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The Maverick013

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About The Maverick013

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    Green Marine

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  1. This is not really going to be that useful but here's a short interview with Chris about The Lost Episodes of Doom. And here's Tom Mustaine's website. EDIT: And here's a little story about Kick Attack! but I can't confirm if it's 100% real.
  2. The Maverick013

    Angry Video Game Nerd: Chex Quest

    Damn, that was one edgy cereal.
  3. Do you guys remember that time when Tim Willits made a map for a Soda company?
  4. The Maverick013

    Which demon in doom is annoying to you?

    Pain Elementals *Angrily shakes fist*
  5. The Maverick013

    whats your favorite doom 1 or 2 enemy?

    Can you show us that please?
  6. The Maverick013

    Current Android release

    Can you select an Episode?
  7. The Maverick013

    whats your favorite doom 1 or 2 enemy?

    I like both Baron of Hell and Arch-Vile.
  8. The Maverick013

    Current Android release

    Running SIGIL with Freedoom? I suppose yes, I played SIGIL for the first time using Freedoom. Every single sprite and texture is going to be from Freedoom, so the maps are going to play the same but look completely different.
  9. I was playing Perdition's Gate and this Mancubus manages to make two Revenants angry at the same time. They cornered him. The next thing I see is an obese abomination being punched to death by two skeleton boys, all emphasised by the continuous cartoonish sound of said punches.
  10. The Maverick013

    Tip for Barons

    5 rockets per Baron usually does the trick.
  11. The Maverick013

    Beaten Sigil & Review

    If you could beat Sigil despite experiencing severe motion sickness, that's actually quite remarkable. My older sister once tried to play an old N64 first-person shooter back in the good old days and got dizzy just minutes after starting, she never tried again. Of course, she's never been that much into videogames to begin with. I can only imagine how terrible it feels to play feeling like the whole place is moving around. Anyways, congrats! I liked Sigil too :)
  12. TheCastle (one of the mappers who worked on No Rest for the Living) made a 30 minutes video speaking about the pros and cons of both linear and non-linear level design, and released an experimental map to test if a balance between both styles can be achieved. https://www.youtube.com/watch?v=zOX-HZwa-z4
  13. The Maverick013

    DOOM 2, Prerelease EXEs and maps - A close look (Video)

    Man, that was cool. It's always great to learn something new about the history of videogames.
  14. The Maverick013

    How do I install DooT on FreeDoom?

    I tried to use the Zandronum version and indeed, it didn't change the weapons to trumpet when using Freedoom. Try contacting the creator of the mod itself, he/she may offer a solution.
  15. The Maverick013

    Phase 1 Ch 2 > Dev Thread (Bonus Map11)

    Well, I jumped on everything this time, on barrels, on "boxes", I tried to get stuck, I went into the small crawl space near a switch. It didn't affect the playthrough that much, the gap in the second floor is easy to clear, it's easier to avoid the nukage with jumping enabled, the map secret is a little bit easier to find. I think you theoretically could reach the blue key if a monster were to stay close to the ledge and you jumped on the monster and then to the blue key, but I doubt any monster would be friendly enough to allow this while playing normally, unless you're really fast. Need me to test anything else?