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3 Heures d'agonie 3

   (4 reviews)
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Demtor

  

Well that was a random mix of crazy. It’s impressive what can be done with 3 hours. Some are better at it than others but overall all of these are competent maps. Some perhaps... good in their own way. While this was not my favorite style of wad, at all, it was still enjoyable to go through. Taking on one a day, sometimes more, given the short and sweet nature was pleasing. Didn’t think I would but some actually surprised me with how much I liked them. 4/5

 

Check out the Doom Wad of the Month Club's playthrough for an in depth look.

 

 

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NuMetalManiak

  

much better than 3ha2. the levels all play well, and it does get hard at the end, but only MAP32, MAP29, and MAP30 felt like true slaughtermaps.

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Zalewa

  

At first you lull yourself into the simple but fun Doom 2 replica, play through a few maps, think the WAD is fun and then ANAL FUCK TO THE FACE HAPPENS! (just imagine how that must look). I think that maybe playing it on a difficulty level lower than UV would make the experience more smooth and less crushing as I can't recommend UV unless you like retrying a lot. I still have no idea how you're supposed to survive being suddenly surrounded by an army of arch-viles.

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DFree7

· Edited by DFree7

  

Well designed levels and solid fast paced gameplay. Can turn into a bit of a slaughter fest in the later levels

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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