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32in24 II: Single Player

   (38 reviews)
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10 Screenshots

About This File

map01 - Fist Gone Wild: Uncensored Version by Torn map02 - Waste Treatment by Essel map03 - NABISCO by Mid map04 - Sorta Tight Quarters by Lizardcommando map05 - Tricks and Traps II: The Empire Strikes Back by Shaikoten map06 - Rock Lobster by Essel map07 - I made this in 2 hours and I have a huge headache by Nes map08 - Small Dark and Cramped by Lizardcommando map09 - HEH! by Tango map10 - CEREBRAL HAEMORRHAGE by Meph map11 - Agonizer by Use3D map12 - Tlaloc by Dr. Zin map13 - For Petersen's Sake by Nuxius map14 - Mt. DEBT by Rottking map15 - Not Titled by Shaikoten map16 - Follow the Rotting Corpses by Lizardcommando map17 - I Came Here For an Argument: Oh, this is ABUSE! by Shaikoten map18 - You Got Fucked Over by Nautilus map19 - NEEDS MORE IMPS: The Concrete Techbase by Catoptromancy


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Guest

  
14 is already in the archive just hasn't made it to Doomworld /idgames yet. As for this one Torn Mephisto and Use3D also did decent work (along with Essel and Tango) the rest IMO is garbage. The diet 32in24 edition is also worth trying.

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NuMetalManiak

  
a really mixed bag. Esselfortium and Tango had the best maps, while some of the latter maps tend to be too crazy with cyberdemon and spiderdemon usage. hopefully 14 will come by soon.

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Guest

  
It's very half baked, but it's not 0 stars or a total loss either. In the first 11 maps, Torn Essel Tango Meph and Use3D have decent maps; the others are garbage (Map03, maybe mediocre). After Map11 just stop cold, there's nothing more to see. 2/5 is a reasonable rating for six maps that are worth playing and thirteen bad/horrible ones. Sad though, that Torn Mpeh and Use3D didn't come back for 32in24-14.

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Guest

Unknown date

  
The good maps should be released on their own instead being associated with this aborted fetus of a megawad. 1/5

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Guest

Unknown date

  
How the hell did my maps even make it in to the wad? They were really shitty.

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Guest

Unknown date

  
i thought it was pretty nice

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Guest

Unknown date

  
Rating system is busted. Somehow, it's showing stars.

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Guest

Unknown date

  
To give this 5 stars is an abuse of the rating system. The wad is horrid, and anyone who thinks otherwise wouldn't know a good wad if it bit them in the ass. 0/5

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Unknown date

  
God mode needed!!!! IDDQD TOO many dam monsters! Put some thought into your next wad! You could probably do a good fix in 24 hours. 2/5

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Unknown date

  
I gave up after the 2nd map. The first was pretty crappy but I expected it to get better, not even worse.

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Guest

Unknown date

  
I've seen more variety and excitement at my local scrap yard.

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Unknown date

  
fun map pack...

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Guest

Unknown date

  
Misleading title. 20in24 is better. Not 32in24. 2/5 for misleading name.

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Guest

Unknown date

  
Seen better! 0/5

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Unknown date

  
^Just because you've seen better doesn't imply a 0-star product! I think Torn, Tange, Essel, Meph, and Use3D have worthwhile contributions in here. Others are probably worth skipping, but that leaves you with 6-7 or so very decent maps, and you can shamelessly ignore the rest. ^^Who cares about such a minor detail?, come on!

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Unknown date

  
^^What the fuck were you smoking? This map set is GOD-AWFUL. At least it's better than Mattbratt's Level Pack, but that's not saying much. That's like saying the shit I took yesterday was better than the shit I took the day before.

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Unknown date

  
Coming from Shaikoten himself, yep. This pack is horrible, and after such a bad turnout I was unsatisfied with the quality and decided not to release it. Looks like someone else uploaded it without our approval. If you want a decent 32in24 singleplayer wad, check out Diet 32in24.

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Unknown date

  
way too hart!

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Guest

Unknown date

  
I have trouble with map #3: existing red key doesn't fit into red door! may be I just found a wrong red key? or wrong door? or... or wrong wad may be?.. can someone tell me where I may found a correct one? thanks

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Unknown date

  
These were surprisingly terrible. No quality control at all. There were a few good maps but the rest were shit. 1/5

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Unknown date

  
Seriously, this was uploaded without the permission of its creators? Eugh. If you ask Ty, he'll nuke it for you, so you can make a re-release with, e.g., bugs fixed and the crappier maps removed. There are indeed many problems with some of the maps (some simply don't work), but it would be unfair to rate a product that wasn't ready for release. My 0/5 is for whoever uploaded this, and I'll reserve judgement on the wad itself.

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Unknown date

  
This actually starts off pretty well - Tango's map in particular is great, but a fair few of the first 14 or so are also pretty fun. The last few maps suck hard unfortunately and so do the ones in the first 14 that aren't fun. Uneven quality to it's logical extreme I guess - they're either really good, average or really bad! 3* -Phobus

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Unknown date

  
I'm perhaps even more polarized than Phobus about this one - the maps are either just fine or suck completely. But I'd like to see something like this tried again, just on a weekend, with more advance notice to mappers.

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Unknown date

  
Tango, Essel, and Use3D deserve some praise here. But even then, they have done better. Shaikoten's stuff was horrendous, to the point where I mostly god moded through them all. LizardCommando had me chuckling on the ghostbuster's one, but still, right their along Shaikoten. -FoH

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Unknown date

  
Absolutely sucks, pure garbage - 0/5

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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