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Resurrection of DOOM2 ( requires ZDOOM or GZDOOM)

   (59 reviews)
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Remiel

  
Be fucked to my heart. 5/5

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Guest

Unknown date

  
The creators of the Arch Spawner did not get credited: Dark Demon: Decorate The Amazing Hand/Infernex: Sprite edits - Dark Demon

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Guest

Unknown date

  
Not bad and fun only if you play with god mode and sv_fastweapons 1... What a fucking mess with this shit...even if with jokewad standard it still like shit... I cannot believe this wad was made by a Japanese DooM player...oh shit... *brain damaged* 1/5 -playerlin

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Unknown date

  
the final boss was fun and hard but not as hard as dbthanatos from aeod {aeons of death} and it was pretty fun

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Guest

Unknown date

  
OK, I just feel I were stupid to give this shit 1/5 because it's not THAT bad at all, but...it still sucks in many points, whatever. Actually, Map01, Map04(Secret Level) and Map06 are OK, even they can got boring if you don't like the style of this wad. Well, it's Masa's first work and I think I can see he put some heart in it but too bad it failed by mess a lot of bad things. 2/5 -playerlin

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Unknown date

  
This mod is like a giant interactive fanfiction - loveletter to first person shooters. Myriads of ripped assets and sounds with thousands monsters mashed together in 7 map campaign. I can't bring myself to dislike this effort, as it's simply charming with its engrish, voices from Quake 2 and Modern Warfare, thousands of monsters which made my PC crawl, posters from other games etc. Has a great co-op potential, so you may want to try it if you're a fan of slaughter-survival missions.

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Unknown date

  
This is just terrible. 0/5

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Unknown date

  
Actually, there is a bug in this wad: It's in the archives when it shouldn't be. 0/5

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Unknown date

  
garbage. wtf is this crap?

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Unknown date

  
run to slow on my pc 2/5

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Guest

Unknown date

  
You have only credited the people who have made the biggest part of this mod only in the last map??? Dude wtf.

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Guest

Unknown date

  
If you wondered what would happen if Doom was a random Japanese pop culture item, that's the answer. A terrible WAD combining Engrish, ripped resources, heavy scripting and almost impossible gameplay. It has its OK moments where it looks like you could almost have FUN, but those are bried and ruined by the lack of any sense of measure. Avoid unless you're into that kind of crap. 1/5 -Maes

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Unknown date

  
oh wow. That was so... BAD. Ripped resources everywhere, one of the maps is a modified bunch of Doom 2 maps (illegal?), and that boss battle with the minigun... is crazier than nuts.wad. And when I tried to run the boss map on map04, I crossed a linedef that activated a script. Part of the script is KILLING THE DAMN PLAYER. Well, sorry, but do yourself a favor and skip this thing. 0/5 - Moti

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Unknown date

  
This is a terrible jokewad, disguised with a serious title. 0/5

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Unknown date

  
Nice jokewad

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Unknown date

  
Rather a harmful waste of a lot of space.

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Unknown date

  
15 stars

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Unknown date

  
what a horrible piece of shit. 0/5

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Unknown date

  
It's just all bunch of crap (not in a bad way) meshed together. Each map seems to bring in its own kind of game so I got a bit confused on that part. I get to see a left4dead scenario on map01, but the lag could be a major problem for my computer. Map03 contains all kinds of traps and stuff. 2/5

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Unknown date

  
Easily a possible nomination for worst wad of the year. (though Mobius might take it over - some competition already, and we're not even 2 months in!)

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Unknown date

  
ah, really not bad. ANYTHING made by Terry is worse... much worse. This'ns actually playable at first. BAD Parts: Could do without the sound bytes from "Cock Off Doody". Need the latest version of GZdoom and a good fast compy to play. Too many invulnerability spheres. Good parts: Music's not TOO bad, maps are difficult. This must be what crack feels like.

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Unknown date

  
more monstry? 0*

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Unknown date

  
Not bad, actually. Maps range from slaughter to insane slaughter to literally impossible to survive (e.g. the last monsters in the final wave on map06), but it's interesting to play nonetheless. Lack of cheats (god mode) in the boss fight in map05 is annoying - makes it too difficult to just see what the bosses are like. 3/5 - ZZ

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Unknown date

  
2 stars. runs like dirt on a P4. as others have said, seems jokewad-ish. Me, seems like a gamarra wad after he learned how to map correctly and everything else. otherwise, its okay.

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Unknown date

  
For first Time, not bad, But you should use your Own monsters, not Stealing Monsters from Realm667.

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  • File Reviews

    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
    • By Astronomical · Posted
      Valiant was hyped up in my mind as a future favorite megawad, Often proclaimed as the best megawad by many.   But it is imperfect. 1. The Super chaingun is lame, not a fan, it want's to be the ultimate weapon, but it is never set up to be powerful, most enemies are too tough too be taken down by it without justifying use of a better weapon, and moments where cannonfodder are plentiful enough to justify it are too rare.  Most importantly chaingun sniping is limited, I almost wish for a regular chaingun because its ability to pick off enemies from a distance was that valuable for me.  The pistol isn't a good replacement for it, so a gap is left to pursue an overlap in the arsenal.  The custom enemies are fun all of them are great.    2. The maps are divided into episodes Ep1 - Earth tech base that is fun Ep2 - Waste episode that is ok I think for 2 or 3 maps but starts to suck later Ep3 - The Darkwave episode Ep4 - Hell that is hell to play Ep5 - Lunatic reloaded (I liked lunatic so it's fun)   The aggressive red and orange maps just unfortunately suck sometimes.  The maps aren't bad but annoying and it feels like they suck out the fun.  The other 3 episodes are fun most of the time but are imperfect.  I love custom monsters and weapons so I had that to look forward too every map, but the wad just isn't fun sometimes.   3.  Maps are detailed, but I personally enjoy vanilla maps so it doesn't appeal to me in that regard.  But In theory you wouldn't notice it because of the speed of play, the best valiant maps would be hard to recreate from memory because they would force the player to go fast.  But that also clashes with Skillsaws love of map 24 the Chasm, I wanted to idclip so many times because I fell off a thin ledge or didn't do the platforming section as well, I didn't but the restraint required was immeasurable.   4.  The aracnorb, cool in theory but combined with high ceilings made me want to hang myself, thankfully Skillsaw made the ceiling so high I can't hang myself from it because there isn't a ladder long enough.   5. I don't have a 5th point but I like the number 5 so I felt disgusting not having a 5th point.   To conclude, Valiant is fine and most of the enemies are cool but it has issues, play at your own risk.
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