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Terry Sux

   (81 reviews)
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2 Screenshots

About This File

So I got bored, took the non-shitty parts of Terry's maps and made a whole map out of them. As you might expect it's rather short. Was it worth it? Probably not. But you might as well get some enjoyment out of it. Runs in Vanilla Doom 2.

Permission was granted to reuse maps in the text files included:

demonr.txt SOH.txt UnholyD.txt RTHell.txt tmoc.txt


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SlayerOGames666

  

I have a few questions for you:
1. Why did you think of doing this?
2. Was it really nescessary?

3. Did you just slap a terrywad with a beginning together, play it with Brutal Doom, and call it good?
4. Is your bare snap locked?

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apollyon094

  

Whore! Slut! Sandwich that never knew bread!

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dead account

  
That was cool! m8

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Guest

  
Nice concept. Keep it up. You took the non-crappy parts of his levels and mixed them up? Heh.

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Guest

  
For a terry-made thing, this is pretty fucking awesome! 5/5! Make a sequel please!

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Guest

  
Yes,we know.terry still sux more than ever.

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Guest

  
I still don't know how people get so mad at terry traps. The shit's fucking hilarious when it causes so much butthurt to surge through the doom community. Feel free to call me terry for liking jokewads. This wad sucks balls because it's not actually OP's wad, just copy-pasta from Terry's wads. 0/5

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Guest

  
Masterpiece. We need more compiled Terry wads which have good beginning.

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Guest

  
Actually this map is no more than a chain of rectangular rooms with monsters and a very little bit of decoration. For inexperienced players UV might be an interesting exercise for training your reflexes, but besides that, there is absolutely no such thing as gameplay, only difficulty. IOW: as a veteran-DooMer, I really, really don't have the faintest idea why some find this very primitive map 5* enjoyable, compared with a zillion of other maps I cannot give a score above 2/5.

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Guest

  
Didn't even play but the name only confrims to me the mapper knows waht he talks about

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Guest

  
this wad is enjoyable a wad like this deserve 5 stars all time.

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Guest

Unknown date

  
Actually not bad at all, shows off the best of Terry without any of the undesirable joke stuff. Plays fairly good too and dare I say, actually has a fair bit of challenge to it 4/5.

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Obsidian

Unknown date

  
5 stars for that idiot's comment alone. XD - Obsidian

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Guest

Unknown date

  
I wish Terry would concentrate on making maps like this, instead of his shitty jokes. Otherwise, I think the author here should maybe add another level to this with non-joke areas of some other Terry maps (or expand this map). Also here's a possible community mapping idea: Take the starting area of a single Terry level, and keeps that as the starting area of their level, but actually builds it into a reasonable map that keeps consistent with the theme of that area.

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Guest

Unknown date

  
It's nice, but you can see the inconsistency of the textures. (Then again this is a compilation of maps, so...)

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Guest

Unknown date

  
To all those idiots who say this is a Terry Wad, it's not. Ok, so you might not like how the map plays out, but this was made to piss off Terry! Everyone hates him! Vote 5 next time!

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Guest

Unknown date

  
3 stars - needs more rape threats tbf

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Guest

Unknown date

  
I played it with brutal doom! 5/5

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Guest

Unknown date

  
Whoa, good job! 5/5

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Guest

Unknown date

  
It's amazing you managed to take out the millions of lines of code that are trolling the player and made them actual levels.

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Guest

Unknown date

  
Oh my god! This is a pretty good idea for a Doom 2 wad! I agree with this WAD! Terry sucks! -Nick4211

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DoomGuyFan45

Unknown date

  
Awesome, i remember ALL of these Terrylevels, Terry got beaten by the Guy from the Picture he uses in his Wads...good Job Somemong! -DoomGuyFan45

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Guest

Unknown date

  
Actually not half bad. I was expecting this decent map to be a lead in to some troll thing, but it actually wasn't. I don't know if this is a real map or made by Terry himself, but it was pretty good (cramped at some points though). 3/5. -dbsw57

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Guest

Unknown date

  
Certainly one of the stranger concepts I've seen for a WAD. The gameplay isn't the best as it's very linear and cramped at times, but that's to be expected since all the "good" parts of Terry's maps are just meant to be lead-ins to the stupid trolly bits. 3/5 for an interesting and reasonably executed idea (I can't give more than that since, in all fairness, this is probably giving Terry more attention than he deserves.)

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Guest

Unknown date

  
Anything related to Terry HAS to be made by Terry. Thus, 0/5.

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  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
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