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Beware of False Prophets

   (19 reviews)
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Guest

5 Screenshots

About This File

One map inspired by the Death Tormention series. Uses music from Whipsers of Satan map27.


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Guest

Unknown date

  
good design..

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Guest

Unknown date

  
Very nice old-style level. From that POV: well decorated, good gameplay @ UV. Solid 4/5

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Guest

Unknown date

  
Long time to play a WAD with ultimate doom sky. This one is pretty decent in flow, detail is good enough too. 4.5/5 - Optimus

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Lightning Hunter

Unknown date

  
A good map that starts out with the E4 style, then moves in to the Hell theme. The interiors could have used more detail, but the exteriors make up for this with abundant eye candy. The game play balance is just about perfect. In particular, the conservative ammo placement adds a nice challenge for any skilled doomer. The only downside is the abrupt ending. There is an entire exterior area near the end complete with a building that went unused.

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Guest

Unknown date

  
boring and big piece of crap

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Guest

Unknown date

  
Decent. 4/5

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Guest

Unknown date

  
Nice map by an up-and-coming mapper who understands how good gameplay works and is, it seems, starting to move on to more ambitious projects. It is nothing hugely special or unusual, but you won't regret any time you spend playing it.

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Guest

Unknown date

  
The exit should be a little less sudden, but otherwise I found this top caliber (who cares what the name is?)! Without any new textures you could pretty much insert this into Thy Flesh Consumed and not have much of a problem. Although, if you are going to end a map at the appearance of a new scene, then you should have or at leas be planning another map that starts there. But that's a nibble.

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Guest

Unknown date

  
5/5...its a fun, challenging map with great layout and monster positioning. It's really a lot harder than it seems. -FoH

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pcorf

Unknown date

  
Pretty good Death Tormention-inspired map. I could be better, it could be worse. But it was FUN!

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Guest

Unknown date

  
Solid in every aspect, except the exit really looks like there should be another level, it's inconclusive. Still 5/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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