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eanasir

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About eanasir

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    I sell propane and propane accessories

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  1. Way more digestible for the player, and each episode could come out at different times so you're not rushing anything imo
  2. eanasir

    Isaac:the satánic chaos

    I'd put the BFG closer and try and make it more like an arena instead of a bigger room. Give the player some natural defenses against monsters as well. I'm not saying that the red/blue texture is bad, but just try and move it up so the bottom touches the ground. Oh. I didn't know that you were learning English. In that case, it might help you to write the story maybe on Doomworld first so you can catch and fix any grammatical errors that you might run into. However, I am really sorry for not knowing that you were Spanish.
  3. eanasir

    Favorite shooter after 2000?

    Half-Life 2 Team Fortress 2 Call of Duty: Ghosts Call of Duty: Finest Hour Battlefield: Vietnam Battlefield 2 Doom (2016) Far Cry (1,2,3) Counter Strike: Source
  4. eanasir

    Isaac:the satánic chaos

    those screenshots make me so grateful for being able to play doom on my computer lol Story: The story is poorly written for it to be something you want to be one of the defining things about your wad (Most doom WADs that I see usually don't have a story, so it's good that you're writing one). Think about where your character fits in the story, and then try and write about Issac (the protagonist) along with the scientists. An example of this would be something like this: "Issac felt a loud rumble in his barracks, as the lights were shut off around him and the alarms blared, as people hurried to grab their assault rifles and equipment, trampling over one another on the way." It'd be cool to see the background of the protagonist as well. I'd definitely try to lengthen your story to try and add more things to it. Gameplay: The gameplay is quite lacking as well. The textures are used from other WADs, so it'd be nice in your txt document to show the name of the gun that you're using along with the creator's name to give credit. The shotgun texture is in the center of the screen so you can see the texture cut off. The first level is okay; however, it is quite short, and it's lacking in detail in the rooms. The second level is even shorter, and the blue texture you use for the portal is phasing through the wall into the ground (edit: to fix this, just go into doom builder and push the texture up so the bottom of the texture is on the ground and not under it). I like the nether portal that you did though, pretty cool instead of just using a switch. The third level, however, is quite terrible, as the moment you get into the level, you're running for your life to not get obliterated by the 30 billion chaingunners. Oh yeah, there's also a Cyberdemon and multiple Barons of Hell all in the same room. While you're evading them, there's a Spider Mastermind around the corner, along with an Archvile, so while you're dodging the 50 monsters in the first room, you're trying not to get burnt alive by the Archvile. Not a good level. There are no obstacles or defenses you can use on the map to duck for cover, so you're just getting shot from both sides. Overall: I'd give it a 3/10. It's not a good map, but since you joined this month, I believe this is your first map. There is tons of room for improvement. Just try and spend more time working on your map, giving it more detail. What really works is playing it through and adjusting what you need to there. It seems like you got the basics down for using SLADE (if you're using that), so I have to give credit where it's due, because I remember making my first map, and I didn't even know what SLADE was. Making WADs is hard. It takes a few months to make a good set of them, and during that time is trying to get everything how you want it, and to have good amounts of detail in your story and your gameplay.
  5. Just sculpting something would be quite hard without a base design. You have to draw first in order to actually sculpt the monsters.
  6. eanasir

    Most recent movie you saw

    No Country for Old Men
  7. eanasir

    [Community Project] VANITY

    Same. I can't seem to come up with an idea on my wad.
  8. eanasir

    Push-Ups

    Meh. Since I'm in high school now, when I was in middle school, most people really didn't care. I mean yeah, doing lots of pushups was cool, but it wasn't a standard
  9. Honestly, that's true. Some people need to stop being all doom and gloom about everything on this forum lmao
    Way better than Doom 95 lol
  10. eanasir

    Obviously very true Doom facts thread

    When Defender of the Universe, Back-to-Back-to-Back-to-Back-to-Back-to-Back Champion, Inventor of Video Games and Thermite John Carmack dies, the universe will collapse in on itself as John Carmack helped God in the alpha and beta versions of the universe
  11. Did you try beating it yet? Sometimes a good hit on the top of the desktop works
  12. eanasir

    [Community Project] VANITY

    Thank you, working on it now!
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