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doomero-21

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  1. Changes: Lot of bugs from previous versions fixed. Decreased incredibly the file size now is only 20 mb (before was 113 mb) Include submods for change the music, the anouncer voice and true shadows (this last only for modern gzdoom) download link: https://www.moddb.com/mods/mortal-kombat-doom-zandronum/downloads/mortal-kombat-doom-version-298 All the instructions about how to install, play and credits are included in the file too. Credits: Bugs: Specially on zandronum multiplayer, some blood effects are not visible, maybe the cause are decimal values of x,y,z offsets from a_spawnitemex. On zandronum multiplayer too, the tremor effect is not enabled, possibly a setactorvelocity problem. The mod can be searched with getwad: (mkiib2.9.8.pk3) Enjoy.
  2. Here another progress, another battle agaisnt Krauser
  3. Here a gameplay of Hunk´s campaign, still in progress, finishing this mode, i will release it, but not sure when.
  4. the demo will include a bonus track, you can play as Hunk, but not gameplay yet.
  5. doomero-21

    Doom 3 in 2023

    good doom3 mods: tested 8.1 (need roe) "eldoom" classic doom3 the lost mission (not from bfg edition, well in part, is the same campaign, but for the og doom3, need roe also)
  6. New progress.... exist a hight probability of release this demo this month, i finished the 5 bosses.
  7. new progress, this guy want war
  8. Here another progress....introduce this one uggly motha....
  9. thanks, here the second part:
  10. here another progress, i reduced the resolutuon of the cutscenes, because consume a lot of memory and gzdoom is crashed sometimes, but at the end of the video, still crashing gzdoom XD , that is because i was using bandicam and my poor pc....maybe for great pc this will not happen.
  11. And hard as hell, all from scratch.
  12. 90% using acs and decorate.
  13. Is play mortal kombat II in doom, is a total conversion, you can customize the controls and fight against the cpu or with friends.
  14. video: download link: https://www.moddb.com/mods/mortal-kombat-doom-zandronum/downloads/mortal-kombat-doom-version-294 Description: A new update: Mortal kombat II still compatible for zandronum, zdoom 2.8.1 and gzdoom. Changes: Fixed lot of bugs from previous versions. New sounds. Added new effects. Included a new sub-mod called "enableshadows.wad" , this only works on gzdoom 4.10.0 this new sub-mod add true shadows to the characters (the video show that, watch the shadows of the characters). All the instructions about how to install and play are included in the file as well the credits. The mod can be played online on zandronum and zdoom/gzdoom using zdl and the same pc with another friend. Include a single player campaign for player 1 and 2. Include 3 modes if you choose the living forest episode: 1 on 1, 2 on 2 and 3 on 3. The mod 2 on 2 can be played by 4 players online. Not included in the test file, but i will post here: Shang Tsung can perform more fatalities, 3 of them can transform into demon of doom: to become cyberdemon: press.... back, back, low punch (far distance) to become spidermastermind: press.... back, back, low kick (far distance) to become pinky/demon: press.... forward, forward, hight kick (close distance) credits:
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