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Looper

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About Looper

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  1. Looper

    TAS (tool-assisted) demos: part 2

    Teeth.wad UV-Max TAS in 1:04. te32x104.zip
  2. Just check any Doom 2 Nightmare demo from Steffen Winterfeldt to see how a noob cheater plays.
  3. Only a cheater would leave in such a fashion as Okuplok did when he was being called a cheater, as far as I know. I'm quite sure that, kimoxvirus and Okuplok knew that each other were cheating, probably talking about it out loud in PMs/chat. I don't call kimoxvirus a bad player though, but Oku... sucks horse.
  4. You just complimented Ancalagon the best way possible. Calling him a cheater even though he is not cheating.
  5. Just by looking how broken the GBA Doom is, it makes me think one can run through walls without the RL if you do the 'walless' trick. Should be possible with aligned wall near you at least. Haven't ever played it though. Does Nightmare! increase the HP of enemies on GBA?
  6. Looper

    LAN in Prague

    Lol, I see. He didn't even care! He just wanted KS2!
  7. Looper

    PistolShot gamemode (plus example demo)

    That's doable.... but try beating Doom2 Map18.
  8. Looper

    Ultimate Doom demos [-complevel 3]

    Are you the kubelwagon that was playing at Games Done Quick?
  9. Looper

    Ultimate Doom demos [-complevel 3]

    Interesting point.... makes me wonder if same logic could be used for co-op runs. Player1 dies instantly at the start of a level midway during movie run, but Player2 uses some emergency tactics and still pulls ok time for the level -> Run continues as the time is still easy to count? :-)
  10. Looper

    I am Heavy Weapons Dude

    Ask that from the Heavy Weapons Dude.
  11. Looper

    I am Heavy Weapons Dude

    On average chaingun bullet deals 10.3 damage. It shoots 8.75 times per second, thus dealing 90.125 points of damage / second. 3600 seconds / hour * 5 hours * 90.125 damage / second = 1 622 250 points of damage in 5 hours. The total hit points of all monsters in Doom + Doom 2 + Plutonia + TNT combined are: 1203 (zombie men) * 20 hp = 24 060 hp 2495 (shotgun guys) * 30 hp = 74 850 hp 3990 (imps) * 60 hp = 239 400 hp 1132 (demons) * 150 hp = 169 800 hp 693 (spectres) * 150 hp = 103 950 hp 264 (barons) * 1000 hp = 264 000 hp 603 (caco demons) * 400 hp = 241 200 hp 831 (lost souls) * 100 hp = 83 100 hp 14 (spider masterminds) * 3000 hp = 42 000 hp 39 (cyber demons) * 4000 hp = 156 000 hp 1578 (heavy weapon dudes) * 70 hp = 110 460 hp 336 (hell knights) * 500 hp = 168 000 hp 745 (revenants) * 300 hp = 223 500 hp 290 (mancubi) * 600 hp = 174 000 hp 215 (arachnotrons) * 500 hp = 107 500 hp 178 (pain elementals) * 400 hp = 71 200 hp 154 (arsch-viles) * 700 hp = 107 800 hp 156 (wolfenstein ss) * 50 hp = 7 800 hp 4 (commander keens) * 100 hp = 400 hp Totaling 2 369 020 hp. I'm afraid you won't be able to deal that much damage in 5 hours. However, If your chaingun deals 15 damage every bullet for 5 hours non-stop (by being a bit lucky), you manage to reach 2 362 500 points of damage. That is only 6520 damage short. 6520 damage is dealt in 49.68 seconds. This means that you actually need 5 hours and 49.68 seconds.
  12. Looper

    Which DOOM did you play first?

    Doom 2016 🙂
  13. This is the best feature speedrunners don't have yet. Or just start a new demo without quitting the game.
  14. Looper

    Do you speed up demos?

    Yes, if it is obvious what's happening but at the same time tedious. Sometimes you have to replay parts of the demo with slow motion.
  15. Looper

    pa02-2057, Underhalls done Pacifist!

    Well, I think my new nomonster times speak for it. I mean cmon, 34.97 @ no24 without jump!? (Yes, I'm happy.) Yeah, figured it out back when running the 30uv, as I did fix it by having additional keys for movement @ jkli, so I switched during teleporting to those keys, just to make the bluekey grab. Now I have new keyboard though, hehe. Yeah, the TL1/TR1 by accident is a minor problem, but it's not that bad since it's a lot more easy to keep mouse perfectly still than make those TL1/TR1 movements under dosbox. There's also some shitty lag in the dosbox that made the map17 yellow key jump, that is no longer required, insanely difficult to perform at times.
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