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Needs More Detail

   (38 reviews)
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Guest

5 Screenshots

About This File

A deliberately underdetailed E1-styled episode made for playing.


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Guest

  
nice

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Guest

  
Good episode of no bullshit Doom

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Guest

  
Really well executed vanilla episode. Great gameplay, balanced ammo and monster placement etc. What else is there to say? Play it now! -TRRobin.

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Guest

Unknown date

  
Fun set of maps. As far as recreating the feel of the original maps and the first good pwads goes, this is among the best attempts. However, I don't think the sloppy texturing falls under intentional underdetailing. I get the feeling that these maps were a speedmapping exercise. 4/5

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Guest

Unknown date

  
I liked it. It was a fun, fast set of stages that I could just blaze through without ever getting lost or having to duck for cover and wait for opportunities. It's rare to see a WAD that forgoes all of the gimmicks and concentrates simply on good gameplay like this one. -The Unholy

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Unknown date

  
Simply awesome, some parts reminds me some of old school maps i loved playing time ago (fava beans, retro episode, etc.), in these days I'll play to the second set, so wait for next further mini rewiev - 4/5 Daimon

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Guest

Unknown date

  
An excellent episode; good E1 style maps and just enough architecture. I don't think it "needs more detail"; instead, I treat it as a good blast from the past (also see NMD2 - same concept but E2 style). 5/5

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Guest

Unknown date

  
3.7/5 Easy

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Guest

Unknown date

  
It feels exactly like playing a somewhat harder variant of the original Knee Deep In The Dead. Excellent job!

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Guest

Unknown date

  
An excellent mapset, gameplay wise, but let down by misaligned textures everywhere plus these bugs ... E1M7 - Floor flat did not change for sector 122 because sector 126 already had the floor flat nukage1. E1M6 - FLOOR4_6 does not look good at sectors 159/161. CEIL3_2 should have been used IMO ( floor levels ). E1M3 - Player does not get credit for finding the secret at sector 17

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Guest

Unknown date

  
playing through the first episode - the 'nostalgia' factor is great - download this to relive the memories of playing DOOM for the first time.

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Guest

Unknown date

  
Best mapping style, IMHO! Very very great e1m1 reincarnation. -Doomkid

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Guest

Unknown date

  
No. This has just enough detail. A very good episode for Doom that blends mostly E1 and (bits of) E2 style together nicely. Though there are a few unrealistic areas but I still really liked this one, hmm should I make a Simply Phobos II or Simply Deimos?. Anyway please download this. I garuntee that you'll like this mapset. [4.5/5] -PC

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Maldoror

Unknown date

  
Fun little set of maps, but nothing too special 4/5

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Guest

Unknown date

  
Very good E1 style episode - highly recommended!

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Guest

Unknown date

  
5 Stars.

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Guest

Unknown date

  
This is another E1 tribute. It feels uncannily like a well-made E1 replacement from 1995. Overall it's good but not great. There are a few bugs and wonky textures, of no consequence; the problem is that it's easy, even on the understanding that this is E1. The monsters are limited (there are no cacodemons or lost souls, and the only Barons are at the end), there are loads of power-ups, and I had so many rockets I was blasting demons with them.

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Unknown date

  
Playing through this was an enJoyable one hour, so I liked it. But I also felt that it was underwhelming in the later levels, both in terms of difficulty and breadth. The shining beacon of this episode was flow, but having said that I still think more ambitious proJects, including the ones with more detail, are more impreesive and admirable.

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Guest

Unknown date

  
This mapset has great flow and gameplay. It is quite easy for average player (like me). Few details and E1 style really remind me the classic Knee deep in the dead. 4,5/5 - Damned

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Unknown date

  
Hands down one of the best E1 WADs i've ever played. Makes me feel like i'm playing Ultimate Doom all over again, only better. Extremely well done lighting, especialy on E1M2. Nice job on keeping a "Vanilla Doom" atmosphere. Definantly a 5/5. -r_rr

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Guest

Unknown date

  
Great oldschool episode 1 replacement with some interesting architectures and nice gameplay. 4/5 - Optimus

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Guest

Unknown date

  
This set uses the E1 theme in a unique way to make some good looking small minimalist maps. The weaker points are the difficulty (it felt easier than the original, perhaps), and some small visual glitches on steps and the like when using Doom or Doom95. Worth a play-through, at least! ~Chain Mail [3/5] (05/2008)

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Unknown date

  
This is a nice Knee Deep in The Dead style mapset with good ideas and flow. As the name of the wad states, these levels are obviously not over-detailed, however they are detailed just enough to make a good episode 1 atmosphere. The difficulty is a bit more challenging then the original first episode, but most players should be seasoned players by now, so that is only to be expected. Recommended! 5/5 -Lupinx-Kassman

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Guest

Unknown date

  
TO MUCH DETAIL!!!

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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