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Szuran

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  1. Szuran

    He Came From Beyond

    Soooo, I decided the yellow-black artstyle needs some kind of enrichment at times, and now you're able to exit the book from time to time. I went for a relatively realistic look with most textures being based on my photos from my town. All in all, I think it works nice and will add variety and breathing space, something akin to the room in Silent Hill: The Room (not mechanically though). I'm sorry I've missed your comment. Thank you for your kind words. :) Yes, it is quite time-demanding, the amount of work is... significant. The intro above went much, much, much faster than anything hand-drawn for the game.
  2. That's very helpful, thanks, I'll just change the target!
  3. Szuran

    He Came From Beyond

    Just a bi-yearly reminder that this project is alive. Hopefully, I'll stay alive long enough to finish it.
  4. Hi, so I need to be able to disable portals on certain linedefs via a script. I have this script, it compiles, it prints the test message, but it doesn't change the special: There's also ClearLineSpecial, but that's only for the line that activates the script, so it's kinda useless. I tried to activate this script in many different ways, via switches, crossing lines, shootable lines - nothing works, although that test does print. Now my question is, is it possible to do disable portals this way? Or in any other way?
  5. Szuran

    Very bizarre sound problem

    I found the solution. The problem was caused by a typo in a definition above the definition of the problematic sound. All the sounds defined below it got confused in-game as a result.
  6. Szuran

    Very bizarre sound problem

    Hi, I'm having a strange sound problem. Video of it: https://www.youtube.com/watch?v=fots2BoWNI8 Here's the explanation: 1. I have 5 music files - L2MUSx, where x is the number of the music piece, from 1 to 5 2. They are defined properly in SNDINFO - as you see in the video 3. They are tied to very simple scripts that play them, for example: script "MusB" (void) { PlaySound(0,"L2MUS2",chan_auto); Floor_LowerToLowest(94,80); if(mus==2){ mus+=1; } } Problem: The game completely confuses the order of these files. When a script calls for L2MUS1, it plays L2MUS2. Same goes for L2MUS3 and L2MUS4. I tried this on 3 computers. I also asked @Ermin for help and he copy-and-pasted the code, the files, the scripts to his mod--and it worked. So we know it's not about the files being corrupted or the script being wrong. I tried to: - rename the sounds - reupload the files - redo the script from the scratch - move the files in the structure of the pk3 - move them into a separate wad - play them as sector sound sequences - play them as scripted sound sequences - reverting to an earlier version of GZDoom (from 4.7.1 to 4.5) And nothing works! In my mod, L2MUS1 is always mistaken for L2MUS2. What's even stranger, these files work ONLY when uploaded altogether. If I upload and define only L2MUS1, it won't play at all in the game. Please help, this is very troubling. EDIT: I will share the game's files if necessary. DM me for that.
  7. Szuran

    Tiny font all of a sudden

    Hi, so I had my laptop's motherboard replaced and after setting GZDoom and UDB and everything up again, on the same screen, the same graphics card, the same resolution and everything, the size of the font changed to super small and no option in GZDoom seems to affect it. How do I force the previous size of the font? I know it resizes with resolution, but my resolution is the same. I've tried GZDoom font scaling options but that has no effect. Help please.
  8. Szuran

    He Came From Beyond

    About... 1,5 years. I just realized that. That's a lot of time. And there's still a lot of work before me to finish the full game. :)
  9. Szuran

    He Came From Beyond

    Within 1 month there will be a demo and I'll share it here.:)
  10. Szuran

    He Came From Beyond

    This crazy thing happened to get to Top 100 in ModDB's Mod of the Year competition. :) If you voted, many, many thanks. I won't ask you to vote for me in the final round, instead I'll just leave a link to the competition and invite you to choose the best mod, whichever it is: https://www.moddb.com/groups/2021-mod-of-the-year-awards/top100
  11. Szuran

    He Came From Beyond

    Thank you guys, I will be putting out a demo hopefully this month, or somewhere in the early 2022.
  12. Szuran

    Kid A mnesia exhibition

    Thanks for the mention, it does look very cool.
  13. Szuran

    He Came From Beyond

    Thanks! That's the plan actually, to make it a standalone thing and put it on Steam, like Shrine. I don't post often but the project is doing well and moving forward nicely. :) I didn't expect it would be so much work, so it's taking time, but there are things in the game that I'm proud of.
  14. Szuran

    He Came From Beyond

    Cozy vacation spot for rent. Bring own sheets. Don't disturb the neighbours.
  15. Szuran

    He Came From Beyond

    Transition from chapter beginning to the game: On that note, I've started a Twitter channel if anyone's interested in following.
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