Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Spendoragon

Members
  • Content count

    110
  • Joined

  • Last visited

About Spendoragon

  • Rank
    Junior Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I've spent some time over the last week developing a compatibility patch for Lunar Catastrophe including bug fixes mentioned since version 1.3 release and a few I found on my own. I am releasing it for the public with approval from @Miss Bubbles and @Count651 and I'm happy to share it. This patch is intended to make Lunar.wad fully compatible with -cl3 and strict vanilla ports, albiet without the hard-coded secret exits. Simply load Lunar.wad with LunarCompat.wad loaded after to apply the changes. A new UMAPINFO is provided to allow these to work as intended in ports that accept it. Full changelog are contained in the readme file and spoilered below. Tested and maxed in dsda-doom 0.27.5 -cl3. LunarCompat.zip
  2. Yoooo happy birthday mogli
  3. Spendoragon

    1x1 [MBF21] (Final Release)

    Let's gooooooooooop
  4. Spendoragon

    Junkfood 2 [Slaughter, Boom]

    beannnnnnns what the fuck
  5. Spendoragon

    DBP Demo Thread

    DBP25: Dead, But Dreaming MAP09 NM-Speed in 1:45.57 dbp2509n14557.zip MAP09 NM100S in 1:58.89 dbp2509s15889.zip MAP10 NM-Speed in 0:47.86 dbp2510n4786.zip MAP10 NM100S in 0:51.63 dbp2510s5163.zip MAP11 NM-Speed in 2:40.69 dbp2511n24069.zip MAP11 NM100S in 3:29.54 dbp2511s32954.zip MAP33 NM-Speed in 0:52.66 dbp2533n5266.zip MAP33 NM100S in 0:51.97 dbp2533s5197.zip
  6. Spendoragon

    DBP Demo Thread

    DBP25: Dead, But Dreaming MAP05 NM100S in 1:29.80 dbp2505s129.zip MAP06 NM-Speed in 0:57.40 dbp2506n057.zip MAP06 NM100S in 1:08.57 dbp2506s108.zip MAP07 NM-Speed in 0:15.77 dbp2507n015.zip MAP07 NM100S in 0:26.34 dbp2507s026.zip MAP08 NM-Speed in 1:09.74 dbp2508n109.zip MAP08 NM100S in 1:16.40 dbp2508s116.zip
  7. GOOD JOB I've wanted to play this for a long time and finally manage to put aside the time to run through Normal and OneMo. Fantastic work. It was phenomenal how some of the maps changed, and so is the overall vibe. There is so much variety and creativity and humor on display here, I think every doomer can find at least one thing to enjoy about it. It's also just genuinely a really refreshing and charming Doom experience that doesn't take itself too seriously. Have had a lot of highlights while playing and watching people play it. I love your brain. Thanks for the fun times and grats on the release.
  8. Spendoragon

    DBP Demo Thread

    DBP25: Dead, But Dreaming MAP04 NM-Speed in 1:17.97 dbp2504n117.zip MAP04 NM100S in 1:14.14 dbp2504s114.zip MAP05 NM-Speed in 1:02.49 dbp2505n102.zip
  9. Spendoragon

    DBP Demo Thread

    DBP25: Dead, But Dreaming MAP02 NM-Speed in 0:26.77 dbp2502n026.zip MAP02 NM100S in 0:39.14 dbp2502s039.zip MAP03 NM-Speed in 1:28.09 dbp2503n128.zip MAP03 NM100S in 1:41.74 dbp2503s141.zip
  10. Spendoragon

    DBP Demo Thread

    DBP25: Dead, But Dreaming MAP01 NM-Speed in 0:43.91 dbp2501n043.zip MAP01 NM100S in 0:58.37 dbp2501s058.zip
  11. Spendoragon

    Junkfood [Slaughter, Boom]

    Nice amount of maps Good shit brother trailer Grats on the release
  12. Spendoragon

    MBOS demos [-complevel 21]

    Map99 UV-Max in 0:59.69 mbos99m059.zip
  13. Spendoragon

    [MBF21] Sepia

    Good brother shit. I dig the aesthetic you chose and the midis. Would love to see more.
  14. Spendoragon

    [CL-9] NapsNoWadMo [Now on idgames!]

    Good shit brother wad. I like all the things you did with the colormaps idea, the map06 red room in particular, and the sector manipulation in map10 is sick. It's been cool to tune in to your streams and see your progress.
×