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About Oxyde

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  1. Oxyde

    Post a picture of yourself!

    @42PercentHealth: Where's the bloody noise and messy hair? :)
  2. Do you still have a link to Necromantic Thirst?

    1. Oxyde


      Hi Marcaek!

      No, I don't work on Necromantic Thirst anymore, FranckFRAG is the new main man on this. :)

    2. Memfis


      "The lost levels": http://doomedsda.us/wad2011.html

      Development forum: http://doomfrance.forumactif.com/f54-necromantic-thirst


      Or are you looking for something else?

  3. Was playing the Randomizer mod for RE:HD Remaster; this is silly! There was initially one Lisa Trevor in the kitchen, but trying to escape summons a zombie. Since you can't have different ennemy types in a single room in this game, this happened. :D Try it out if you have the game! I can't describe the feeling when you enter a corridor with two zombies and they turn out to be heliport Tyrants!
  4. Oxyde

    Post Your Doom Picture (Part 2)

    From the latest shop v3.5 ! What are these scientists doing?!
  5. Oxyde

    Post Your Doom Picture (Part 2)

    Achievements? In my FCT Shop?! I take 'em, thank you! Also, new features incoming! New version up by the of the week! More soon. :)
  6. Oxyde

    Post a picture of yourself!

    So I'm told I look like some video game developper. (Also hairy Doomers bandwagon unite !)
  7. Oxyde

    The story behind your custom avatar

    Some fighting game. :)
  8. Oxyde

    What improvements over Doom 2016 are you expecting?

    A cooperative campaign, or the main one playable with other marines is the number one thing I'd want. And along with that: Cooperative glory kills. Other than that, maybe a bit more open level design (though Argent Station and Foundry are perfect examples of what can be achieved); Most levels felt straightforward to me, so a bit more open environments would be welcome.
  9. Oxyde

    Post Your Doom Picture (Part 2)

    Shamelessly reposting from this thread ! Join us on ZDaemon to play this !
  10. Bonjour à tous ! I'm please to present to the Doomworld regulars the brand new and revamped FCT Shop! This mod is extremely straightforward; Kill demons, get money, buy stuff, rince & repeat! Between each map, you are put in the shop area, where you can spend all of your hardly earned monies in diverse resources, such as new weapons, armors, ammo and helpful inventory tools! Money is earned by either selling your current weapons, killing monsters, looting their corpses and finding secrets. You can also share some of your money with fellow marines! This mod introduces 15 new weapons for you to use against hell forces, heretic/hexen based inventory items, and the all new "item of the day" which lets you buy one particularly useful item (ranging from a jetpack to the masterkey so no doors can resist you in the next level)! Additionally, the shop itself introduces a couple of neat things, like advertising billboards ('cause why not), NPCs, music selector, and other cool things! Oh wait, did I mention you are limited to only shotguns and chainguns in actual maps? Welp, now you know! Relax though, if you join late in the wad rotation, in case of mission failure, you're sent back to the shop with a some extra cash to give you a kickstart! Enough words, screenies! How do you get to play this mod? Well, simple, install ZDaemon and connect to any of the Zero Dawn Network servers ! We currently host the following wads : Standard Shop | Jenesis - Standard experience for getting as vanilla as possible! Extreme Shop | Whispers of Satan - Custom monsters and more expensive gear! Ultimate Shop | Ultimate 3HA + And the Bloodshed Began - Yes, 129 maps rotation ! Q&A just in case though there are only answers but no questions: - FCT is a series of weekly game events created by JCD, Ch0wW and myself! Aim is to provide new game modes on a weekly basis! - This mod was originally created in 2013 as part of the FCT events! The shop has come a long way since it's first appearance, you be the judge! with below screenies! - Yes, this is essentially Stronghold for any pwad, glad you noticed! - We did not go Zandronum/ZDoom as ZDaemon feels more interesting in terms of development challenge; Having less and looking forward to do more is surely interesting to pull off! - Who did what in this mod? I made the map, JCD did all the ACS and Dehacked/DEHSUPP work, Ch0wW helped in ACS fixes/improvements and server settings for you to enjoy! - Don't worry having someone steal all the monies; On each monster kill, 1/3 of the value is shared across all players! - In case of death, you lose 50% of your current cash, and 10% of it, up to a maximum of $2500 is dropped on the floor for others to pickup - Makes failure less of a punishment! Anyway, feel free to visit our servers! I hope you enjoy this mod as much as we had fun making it! Bonus screenies below !
  11. Oxyde

    Post Your Doom Picture (Part 2)

    Joining the bandwagon !
  12. Oxyde

    Why Is Doom-guy called like that?

    'cause it's the guy in the Doom game? :)
  13. Oxyde

    Random Image Thread

    Hey this looks like my thread ! Let's do this !
  14. Oxyde

    Things about Doom you just found out

    In Doom 2 Map04: The sectors with the grey MIDSPACE texture are raised (action door open) when you pick up the blue key. I believe they share a similar tag to the IMPs that open on the side. Also In Doom 2 Map06, you can press use on the side of the red key door (DOORTRAK texture), the lines trigger the red door aswell. Kudos to @JCD for noticing and sharing!
  15. Oxyde

    ZDaemon 1.10 Released

    Now, en route to ZDaemon 1.11, with 100% more Hexen support for modding!