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About Looper

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  1. Looper

    The DooMed Speed Demos Archive returns!

    I'm sure Winterfeldt didn't manage to run legit doom2 map02 uv-speed in 43 seconds. Just look what a crappy mess the whole demo is, killing monsters behind him and having very tiny suspicious stops for save/loading. To be honest, I am not sure he had ANY non-cheated runs because why would he? Already over 50% of his demos are proved to be TAS, so why would ANYONE trust a guy like that? :D I would mark all Winter's and Uwe's demos as TAS btw, even though there might be a couple extremely shitty runs non-TAS. In my opinion, in the case of these two dudes, it should go the other way around: prove that they did NOT use TAS, otherwise mark the runs as TAS.
  2. Looper

    DOOM II demos [-complevel 2]

    Map 12 max in 3:08 Beats the TAS and the co-op time by 5 seconds. lv12-308.zip
  3. Looper

    30nm1244 (TAS)

    Yeah, I came up with it when I tried to activate the last line def to lower the key. Only had this idea back then. The trick is actually used in the unfinished TAS by xepop... spoiler :D Map17 RJ is something I am not sure who came up with it anymore. It might have been me, xepop, clumsydoomer or some turborun. I mean if someone did it first with turbo, then it's pretty much same as RJ. I think pacifist TAS is quite boring. The routes etc are pretty much the same except for Map30. Tyson on the other hand could be cool, TAS and non-TAS.
  4. Looper

    DOOM II demos [-complevel 2]

    You are mistaken. This is a strat I found 7 years ago.
  5. Looper

    Crispy Doom 5.4 (Update: December 17, 2018)

    The font is good, nothing wrong with it. The way X and Y coordinates are shown is very good, nothing to complain. I was just suggesting alternative way to show the coordinates. What I meant with "not necessary" is that it would not provide any additional information. The different way of displaying the coordinates would be to not have as many digits, but rather just three, and then have the "x-coordinate mod 65536" shown as the second number. For example the screenshot you show us has "X = -69.3374481201". The other way to display this X-coordinate would be: "X = 69.337 22115". Displaying it this way is not necessary though since the way it is shown in the picture already has this information, and yes, the way coordinates are shown in the picture is the way I asked it. Thanks!
  6. Looper

    Crispy Doom 5.4 (Update: December 17, 2018)

    Ah yeah, actually I think the coordinates would be perfect if it show them a bit similar like here: So as you can see, there's only 3 digits for the coordinates, but it shows the remainder as the map units. For example: X = -500.006. This means 419/65536 = 0.006 Same for Y coordinate: 22548 / 65536 = 0.344. This is not necessary though, but I think it would be just a bit better.
  7. Looper

    Crispy Doom 5.4 (Update: December 17, 2018)

    I don't know exactly what kind of text can be printed but somewhat small text with the exact coordinates. Can be toggled on/off from a key. Refreshes the coordinates every frame. Edit: what, I just read the previous page but I think I had it loaded from memory because I didn't saw so many new posts. My bad. *goes back to reading the posts, though looking good* Edit2: Yeah, great. Looks excellent! Awesome!
  8. Looper

    DOOM II demos [-complevel 2]

    !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Map30 UV-Max in 29 SECONDS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! LV30-029.zip
  9. Looper

    Completing Doom without losing any health

    Hehe, I sure used this this trick a lot in zdaemon (even in the $1,000 challenge !) but I learned it from @Linguica . I thought it was interesting detail and I can tell you, it has saved my life MANY times, no doubt. Edit: Hey, I can't highlight with the "@" :v Second edit: Now it works :-)
  10. Looper

    DOOM II demos [-complevel 2]

    No. DOSbox is laggy shit.
  11. Looper

    Why is there no glitchless category?

    Then how come his weapons never jam... JAM!
  12. Looper

    DOOM II demos [-complevel 2]

    it was copypaste from av29
  13. Looper

    Stimpack or Health Bonus

    Grab Stimpack then Health Bonus if the map is easy since you are not coming back anyways, otherwise save every HP you can.
  14. Looper

    DOOM II demos [-complevel 2]

    Map12 uv-max in 3:43 lv12-343.zip
  15. Looper

    DOOM II demos [-complevel 2]

    Map09 uv-max in 3:53 lv09-353.zip