doomero-21 Posted August 20, 2009 like doom3 weapons mod volumen 3, this is a new mod, this pack have the doom3 weapons mod volumen 4 have all the weapons except the flashlight: fists pistol shotgun supershotgun machinegun chaingun rocket launcher plasmagun bfg9000 chainsaw grenades grabber soulcube artifact flashlight the doom3 monsters, all the doom2 monsters are replaces by doom3 monsters: doom3 cyberdemon vagary doom3 hellknight roe bruiser doom3 cacodemon forgotten doom3 mancubus doom3 revenant doom3 archville commando chaingunnner zsec pistol zsec_shotgun pinky chainsaw guy doom3 imp wraith maggot all this monsters replaces the classic doom monsters but that is not all, the pack have too more monsters monsters with new actor number (only enable on console or with doombuilder): vulgar trite hazmat zombie sabaoth hunter helltime hunter berserk fat zombie zombie brown boney this monsters will be availble for mappers, into the description ( when this mod will relase, a "readme" describe the actor number and the name of the monster) trailer: http://www.youtube.com/watch?v=3VHDYx-eNg8 download link: http://www.mediafire.com/?ex5rmjzmn4d enjoy =) pd: the guardian and hunter invul will ve avaible like a patch, i am working in that.... pd2: when you start playing, please turn off the autoaim.... 0 Share this post Link to post
trooper077 Posted August 20, 2009 i'll take a beta test if you release one but i can tell you some common complants that will apear .The cyberdemon seems too skinny and too small beef him up a bit and make him taller that should add the element of doom 3 to thee cyberdemon right now he feels wimpy make him look more like the intimidating cyberdemon in doom 3 The positive side .Most of the monster's new skins look very good maybe a bit choppy and you get the feeling that your playing a old computer game and the background is green screened .The Animation for the hell knight's projectile is excellent well done .The replacement for the spectre demon is good i like the idea of using the chainsaw zombie .I always loved the remixed music in the game hope you make it changable to other songs off of the soundtrack 0 Share this post Link to post
Juiche Posted August 20, 2009 When this will release and where this can download. Best doom 3 mod what I have ever seen. 0 Share this post Link to post
Juiche Posted August 20, 2009 This include guardian but does that include guardian's seekers? 0 Share this post Link to post
doomero-21 Posted August 21, 2009 about the cyberdemon: is a monster pack, make more bigger the cyberdemon and play udoom or doom2 will result starnge, the classic cyberdemon have 110 of heigh, 40 of radius, think this if the doom3 cyberdemon will be more biggest than classic cyberdemon, maybe the cyberdemon will looks good but he cant move if the ceiling was the same size of classic cyberdemon height or you can see the cyberdemon out of side... anyway i will check if i can increase the scele or height, i need first see if the cyberdemon cant make chase. about the music: only i put the music for publicity, doesnt included into this pack, i use the wad called doomusic2b2.wad and doomusicb2.wad. about guardian and seekers: yes, the seekers form part of this pack, the guardian have diferent attacks, some are not from doom3: fireball multifireball you need to kill the seekers if you want to attack the guardian, the guardian is invulnerable with seekers. 0 Share this post Link to post
Super Jamie Posted August 21, 2009 Are those weapons MD2s or sprites? If they're sprites, the smoothness of the animations is very impressive. Why do the monsters/projectiles move so fast? It really seems to ruin the gameplay and turn every encounter into sniping from a distance so you can dodge fireballs, rather than the close-range tactical dances you can get into with original Doom monsters. What port is this in? 0 Share this post Link to post
doomero-21 Posted August 21, 2009 make more challenger the game. are not md2, are sprites. 0 Share this post Link to post
Juiche Posted August 21, 2009 Is that possible to get grenade, machinegun or artifact without cheats or making own map. I asked because doom 2 and doom 1 don't have they 0 Share this post Link to post
doomero-21 Posted August 21, 2009 the grenades replaces the berserk machinegun replaces greenarmor artifact only can be used by "phobos", "doom" use the soulcube, this mistics weapons are avaible in the beginning. 0 Share this post Link to post
doomero-21 Posted August 22, 2009 sorry the double post, here the vulgar: actualy this is the vulgar phase 1, is missing 1 attack but i will add soon. 0 Share this post Link to post
Juiche Posted August 23, 2009 I think z-sec machinegun is better wolfenstein guy. 0 Share this post Link to post
doomero-21 Posted August 24, 2009 well i think 2 diferents zsec (shotgun and pistol) are enough, i cant add all the monsters, but almost a great number of that will be there, in the pack. 0 Share this post Link to post
t.v. Posted August 24, 2009 looks good! I can't tell from the video but it seems the weapons are high resolution. I thought taht was impossible in ZDoom?! Or am I mistaken? 0 Share this post Link to post
doomero-21 Posted August 24, 2009 yes, the weapons are with hight resolution here other video: about the relase day; will be this weekend. 0 Share this post Link to post
doomero-21 Posted August 30, 2009 new video,the grabber now works fine, need to fix some properties..replaces the berserk ( becuase the artifact have the berserk property) 0 Share this post Link to post
Juiche Posted August 31, 2009 It seems you have now added flashlight. Do you add crosshair of doom3 to this wad? 0 Share this post Link to post
TawmDee Posted September 2, 2009 thought this was meant to be out last weekend? 0 Share this post Link to post
Tamashii Posted September 2, 2009 im eagerly awaiting the release of this too. hope this project doesnt end up winning a mordeth award. 0 Share this post Link to post
doomero-21 Posted September 3, 2009 the mod have some bugs, and i need to be fixed, is not easy. 0 Share this post Link to post
wildweasel Posted September 3, 2009 doomero-21 said:i need to be fixed Small world; so do I. =P 0 Share this post Link to post
Juiche Posted September 3, 2009 doomero-21 said:the mod have some bugs, and i need to be fixed, is not easy. How much that take time? 0 Share this post Link to post
doomero-21 Posted September 3, 2009 the grabber have a bug,is very dificult to fix, when i try to stop the fireball, the monster can launch other fireball and this kill the stoped fireball, and if i relase the fire button, appear a zdoom error and the game is over. 0 Share this post Link to post
ipaqmaster Posted September 4, 2009 i have this mod * ive had it for a while* or atleast something like it its got the same guns and all , but the hud is not red , i must have an older version or something like that, wut with the version i have it is alittle buggy, some Weapons are overpowered, and the soul cube can hold 999 souls , if it hits max they follow u everywhere.. cant it just take them into some ammo clip or something? lol the flashlight is fun :P :D cause who doesent wanna 1 hit pwn a demon ? :P and the hud when extended enough you can see the end of the weapon , it needs to be lowered Just that little inch :P but me and my friends really enjoy it :D i would give it a 9.4 /10 0 Share this post Link to post
doomero-21 Posted September 4, 2009 that was the lod version, this new version is much better, and all the weapon are included, and doom3 monsters too, so i am making my best job in this project, but i need to fix the bugs....specialy the grabber. 0 Share this post Link to post
TerminusEst13 Posted September 5, 2009 Looks good, keep up the great work. The Grabber by itself looks like it's going to be fun and a half. 0 Share this post Link to post
doomero-21 Posted September 5, 2009 here other video, i think the grabber is fixed.... 0 Share this post Link to post
Juiche Posted September 5, 2009 doomero-21 said:http://www.youtube.com/watch?v=of5DhWj_8Ow here other video, i think the grabber is fixed.... Great! Can you finally upload it? 0 Share this post Link to post