Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

32in24 II: Single Player

   (38 reviews)
Sign in to follow this  

Guest

10 Screenshots

About This File

map01 - Fist Gone Wild: Uncensored Version by Torn map02 - Waste Treatment by Essel map03 - NABISCO by Mid map04 - Sorta Tight Quarters by Lizardcommando map05 - Tricks and Traps II: The Empire Strikes Back by Shaikoten map06 - Rock Lobster by Essel map07 - I made this in 2 hours and I have a huge headache by Nes map08 - Small Dark and Cramped by Lizardcommando map09 - HEH! by Tango map10 - CEREBRAL HAEMORRHAGE by Meph map11 - Agonizer by Use3D map12 - Tlaloc by Dr. Zin map13 - For Petersen's Sake by Nuxius map14 - Mt. DEBT by Rottking map15 - Not Titled by Shaikoten map16 - Follow the Rotting Corpses by Lizardcommando map17 - I Came Here For an Argument: Oh, this is ABUSE! by Shaikoten map18 - You Got Fucked Over by Nautilus map19 - NEEDS MORE IMPS: The Concrete Techbase by Catoptromancy


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
14 is already in the archive just hasn't made it to Doomworld /idgames yet. As for this one Torn Mephisto and Use3D also did decent work (along with Essel and Tango) the rest IMO is garbage. The diet 32in24 edition is also worth trying.

Share this review


Link to review
NuMetalManiak

  
a really mixed bag. Esselfortium and Tango had the best maps, while some of the latter maps tend to be too crazy with cyberdemon and spiderdemon usage. hopefully 14 will come by soon.

Share this review


Link to review
Guest

  
It's very half baked, but it's not 0 stars or a total loss either. In the first 11 maps, Torn Essel Tango Meph and Use3D have decent maps; the others are garbage (Map03, maybe mediocre). After Map11 just stop cold, there's nothing more to see. 2/5 is a reasonable rating for six maps that are worth playing and thirteen bad/horrible ones. Sad though, that Torn Mpeh and Use3D didn't come back for 32in24-14.

Share this review


Link to review
Guest

Unknown date

  
The good maps should be released on their own instead being associated with this aborted fetus of a megawad. 1/5

Share this review


Link to review
Guest

Unknown date

  
How the hell did my maps even make it in to the wad? They were really shitty.

Share this review


Link to review
Guest

Unknown date

  
i thought it was pretty nice

Share this review


Link to review
Guest

Unknown date

  
Rating system is busted. Somehow, it's showing stars.

Share this review


Link to review
Guest

Unknown date

  
To give this 5 stars is an abuse of the rating system. The wad is horrid, and anyone who thinks otherwise wouldn't know a good wad if it bit them in the ass. 0/5

Share this review


Link to review
Guest

Unknown date

  
God mode needed!!!! IDDQD TOO many dam monsters! Put some thought into your next wad! You could probably do a good fix in 24 hours. 2/5

Share this review


Link to review
Guest

Unknown date

  
I gave up after the 2nd map. The first was pretty crappy but I expected it to get better, not even worse.

Share this review


Link to review
Guest

Unknown date

  
I've seen more variety and excitement at my local scrap yard.

Share this review


Link to review
Guest

Unknown date

  
fun map pack...

Share this review


Link to review
Guest

Unknown date

  
Misleading title. 20in24 is better. Not 32in24. 2/5 for misleading name.

Share this review


Link to review
Guest

Unknown date

  
Seen better! 0/5

Share this review


Link to review
Guest

Unknown date

  
^Just because you've seen better doesn't imply a 0-star product! I think Torn, Tange, Essel, Meph, and Use3D have worthwhile contributions in here. Others are probably worth skipping, but that leaves you with 6-7 or so very decent maps, and you can shamelessly ignore the rest. ^^Who cares about such a minor detail?, come on!

Share this review


Link to review
Guest

Unknown date

  
^^What the fuck were you smoking? This map set is GOD-AWFUL. At least it's better than Mattbratt's Level Pack, but that's not saying much. That's like saying the shit I took yesterday was better than the shit I took the day before.

Share this review


Link to review
Guest

Unknown date

  
Coming from Shaikoten himself, yep. This pack is horrible, and after such a bad turnout I was unsatisfied with the quality and decided not to release it. Looks like someone else uploaded it without our approval. If you want a decent 32in24 singleplayer wad, check out Diet 32in24.

Share this review


Link to review
Guest

Unknown date

  
way too hart!

Share this review


Link to review
Guest

Unknown date

  
I have trouble with map #3: existing red key doesn't fit into red door! may be I just found a wrong red key? or wrong door? or... or wrong wad may be?.. can someone tell me where I may found a correct one? thanks

Share this review


Link to review
Guest

Unknown date

  
These were surprisingly terrible. No quality control at all. There were a few good maps but the rest were shit. 1/5

Share this review


Link to review
Guest

Unknown date

  
Seriously, this was uploaded without the permission of its creators? Eugh. If you ask Ty, he'll nuke it for you, so you can make a re-release with, e.g., bugs fixed and the crappier maps removed. There are indeed many problems with some of the maps (some simply don't work), but it would be unfair to rate a product that wasn't ready for release. My 0/5 is for whoever uploaded this, and I'll reserve judgement on the wad itself.

Share this review


Link to review
Guest

Unknown date

  
This actually starts off pretty well - Tango's map in particular is great, but a fair few of the first 14 or so are also pretty fun. The last few maps suck hard unfortunately and so do the ones in the first 14 that aren't fun. Uneven quality to it's logical extreme I guess - they're either really good, average or really bad! 3* -Phobus

Share this review


Link to review
Guest

Unknown date

  
I'm perhaps even more polarized than Phobus about this one - the maps are either just fine or suck completely. But I'd like to see something like this tried again, just on a weekend, with more advance notice to mappers.

Share this review


Link to review
Guest

Unknown date

  
Tango, Essel, and Use3D deserve some praise here. But even then, they have done better. Shaikoten's stuff was horrendous, to the point where I mostly god moded through them all. LizardCommando had me chuckling on the ghostbuster's one, but still, right their along Shaikoten. -FoH

Share this review


Link to review
Guest

Unknown date

  
Absolutely sucks, pure garbage - 0/5

Share this review


Link to review
  • File Reviews

    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
×