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Vanguard

   (153 reviews)

Guest

7 Screenshots

About This File

12 Boom format levels for PrBoom+, ZDoom, or Eternity. A bonus 13th level is included for laughs. Inspired by Speed of Doom, Scythe 2, Alien Vendetta, and Plutonia.

Originally Vanguard was intended to be a 32-level speedmapped megawad inspired by Speed of Doom's development cycle and Scythe 2's episodic structure.


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Guest

Unknown date

  
nigga dis da shit

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Guest

Unknown date

  
I smell a cacoward for this wad. ;)

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Guest

Unknown date

  
This is about as close to a perfect release as they come. Doomworld needs a 6-star rating because Lunatic is easily 5 stars in my view yet even that can hardly compare to this. 5(6)/5 - MegaDoomer

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Guest

Unknown date

  
Just great.

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Guest

Unknown date

  
jajaja.. que puta locura. Crazy slaughter.

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Guest

Unknown date

  
fun stuff right here

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Guest

Unknown date

  
2011 is having some fantastic releases and this is a sure contender for the WADs of this year. 5/5

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Guest

Unknown date

  
A most excellent map set indeed. Thoroughly recommended. The only shame is that there aren't 32 maps here. 5/5 dwrTag

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Evolution

Unknown date

  
A perfect pack. Provided so many hours of survival fun when I chose this for ZD TNS. Defintiely one of my best doom experiences.

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Guest

Unknown date

  
Very well done. I wasn't bored even for a minute. 5/5 Zalewa

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Guest

Unknown date

  
Just played through this on UV with Brutal Doom. Seriously intense. Great work

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Guest

Unknown date

  
crappy non linear slaughter map

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NuMetalManiak

Unknown date · Edited by NuMetalManiak

  

my god, the last review I did for this was toxic as fuck. anyways, Vanguard is a fairly strong set that, according to what I'm seeing here, has managed to garner a boatload of attention. and playing it shows why, it's how modern maps honestly should be made, harder than the original IWADs, themed episodically, and fun on the whole. while there are some hiccups, like I'm not keen on the Tyson map or MAP07, and slaughtermap haters will hate the end-of-episode levels, the fun factor remains consistent throughout. it's challenging to plow through, but it's the right kind of challenge, and that's why it's a great wad.

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Guest

Unknown date

  
This WAD is a fantastic achievement and another reason to become a fan of Skillsaw. Truly challenging, varied, attractive and eminently playable maps with an extremely high level of polish. Absolutely essential.

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Guest

Unknown date

  
Very well built in an incredibly short amount of time. Great job 5/5 -Fusion

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Guest

Unknown date

  
MAP03 is worth the download alone. 5/5

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Guest

Unknown date

  
Amazing Wad. 10/10

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Guest

Unknown date

  
map14 of this wad is the most awesome piece of work for a decade.

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Guest

Unknown date

  
A fantastic map set - lots of fun with a nicely ramping difficulty progression. Sublime visuals and a nice episodic structure combine with the music, theming, shorter map set and solid gameplay to produce a distilled megawad, in effect. I rather enjoyed the bonus MAP13 too! 5* -Phobus

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Guest

Unknown date

  
As a map pack, it's pretty damn good, the maps are wonderful, filled with well places monsters and puzzles, interesting level design and the music makes it even better, A must play

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Guest

Unknown date

  
Overall good architecture, great decoration, mostly very nice ambiance. But then: gameplay @ UV starts slow, gets much better, then sadly turns into slaughtermap, with map10 reaching the lower limit with plain hopelessly monster placement. Overall: 5 for the maps and 3 for the gameplay makes 4/5, so very good but far from legendary because of the gameplay.

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Guest

Unknown date

  
Awesome. 5*

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Guest

Unknown date

  
the best wad of 2011 - 5/5

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Guest

Unknown date

  
Amazing! Can't stop playing it! It's hard, but not impossible (like some wads I could mention). One of the best pwads I've ever played. Get it now!

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Snakes

Unknown date

  
I don't know how I haven't rated this wad yet, but better late than never. Map02 is an example of THE perfect Doom map in my eyes - it's length, difficulty, and nonlinear design mesh incredibly well with the theme and music to create a lush, playable experience that changes ever-so-slightly every time you replay it. Needless to say, the wad as a whole ranks as one of my all-time favorites and is completely worth the download. 5/5 for sure -Snakes

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  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
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