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Doomguy's FORCED and PAINFUL Chocolate Shotgun.

   (46 reviews)
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About This File

Doomguy gains a special attack by using special super laxative pills, which cause his behind to violently erupt with the power of 4 SSG blasts, at the cost of some of his health. Great as a closer quarters surprise weapon! Compatible with all Doom games (using ZDoom 2.5.0 and later).


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Maes

  
There actually is a fart sound superposed to the SSG sounds, only that it's hard to hear. Meh.

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Guest

  
Guess DoomGuy ended up with a royal case of dying rear.

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Doomkid

  
This is delicious!

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Guest

Unknown date

  
i wonder what will it be like in reality.

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Guest

Unknown date

  
Maes: the new chris-chan. The coding and execution of this (using stock SSG sounds for a shitting attack instead of even a single fart sound effect is bullshit lazy) is just as abysmal as Sonichu, if not even worse.

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Guest

Unknown date

  
You should have just jizzed your enemies with leprechauns that deal splash damage and roam around for about 5 seconds, just saiyan.

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Guest

Unknown date

  
BLOW IT OUT YOUR ASS

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Guest

Unknown date

  
Very...uhm....intere sting approach at a custom weapon. It would be more interesting if coupled with some specially made levels for it. Think about it: an overpowered weapon which however hurts the player and is tricky to aim and thus would have to be used with a strategy. 4/5 from me -Reverend Poop Everett

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Guest

Unknown date

  
Best mod ever

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Guest

Unknown date

  
this was funny. hah its a joke, this mod isn't funny at all.

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Guest

Unknown date

  
nice idea, poor execution

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Guest

Unknown date

  
Perfectly good idea, but just executed bad. Made my little brother laugh, but i didn't Meh. -Scout

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Guest

Unknown date

  
Noting could make this worth the download, not even Doom music.

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Guest

Unknown date

  
Better than GVH

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Guest

Unknown date

  
wow. toilet humor. just... wow.

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Guest

Unknown date

  
Doesn't even work in the latest versions of ZDoom.

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Unknown date

  
I personally wouldn't have rated this mediocre overpowered weapon sow low had Maes not constantly paraded it around on the forums like a 4-year-old when he made his first crappy clay ashtray or finger painting as if he had actually made something of any worth at all. As it stands, it's not even a fun joke weapon either as the aiming system is so clunky and poorly thought out that it gives me a right nasty throbbing migraine every time I use it.

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Unknown date

  
That bitch Maes is invulnerable: he likes being forced, and it's not the least painful to him, quite the opposite. :/

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Guest

Unknown date

  
I'm pretty sure this is original, challenging, and refreshing. 0/5

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Guest

Unknown date

  
More like "Maes' FORCED and PAINFUL meme."

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Guest

Unknown date

  
I can't understand...where is 3rd weapon?

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Guest

Unknown date

  
You should try this. It's a splash of fresh novelty.

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Guest

Unknown date

  
It's definitely pumping out something brown and sticky, but it sure ain't chocolate.

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Guest

Unknown date

  
Hahaha this is genius, i actually played with this whilst on the toilet

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
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