% ready.
  12. Szuran

    He Came From Beyond

    Hey, unfortunately not, and frankly I wouldn't feel good with taking money for it. But I really appreciate it. Thank you! However, this is a rather slow game, so no missile-slinging action. :) Combat will be based more on environmental elements, you aren't powerful, you have to lure your enemies into traps etc.
  13. Szuran

    He Came From Beyond

    Amalgams of living creatures from Earth and beings from a distant planet.
  14. Szuran

    He Came From Beyond

    Another world in the making. Every time I think "now it's gonna be easier", I'm coming up with something stupid. Sure, let's make everything rounded in this level. It's not that bad, until you have to find a way to make these towers explorable and looking good also from different angles. A lot of 'strategic' object positioning goes into this level, so it doesn't break when you approach it from a 'wrong' way.
  15. Szuran

    He Came From Beyond

    Gotta see it, I've already gone through every single Alaskan 1900s-1920s mining town photography available online. :)
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