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DooM Vacation

   (77 reviews)

Guest

23 Screenshots

About This File

This is a conversion of the Duke Nukem 3D add-on "Duke Caribbean - Life's a Beach" by Wizard Works that is no longer being sold.

The Win-Duke3Ds have no client/server support and I always wanted to play this online. So I made a conversion of it for Zdaemon and such. Also the Duke Vacation addon was not very coop friendly - with some levels that you couldn't continue on if you got killed. In some of the levels you could even get stuck in single player if you were not careful.


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Guest

  
Wonderful mod.

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NuMetalManiak

  
very faithful recreation of WizardWorks Duke3d addon in Doom. now if it were only fully complete (as in the rest of the maps).

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Guest

  
The mod is funny. Also try it with brutal doom. You will have some glitcheyou, but you will be entertained

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Doomkid

  
So fun!!

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Guest

  
Summer already? hahaha. ~3/5

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Guest

  
^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ This is Not silly and boring.It's fun,and a lot of work went into it.I liked it!

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Guest

  
I don't like this its boring and silly, the music gives me a headache

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Guest

Unknown date

  
So close to Duke3D one, awesome. Too bad the DooM engine limitation ruined some feels on original game. Nothing wrong but the 5 cyberdemons fight near the end of map03 is lame for me...the Duke mod don't put 5 mini-bosses on there...(BTW, to someone can't get Duke3D on their system, just get eduke32 and have fun. :D) 4.5/5 -playerlin

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Guest

Unknown date

  
damn good.

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Guest

Unknown date

  
KUDOS,GUY!

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Guest

Unknown date

  
I like this vacation level alot. It reminds me of my own vacations as a child in Rehoboth Beach in Delaware USA. The Mr Splashy level (level 3) reminds me of the House of Horrors in Blood (level E1M8), but less Lovecraftian. 4/5 for such a nice idea.

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Guest

Unknown date

  
pretty cool! they should also make doom nuclear winter and doom it out in dc!!! would be epic.

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Guest

Unknown date

  
This isn't the best WAD but to convert a more advance engine like Duke Nukem in to DooM, this is a wrothy 5/5 even if some parts feel weird without duke being there.

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Guest

Unknown date

  
Duke don't work on my machine anymore (build engine) and there's no source ports I know of that can handle Duke addons like Doom ports can handle Doom addons. So you know what I'm getting to - bring the whole thing over!

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Guest

Unknown date

  
i remember playing this wad for hours on skulltag years ago with friends. it always made me wish duke3d itself was ported to zdoom someday instead of the various enemies in invasion wads.

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Guest

Unknown date

  
Awesome wad!

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Guest

Unknown date

  
The first level is wonderful - the only gripe I had there was that I was unable to figure out how to actually GET the Mastercard. Beyond that, I loved it; very well-done, and lots of fun. The second level seems less good so far, but I've run out of time to play for now. 4/5 - ZZ

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Unknown date

  
One of the most fun conversions I've ever played. 5/5

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Guest

Unknown date

  
interesting graphic..but I can't know key's colors. 3/5

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Unknown date

  
I remember downloading this wad a long time ago from somewhere, i dont know if this is stolen or not :/

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Guest

Unknown date

  
Doom and Duke Nukem, fantastic cocktail. 4.5/5. ^There are several port for Duke, Like eDuke and others. I play Duke Caribbean, I think that with Jonofs Port. Dosbox for emulate too.

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Unknown date

  
Would love to see more maps in this Duke Nukem Caribbean conversion spin off. Each map has its own gameplay level allowing the player to become very immersed being on vacation while fighting the demons of Hell. I love it all! - DoomMasta

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Guest

Unknown date

  
very good

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Guest

Unknown date

  
Very fun, quite amusing and pretty clever adaption of Duke3D levels into ZDoom. It certainly feels like Duke Nukem, but the ZDoom gameplay gives it a bit of a twist. A few minor complaints, such as the babes and seagulls being too healthy and some of the secrets being very cryptic (couldn't find the secret exit, so I warped to it), plus some stuck monsters in the otherwise excellent water park map make me feel obliged to withdraw a star. So 4* it is. Really reccommended, just not perfect! -Phobus

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Unknown date

  
Brillant Duke Nukem Caribbean conversion. Too bad that only four maps (Map31). 5/5

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  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
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