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Sawdust

   (16 reviews)

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8 Screenshots

About This File

A collection of seven maps scrapped from Valiant early in it's development that have been collecting dust on my hard drive for close to four years.

I've been asked to share them numerous times. Here they are. Don't expect much (I threw them out, after all)!

This wad makes extensive use of DeHackEd, so please play this only with ZDoom, Zandronum, Eternity, or Prboom-plus 2.5.1.4 or higher (complevel 11).

Gameplay mods probably won't work.

See the Valiant text file for full credits.


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NuMetalManiak

  

these are scrapped maps, but are far better than a lot of other scrapped maps given where this came from. still, they don't match up with Valiant's maps anyways, which is why they got scrapped. notable is MAP04, which has an area similar to MAP15 of Valiant as well as an exit looking like the secret exit.

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trrobin

  

Nice leftover levels that are pretty much as good as valiant. Action-packed stuff.

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Nems

  

The level design was pretty nice - top notch stuff from Skillsaw as always - but I wasn't a fan of the DeHacked stuff. Granted, I knew what I was getting into from the original Valiant in terms of DeHacked work when I played this. Still, not bad.

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silentzorah

  
Seven good, challenging maps that could just as easily have been included in Valiant.

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Zalewa

  
If only all scrapped maps were this good.

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Yugiboy85

  
Pretty nice for scrapped maps :D

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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