Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Resurrection of DOOM2 ( requires ZDOOM or GZDOOM)

   (59 reviews)
Sign in to follow this  

Guest

27 Screenshots

About This File



User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Remiel

  
Be fucked to my heart. 5/5

Share this review


Link to review
Guest

Unknown date

  
The creators of the Arch Spawner did not get credited: Dark Demon: Decorate The Amazing Hand/Infernex: Sprite edits - Dark Demon

Share this review


Link to review
Guest

Unknown date

  
Not bad and fun only if you play with god mode and sv_fastweapons 1... What a fucking mess with this shit...even if with jokewad standard it still like shit... I cannot believe this wad was made by a Japanese DooM player...oh shit... *brain damaged* 1/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
the final boss was fun and hard but not as hard as dbthanatos from aeod {aeons of death} and it was pretty fun

Share this review


Link to review
Guest

Unknown date

  
OK, I just feel I were stupid to give this shit 1/5 because it's not THAT bad at all, but...it still sucks in many points, whatever. Actually, Map01, Map04(Secret Level) and Map06 are OK, even they can got boring if you don't like the style of this wad. Well, it's Masa's first work and I think I can see he put some heart in it but too bad it failed by mess a lot of bad things. 2/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
This mod is like a giant interactive fanfiction - loveletter to first person shooters. Myriads of ripped assets and sounds with thousands monsters mashed together in 7 map campaign. I can't bring myself to dislike this effort, as it's simply charming with its engrish, voices from Quake 2 and Modern Warfare, thousands of monsters which made my PC crawl, posters from other games etc. Has a great co-op potential, so you may want to try it if you're a fan of slaughter-survival missions.

Share this review


Link to review
Guest

Unknown date

  
This is just terrible. 0/5

Share this review


Link to review
Guest

Unknown date

  
Actually, there is a bug in this wad: It's in the archives when it shouldn't be. 0/5

Share this review


Link to review
Guest

Unknown date

  
garbage. wtf is this crap?

Share this review


Link to review
Guest

Unknown date

  
run to slow on my pc 2/5

Share this review


Link to review
Guest

Unknown date

  
You have only credited the people who have made the biggest part of this mod only in the last map??? Dude wtf.

Share this review


Link to review
Guest

Unknown date

  
If you wondered what would happen if Doom was a random Japanese pop culture item, that's the answer. A terrible WAD combining Engrish, ripped resources, heavy scripting and almost impossible gameplay. It has its OK moments where it looks like you could almost have FUN, but those are bried and ruined by the lack of any sense of measure. Avoid unless you're into that kind of crap. 1/5 -Maes

Share this review


Link to review
Guest

Unknown date

  
oh wow. That was so... BAD. Ripped resources everywhere, one of the maps is a modified bunch of Doom 2 maps (illegal?), and that boss battle with the minigun... is crazier than nuts.wad. And when I tried to run the boss map on map04, I crossed a linedef that activated a script. Part of the script is KILLING THE DAMN PLAYER. Well, sorry, but do yourself a favor and skip this thing. 0/5 - Moti

Share this review


Link to review
Guest

Unknown date

  
This is a terrible jokewad, disguised with a serious title. 0/5

Share this review


Link to review
Guest

Unknown date

  
Nice jokewad

Share this review


Link to review
Guest

Unknown date

  
Rather a harmful waste of a lot of space.

Share this review


Link to review
Guest

Unknown date

  
15 stars

Share this review


Link to review
Guest

Unknown date

  
what a horrible piece of shit. 0/5

Share this review


Link to review
Guest

Unknown date

  
It's just all bunch of crap (not in a bad way) meshed together. Each map seems to bring in its own kind of game so I got a bit confused on that part. I get to see a left4dead scenario on map01, but the lag could be a major problem for my computer. Map03 contains all kinds of traps and stuff. 2/5

Share this review


Link to review
Guest

Unknown date

  
Easily a possible nomination for worst wad of the year. (though Mobius might take it over - some competition already, and we're not even 2 months in!)

Share this review


Link to review
Guest

Unknown date

  
ah, really not bad. ANYTHING made by Terry is worse... much worse. This'ns actually playable at first. BAD Parts: Could do without the sound bytes from "Cock Off Doody". Need the latest version of GZdoom and a good fast compy to play. Too many invulnerability spheres. Good parts: Music's not TOO bad, maps are difficult. This must be what crack feels like.

Share this review


Link to review
Guest

Unknown date

  
more monstry? 0*

Share this review


Link to review
Guest

Unknown date

  
Not bad, actually. Maps range from slaughter to insane slaughter to literally impossible to survive (e.g. the last monsters in the final wave on map06), but it's interesting to play nonetheless. Lack of cheats (god mode) in the boss fight in map05 is annoying - makes it too difficult to just see what the bosses are like. 3/5 - ZZ

Share this review


Link to review
Guest

Unknown date

  
2 stars. runs like dirt on a P4. as others have said, seems jokewad-ish. Me, seems like a gamarra wad after he learned how to map correctly and everything else. otherwise, its okay.

Share this review


Link to review
Guest

Unknown date

  
For first Time, not bad, But you should use your Own monsters, not Stealing Monsters from Realm667.

Share this review


Link to review
  • File Reviews

    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
×