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Spendoragon

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About Spendoragon

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  1. Spendoragon

    Junkfood [Slaughter, Boom]

    Nice amount of maps Good shit brother trailer Grats on the release
  2. Spendoragon

    MBOS demos [-complevel 21]

    Map99 UV-Max in 0:59.69 mbos99m059.zip
  3. Spendoragon

    [MBF21, WIP] Sepia (Episode 3 update)

    Good brother shit. I dig the aesthetic you chose and the midis. Would love to see more.
  4. Spendoragon

    [CL-9] NapsNoWadMo [Now on idgames!]

    Good shit brother wad. I like all the things you did with the colormaps idea, the map06 red room in particular, and the sector manipulation in map10 is sick. It's been cool to tune in to your streams and see your progress.
  5. Spendoragon

    YUM.wad [MBF21]

    MMM. Good shit brother. Very good shit.
  6. Spendoragon

    [MBF21] MBOS

    Now this is some good shit brother. Very good shit. I love what you did with the credits map.
  7. Spendoragon

    Miscellaneous demos (part 4)

    kboom_9 MAP01 UV-Max in 14:07.20 kb9m1407.zip This time sucks but have fun with this one.
  8. Spendoragon

    NaNoWADMo 2022 - The month-long mapping challenge!

    Heya, I'm also late to the party but I've decided I'd like to put something together for this.
  9. Oh, so I did, heh. Thanks c:
  10. Category 1, map01, 27/70 kills in 3:05 im-spendo-dmdjm.zip
  11. Spendoragon

    IronEagle Competition 42: Nex Credo

    DSDA-Doom v0.21.3  Category 1, UV, 93/103 kills in 25:18 ie-spendo-nexcredo.zip
  12. Spendoragon

    IronEagle Competition 41: Breach and Brigandine

    Brigandine DSDA-Doom v0.21.3 Category 1, UV, 9/227 kills in 0:18 ie-spendo-brigandine.zip Breach DSDA-Doom v0.21.3 Category 1, UV, 53/230 kills in 4:01 ie-spendo-breach.zip I play vidya gaem gud Based on what other people are saying, I'll definitely have to replay these in full later.
  13. Spendoragon

    The DWIronman League dies to: Syringe

    Category 1, map02, 39/244 kills in 10:21 dwim-spendo-syringe.zip
  14. Well, these are completely different genres and require different skill sets so you can only really compare their difficulty by how possible a level is to beat. That said, there are some certain SMW levels and Doom maps that exist that are just not humanly possible and have been beaten only via TAS. That's a tie imo.
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