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aboojail.zip

   (8 reviews)
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About This File

Jailbirds is a great action WAD for single or multiple players. In deathmatch,cooperative or network mode this wad allows up to 4 players (2 are in a prison located in the heart of a mountain, while the other 2 players are outside).

The object is to either BREAKOUT of prison or to rescue your pals. Watch out in the caves cause there's a NEW charecter who rules in there. All added art, sounds and music were created by me and you may use them as long as it's not for profit and you mention where you got it from.


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Zahid

  
Colorful map...whole island exploratory theme is brilliantly executed...bit more puzzle than i pleasingly enjoy..worth a go

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lupinx-Kassman

Unknown date

  
I sort of consider this as a sixth map to the author's aboocean.wad, since it fits the same crude island theme. I like the way the music starts off strangely soothing. The gimmick is kind of interesting, in that in coop the two players have to work towards each other rather than alongside. Strange graphics. Worth a look for its quirkiness.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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