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Until the day you die

   (19 reviews)
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10 Screenshots

About This File

Four DooM maps, in the original DooM style. Map E1M5 is inspired by E2, the other maps by E1.

E1M5: Botanic Biosphere E1M6: Supply Station E1M7: Alienation Zone E1M8: Intrusion Zone


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Guest

Unknown date

  
Quite nice for retro style. 4/5 - Optimus

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Guest

Unknown date

  
compile of shit= shit

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Guest

Unknown date

  
The first two maps are very good. Only problem is the game crashed on me when loading E1M7 (R_TextureNumForName : E2SUPP04E2SUPP04- not found) with Chocolate Doom + Freedoom IWAD. If this map does indeed run okay in vanilla, please report the discrepancy to the Freedoom maintainers so they may correct it. :)

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Guest

Unknown date

  
Decent, and certainly competent, but nothing too special. I quite enjoyed it; if you're just looking for something to play, then it will definitely suffice. 3.5 stars.

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Unknown date

  
garbage map that were (fortunately) rejected from doom the way id did, avoid.

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Guest

Unknown date

  
too easy. 1/5

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Guest

Unknown date

  
too shity 0/5

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Guest

Unknown date

  
4/5...Its not quite up to snuff in terms of DTWID polish level, but this is a pretty darn fun map set for those looking for some good ol' retro run and gun action. Its little bit more involved in the puzzle and path memorization department just like originals were. -FoH ::DEMO prboom+ 2.5.1 -warp e1m05 -skill 4:: http://www.mediafire .com/?t2fq57b93897e5 w (remove spaces)

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Unknown date

  
The E2SUPP04E2SUPP04 bug reported above is a texture error that also affects vanilla. Always test the final WAD all the way before uploading!

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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