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Terry Sux

   (79 reviews)
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2 Screenshots

About This File

So I got bored, took the non-shitty parts of Terry's maps and made a whole map out of them. As you might expect it's rather short. Was it worth it? Probably not. But you might as well get some enjoyment out of it. Runs in Vanilla Doom 2.

Permission was granted to reuse maps in the text files included:

demonr.txt SOH.txt UnholyD.txt RTHell.txt tmoc.txt


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That was cool! m8

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Guest

  
Nice concept. Keep it up. You took the non-crappy parts of his levels and mixed them up? Heh.

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Guest

  
For a terry-made thing, this is pretty fucking awesome! 5/5! Make a sequel please!

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Guest

  
Yes,we know.terry still sux more than ever.

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Guest

  
I still don't know how people get so mad at terry traps. The shit's fucking hilarious when it causes so much butthurt to surge through the doom community. Feel free to call me terry for liking jokewads. This wad sucks balls because it's not actually OP's wad, just copy-pasta from Terry's wads. 0/5

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Guest

  
Masterpiece. We need more compiled Terry wads which have good beginning.

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Guest

  
Actually this map is no more than a chain of rectangular rooms with monsters and a very little bit of decoration. For inexperienced players UV might be an interesting exercise for training your reflexes, but besides that, there is absolutely no such thing as gameplay, only difficulty. IOW: as a veteran-DooMer, I really, really don't have the faintest idea why some find this very primitive map 5* enjoyable, compared with a zillion of other maps I cannot give a score above 2/5.

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Guest

  
Didn't even play but the name only confrims to me the mapper knows waht he talks about

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Guest

  
this wad is enjoyable a wad like this deserve 5 stars all time.

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Guest

Unknown date

  
Actually not bad at all, shows off the best of Terry without any of the undesirable joke stuff. Plays fairly good too and dare I say, actually has a fair bit of challenge to it 4/5.

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Obsidian

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5 stars for that idiot's comment alone. XD - Obsidian

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Guest

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I wish Terry would concentrate on making maps like this, instead of his shitty jokes. Otherwise, I think the author here should maybe add another level to this with non-joke areas of some other Terry maps (or expand this map). Also here's a possible community mapping idea: Take the starting area of a single Terry level, and keeps that as the starting area of their level, but actually builds it into a reasonable map that keeps consistent with the theme of that area.

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Guest

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It's nice, but you can see the inconsistency of the textures. (Then again this is a compilation of maps, so...)

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Guest

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To all those idiots who say this is a Terry Wad, it's not. Ok, so you might not like how the map plays out, but this was made to piss off Terry! Everyone hates him! Vote 5 next time!

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Guest

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3 stars - needs more rape threats tbf

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Guest

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I played it with brutal doom! 5/5

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Guest

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Whoa, good job! 5/5

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Guest

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It's amazing you managed to take out the millions of lines of code that are trolling the player and made them actual levels.

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Guest

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Oh my god! This is a pretty good idea for a Doom 2 wad! I agree with this WAD! Terry sucks! -Nick4211

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DoomGuyFan45

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Awesome, i remember ALL of these Terrylevels, Terry got beaten by the Guy from the Picture he uses in his Wads...good Job Somemong! -DoomGuyFan45

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Actually not half bad. I was expecting this decent map to be a lead in to some troll thing, but it actually wasn't. I don't know if this is a real map or made by Terry himself, but it was pretty good (cramped at some points though). 3/5. -dbsw57

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Certainly one of the stranger concepts I've seen for a WAD. The gameplay isn't the best as it's very linear and cramped at times, but that's to be expected since all the "good" parts of Terry's maps are just meant to be lead-ins to the stupid trolly bits. 3/5 for an interesting and reasonably executed idea (I can't give more than that since, in all fairness, this is probably giving Terry more attention than he deserves.)

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Guest

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Anything related to Terry HAS to be made by Terry. Thus, 0/5.

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Guest

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5/5! Good wad, that tastes Terry it's own Medicine, near impossible to finish it in Brutal Doom, worth a challenge, worth a promotion of this wad!

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Guest

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Terribly executed idea (no pun intended). It's pretty linear, and the large amounts of monsters make the level tedious and boring rather than exciting. It's hardly worth a second play because of the claustrophobic layout which is also very forgettable when made in this fashion. I agree with Ogre on this one. 1/5

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  • File Reviews

    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
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