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About doomero-21

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  1. doomero-21

    (WIP) Mortal Kombat II for zandronum (gzdoom 1.8.10)

    Here a new progress, i included a titlemap
  2. Into few weeks i will upload a new beta of this mod. I am working on this since 10 years ago. This mod still compatible with zandronum and works good with gzdoom 1.8.10 Here a video about how looks: The new version contain: -Single player campaign-arcade ladder (player 1 and player2) -versus mode (play with a friend offline: this contain 1vs1 and 2vs2) -multiplayer level for online matches (zandronum) and support 4 players for tag team mode (2vs2) In the future maybe i can include also a tag team ladder. For the moment, the 12 characters contain 1 fatality. The secret chars like Smoke, Jade, Noobsaibot, Kintaro and Shaokahn can be playable with a cheat. Some sequences of buttons for special moves are different (only the fatalities, friendships, babalities) from the original, the reason is the engine limits. The physics are different, engine limits too. The AI is different, is a little more difficult than the skill "very hard" from the original. Included new arenas, some of MK1 are in. Some characters contain new special moves (Subzero can execute the ice ball on the air and Jax can do something similar with his fireball) You can choose the stages (only for mode versus and multiplayer) For zandronum multiplayer, i included some clues about how to unlock the secret characters, (is just press the use button where the secret char is hidding) . That is all, enjoy!
  3. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    The last version was increased more the difficulty, but the player is more hard to kill, the new armor absorb all the damage. And exist a new style of game in the second level of episode 2: 5 levels in 1, that explain why ep2 is more large than ep1.
  4. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    it's very different from the doom3 game style. It is faster and closer to the impossible in terms of difficulty.
  5. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    have an update, was balanced and contain a new episode, go to the first post: changes: armor like doom 2016 (you are invincible with armor) added blue armor increased the difficulty and added more traps. added a new episode, requiem of evil with 2 levels, but more large than ep1
  6. doomero-21

    There is someone who speaks Spanish?

    tambien hablo español.
  7. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    well maybe, because are 727 mb or is freaking hard as hell.
  8. doomero-21

    Sprites 16 rotations

    nice rips.
  9. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    Looks like Mars and that effect i think looks much better with the sky of doom3, but i decided to make a tribute to the first DooM showing the legendary sky. btw i did a video gameplay of the first level: [yt] You can see the grabber is a usefull weapon and the plasma rifle can neutralize the fireballs.
  10. doomero-21

    DooM : Revenge of Evil (ver6.1 released)

    the bad of the newest gzdoom is you cannot set the size of the dynamic lights, but you can decrease the brightness, gamma and constrast for reply a similar darkness of DooM 3, the armor works dude, it can save your life, but the damage factor, since marine skill make the amor absorb too much damage. And about the fireballs, can be easiliy destroyed by the plasma rifle and the grabber can return fireballs and kill with 1 shot some demons, that is the balance.
  11. download link (new update) https://mega.nz/?fbclid=IwAR2tV8CMueIyrIY6fbIW8gRsSUqPorTnHFYDrCBc8OSGMnff57dSxUp5e7I#!9hUXFA4a!DW17ui1kS9FTiTEjzBiOcnP5NdGJcdCsCqvA0HsMZHM video trailer: [yt] warning: this mod is hard as hell, is such a real challenge. Description: Year 2148. After the events of DooM 3 resurrection of evil, a new evil has arisen. The forces of evil now will not have the Earth as their main objective, but those who humiliated him in the past. Let revenge begin! Revenge of Evil consists of five, challenging, levels for the campaign of the first episode called "forces of evil" plus a sixth level that is the opening of episode two called "requiem of evil" How to use this? IMPORTANT: You must have doom2.wad and GZDooM (3.3.2. or superior) Once you have the mod installed properly in you GZDoom folder, extract the file GZROE5.rar and run the .bat file called "Revenge of Evil - GZDooM", included with this file. If this does not work, just drag the revengeofevilv1.0.zip to the gzdoom logo icon. Problems with the translucence in the missiles or fireballs? Some beta testers have notified me that this problem appears in the last gzdoom, if this problem happens to you there are two ways to solve it: 1. Change to GZDooM 3.3.2. 2. Open console and set r_vanillatrans 0 (if you are using the lastest GZDooM) Problems with the new fov? Revenge of evil use a similar fov of DooM 3, if for some reason you don´t liked, set on console / fov 120 that will return to the classic doom fov Best GZDooM compatibility? Exist some issues with the lastest GZDooM versions, the best GZDooM for play this mod are: GZDooM 3.2.5 or GZDooM 3.3.2 (i use this) Credits that is all, enjoy!!
  12. doomero-21

    what are you working on? I wanna see your wads.

    This is the epilogue of episode 1
  13. doomero-21

    what are you working on? I wanna see your wads.

    The 5 levels of the demo are done and now i finished with the titlemap. Only i need to fix few bugs, i am close to release this.