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aboojail.zip

   (8 reviews)
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About This File

Jailbirds is a great action WAD for single or multiple players. In deathmatch,cooperative or network mode this wad allows up to 4 players (2 are in a prison located in the heart of a mountain, while the other 2 players are outside).

The object is to either BREAKOUT of prison or to rescue your pals. Watch out in the caves cause there's a NEW charecter who rules in there. All added art, sounds and music were created by me and you may use them as long as it's not for profit and you mention where you got it from.


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Zahid

  
Colorful map...whole island exploratory theme is brilliantly executed...bit more puzzle than i pleasingly enjoy..worth a go

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lupinx-Kassman

Unknown date

  
I sort of consider this as a sixth map to the author's aboocean.wad, since it fits the same crude island theme. I like the way the music starts off strangely soothing. The gimmick is kind of interesting, in that in coop the two players have to work towards each other rather than alongside. Strange graphics. Worth a look for its quirkiness.

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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