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Mandrill Ass Project

   (59 reviews)
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6 Screenshots

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9 maps with unusual/original themes. Computer circuits, virtual worlds, aircraft squadron in flight and much more!


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Guest

  
What sort of moron makes only one rocket launcher in his entire wad. I missed it which meant I had lots of trouble killing everything and couldn't even kill the icon of sin at the end. 1/5 stars

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Guest

  
This one had a lot of humor,good gameplay as well.

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NuMetalManiak

  
I can safely say that this was one of the most thematically awesome sets I've played. It aesthetically fits well, and plays well too.

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Guest

  
LOL that was best joke wad I played in years! The shrinking part in map 7 made me laugh so hard. Please make another project with a similar shrinking setting but instead make it about going inside a woman! Preferably standing on that same table from map 7 and then you are eaten by her! :3

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Guest

Unknown date

  
Only this wad can be liked by those who both take it as a serious wad, and those who take it as a joke wad (which it is). And I play it as though it is a serious wad. Very aesthetically amazing levels, excellent gameplay, and tough fights near the end. Also works with brutal doom! :) Original ideas that are executed very well. It's no wonder this won a cacoward... I don't like the religion added in at the end, but it is ignorable. 5/5

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Guest

Unknown date

  
More original and creative than every major 2011 release put together. Not to mention good looking and playing.

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Guest

Unknown date

  
Wow! Without giving the game away, this masterpiece has elements of Tron, The Matrix, Alice in Wonderland, The Red Barron, The Beach Boys (thankfully without the music), and you get to give God a right royal arse-kicking... 'What the fuck is Zion and who the fuck is Trinity?' LOL LOL LOL 10/5

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Guest

Unknown date

  
A Matrix trip, being shrunk then becoming the Imp's dinner, and then going into a Mandrill's ass... Who just happened to inject some LSD and turned his inside into a trippy base-thingy. I LOVE IT. This should be the Mockaward winner right there, because not only the maps are amazing and the gameplay is kickass, but it also contains some awesome humoristic elements. Definitely gonna play this again sometime. 5* - Moti

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Guest

Unknown date

  
This is the best jokewad since Mock 2, and that's both saying a lot and not a whole lot. It's a lot because Mock2 was a very famous jokewad that nearly everything after was crap because it had already used that idea. On the other hand, since there were so many bad jokewads, it was only a matter of time until a good one finally came out. A hard-earned 5/5 from me. I enjoyed every minute of it.

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Guest

Unknown date

  
I love this blasphemy. The best jokewad for me. 666/666.

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Lizardcommando

Unknown date

  
Take note Terry and Doomguy 2000, THIS is how you make a jokewad! 5/5

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Guest

Unknown date

  
Awesome mod! Hated the part where I had to "kill" God, (not to mention the preachy humanist crap at the end), but I just pretended it was a demon masquerading as God. Seriously, Doom mods are not the place to discuss theology or politics (in most situations.) Apart from that, it's one of my favorite mods. 5/5!

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Guest

Unknown date

  
This is kinda a good joke wad for the fact that your are in a computer hard drive. But it isn't like one of Doomguy2000s masterpieces. nuff said

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Guest

Unknown date

  
This one really good, I don't know why udderdude underrated it, yes it has some annoying points like boring long fights and motherfucking player's eye with fucking colorful textures. But it plays very fun, even though it's a jokewad with flaws but I really like it. 4.5/5 -playerlin

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Guest

Unknown date

  
Great effort for the design, but game play lacks and it's all a bit gimmicky. 3/5. -TRRobin.

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Guest

Unknown date

  
i luv yu

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Guest

Unknown date

  
as always,aluqah makes masterfull level with great desin and detail. 5/5 Deathknight

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Guest

Unknown date

  
Original!!!!!!!!!!! phredi aka pred aka federico more!

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Guest

Unknown date

  
mockaward for Aluqah please!! 5/5

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Guest

Unknown date

  
At first, I thought this was a joke wad (Mandrill Ass Project?) then I played it, and I was impressed.

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Guest

Unknown date

  
Totally Awesome! I am still on 'Fresh Meat' that level is freaking hilarious and it really brings that instant doom tradition but WAY better because of the added variety & such. It started out fine but it got better as I made progress.

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Guest

Unknown date

  
Ha Ha Ha Tron-Doom. The motherboard is impressive. Monsters invading the CPU. A brillant concept. Best jokewad 5/5

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Guest

Unknown date

  
What the hell is this? A pseudo-funny-jokewad . Killing God is the most retarded thing I've ever seen in a Doom mod and pisses me off. Author's grammar sucks hard. Learn English and then make mods, please. One star for effort.

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Guest

Unknown date

  
Glad you chose a weird name for an awesome wad.

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Guest

Unknown date

  
It's the best wad this year for me. The table is my prefer map. Surfer and planes are very good too. Gameplay can be better though. 5/5

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  • File Reviews

    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
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