Keyboard_Doomer

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About Keyboard_Doomer

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  1. Session statistics for this week: First blood: fred512 | incinerated by an archvile 32 seconds after joining First blood in the 2nd rota (-fast and 2x damage): [LA]Looper | splayed by a Hell Knight 11 seconds after joining (2x damage was turned off during attempts at MAP22 and remained off for the rest of the session.) Peak server population: 30 Overall number of players that connected during the session: 118 Player death counts by obituaries (1st rota/2nd rota): 1 killed himself. (1/0) 2 died. (2/0) 3 mutated. (1/2) 0 were squished. (0/0) 0 went boom. (0/0) 25 should have stood back. (14/11) 0 were killed by a zombieman. (0/0) 6 were shot by a sergeant. (0/6) 29 were perforated by a chaingunner. (7/22) 0 were slashed by an imp. (0/0) 19 were burned by an imp. (0/19) 9 were bit by a demon. (2/7) 3 were eaten by a spectre. (1/2) 4 were spooked by a lost soul. (0/4) 1 got too close to a cacodemon. (1/0) 24 were smitten by a cacodemon. (1/23) 1 was punched by a revenant. (1/0) 50 couldn't evade a revenant's fireball. (15/35) 45 were squashed by a mancubus. (15/30) 5 let an arachnotron get them. (0/5) 0 were gutted by a Hell Knight. (0/0) 11 were splayed by a Hell Knight. (5/6) 0 were ripped open by a Baron of Hell. (0/0) 14 were bruised by a Baron of Hell. (2/12) 23 were incinerated by an archvile. (8/15) 1 stood in awe of the spider demon. (1/0) 76 were splattered by a cyberdemon. (37/39) ---------------------------------------------------------------------- 352 deaths overall. (114/238‌) Session lasted for 9 hours and 56 minutes and ended in the 2nd rota with the last map played being MAP28. Last finished map was MAP27. top 10(+1) players with most deaths (deaths/joins, death ratio): Schizzo 29/30, 96.67% ACIDONOPHAT 27/28, 96.43% Keyboard_Doomer 22/30, 73.33% zeaz 21/38, 55.26% coolibop 17/24, 70.83% Flambeau 11/17, 64.71% Aslowman 9/9, 100.00% [AwS]monsta 9/9, 100.00% Ghost-Cat-Sarah 9/14, 64.29% fred512 9/22, 40.91% [LA]Looper 9/23, 39.13%
  2. Did you try doing the jumps with SR50 or just SR40? I think both jumps would be rather difficult to do with just SR40 (or maybe that's just me too used to SR50). With SR50 and a decent enough angle, not so much. Yeah, I believe you need to straferun through the door, not enough run-up jumping from the candelabra. Here's a little demonstration:
  3. Session statistics for this week: First blood: Flambeau | in MAP02, mutated 1 minute and 39 seconds after joining First blood in the 2nd rota (-fast and 2x damage): Egorgr_82 | in MAP01, splayed by a Hell Knight 20 seconds after joining Peak server population: 34 Overall number of players that connected during the session: 85 Player death counts by obituaries (1st rota/2nd rota): 6 killed themselves. (6/0) 12 died. (8/4) 23 mutated. (20/3) 6 were squished. (4/2) 0 went boom. (0/0) 7 should have stood back. (3/4) 4 were killed by a zombieman. (0/4) 12 were shot by a sergeant. (2/10) 25 were perforated by a chaingunner. (8/17) 1 was slashed by an imp. (0/1) 20 were burned by an imp. (3/17) 3 were bit by a demon. (0/3) 2 were eaten by a spectre. (0/2) 1 was spooked by a lost soul. (0/1) 0 got too close to a cacodemon. (0/0) 17 were smitten by a cacodemon. (2/15) 1 was punched by a revenant. (0/1) 24 couldn't evade a revenant's fireball. (6/18‌) 24 were squashed by a mancubus. (7/17) 9 let an arachnotron get them. (1/8‌) 2 were gutted by a Hell Knight. (1/1) 18 were splayed by a Hell Knight. (3/15) 0 were ripped open by a Baron of Hell. (0/0) 14 were bruised by a Baron of Hell. (5/9) 23 were incinerated by an archvile. (8/15) 0 stood in awe of the spider demon. (0/0) 13 were splattered by a cyberdemon. (7/6) 1 met a Nazi. (0/1) ----------------------------------------------------------------------------- 268 deaths overall. (94/174) Session lasted for 5 hours and 37 minutes and ended in the 2nd rota with the last map played being MAP12. Last finished map was MAP11. top 10(+2) players with most deaths (deaths/joins, death ratio): Sleazypengun 15/17, 88.24% Flambeau 14/26, 53.85% ErisFalling 13/19, 68.42% SilverIW 12/18, 66.67% memfis 12/26, 46.15% AnimaZero 11/30, 36.67% sweersz 10/23, 43.48% MetalGuy213 9/15, 60.00% DaIcemann76 9/23, 39.13% sid0rv 8/9, 88.89% SPAZ 8/12, 66.67% Keyboard_Doomer 8/26, 30.77%
  4. ^ Map04 in 0:06.69 Downloaded your demo just to find out what's a step-assisted key grab :p Not sure why am I even submitting a demo to a NoMo thread with my unwatchable movement but it's enjoyable to do a run where I don't have to worry about RNG at all for once. 4d04o669.zip
  5. Session statistics for this week: First blood: coolibop | in MAP03, couldn't evade a revenant's fireball 30 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): KAL-EL | perforated by a chaingunner 5 seconds after joining 3rd rota (total randomization): [KoH]Rowan | couldn't dodge a destructor's rocket 33 seconds after joining Peak server population: 36 Overall number of players that connected during the session: 103 Player death counts by obituaries (1st rota/2nd rota/3rd rota): 3 killed themselves. (0/1/2) 28 died. (8/4/16) 4 mutated. (2/2/0) 0 were squished. (0/0/0) 2 went boom. (0/2/0) 10 should have stood back. (2/6/2) 0 were killed by a zombieman. (0/0/0) 6 were shot by a sergeant. (1/4/1) 17 were perforated by a chaingunner. (4/13/0) 3 were slashed by an imp. (0/3/0) 15 were burned by an imp. (3/12/0) 19 were bit by a demon. (1/18/0) 7 were eaten by a spectre. (1/6/0) 17 were spooked by a lost soul. (1/15/1) 5 got too close to a cacodemon. (0/5/0) 105 were smitten by a cacodemon. (5/100/0) 11 were punched by a revenant. (1/10/0) 104 couldn't evade a revenant's fireball. (17/86/1) 32 were squashed by a mancubus. (10/21/1) 23 let an arachnotron get them. (3/19/1) 2 were gutted by a Hell Knight. (1/1/0) 26 were splayed by a Hell Knight. (4/22/0) 5 were ripped open by a Baron of Hell. (3/2/0) 35 were bruised by a Baron of Hell. (4/29/2) 38 were incinerated by an archvile. (8/22/8‌) 4 stood in awe of the spider demon. (2/2/0) 99 were splattered by a cyberdemon. (27/35/37) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 1 was charred by a pain soul. (0/0/1) 2 were melted by a pain soul. (1/0/1) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0) 0 were perforated by an Arachnophyte. (0/0/0) 71 couldn't dodge a destructor's rocket. (0/0/71) 3 were terminated by the Badass Cyberdemon. (0/0/3) -------------------------------------------------------------------------------------------------- 697 deaths overall. (109/440/148‌) Session lasted for 7 hours and 35 minutes and ended in the 3rd rota with the last map played being MAP08. Last finished map was MAP07. top 10 players with most deaths (deaths/joins, death ratio): Keyboard_Doomer 43/58, 74.14% fred512 37/48, 77.08% coolibop 36/53, 67.92% Flambeau 31/37, 83.78% sid0rv 28/32, 87.50% ACIDONOPHAT 25/37, 67.57% [LA]Looper 24/37, 64.86% SPAZ 23/29, 79.31% zeaz 23/47, 48.94% aprosekin 22/49, 44.90% party pooper: AnimaZero 10/39, 25.64% <-- boo this guy
  6. Haha, thanks. I didn't bother updating the avatar after the change to new DW happened because I was expecting the desktop version to have adjusted dimensions any day... well, that never happened.
  7. Session statistics for this week: First blood: Malfunction | in MAP03, mutated 1 minute and 9 seconds after joining First blood in the 2nd rota (-fast and 2x damage): SilverIW | in MAP01, bit by a demon 13 seconds after joining Peak server population: 28 Overall number of players that connected during the session: 84 Player death counts by obituaries (1st rota/2nd rota): 31 died. (12/19) 9 mutated. (5/4) 0 were squished. (0/0) 1 went boom. (0/1) 16 should have stood back. (9/7) 3 were killed by a zombieman. (0/3) 22 were shot by a sergeant. (2/20) 16 were perforated by a chaingunner. (4/12) 2 were slashed by an imp. (0/2) 26 were burned by an imp. (1/25) 5 were bit by a demon. (0/5) 2 were eaten by a spectre. (0/2) 1 was spooked by a lost soul. (1/0) 3 got too close to a cacodemon. (1/2) 16 were smitten by a cacodemon. (0/16) 2 were punched by a revenant. (0/2) 68 couldn't evade a revenant's fireball. (11/57) 11 were squashed by a mancubus. (2/9) 14 let an arachnotron get them. (1/13) 6 were gutted by a Hell Knight. (4/2) 20 were splayed by a Hell Knight. (2/18‌) 4 were ripped open by a Baron of Hell. (2/2) 11 were bruised by a Baron of Hell. (2/9) 56 were incinerated by an archvile. (15/41) 0 stood in awe of the spider demon. (0/0) 42 were splattered by a cyberdemon. (21/21) ------------------------------------------------------------------------- 387 deaths overall. (95/292) Session lasted for 7 hours and 53 minutes and ended in the 2nd rota with the last map played being MAP19. Last finished map was MAP18. top 10 players with most deaths (deaths/joins, death ratio): ACIDONOPHAT 29/44, 65.91% Keyboard_Doomer 20/39, 51.28% [LA]Falcarius 19/20, 95.00% SilverIW 19/30, 63.33% AnimaZero 19/45, 42.22% memfis 16/24, 66.67% zeaz 16/45, 35.56% sweersz 15/29, 51.72% Veizaga 13/15, 86.67% SPAZ 13/35, 37.14%
  8. Session statistics: (The maplist was extended to feature the whole wad.) First blood: Salty | in MAP02, died 25 seconds after joining First blood in the 2nd rota (-fast and 2x damage): coolibop | in MAP01, burned by an imp 30 seconds after joining Peak server population: 23 Overall number of players that connected during the session: 79 Player death counts by obituaries (1st rota/2nd rota): 258 died. (54/204) 83 mutated. (46/37) 2 were squished. (1/1) 0 went boom. (0/0) 2 should have stood back. (2/0) 1 was killed by a zombieman. (0/1) 4 were shot by a sergeant. (1/3) 7 were perforated by a chaingunner. (2/5) 2 were slashed by an imp. (0/2) 48 were burned by an imp. (2/46) 9 were bit by a demon. (0/9) 12 were eaten by a spectre. (1/11) 2 were spooked by a lost soul. (1/1) 1 got too close to a cacodemon. (0/1) 70 were smitten by a cacodemon. (7/63) 0 were punched by a revenant. (0/0) 15 couldn't evade a revenant's fireball. (6/9) 21 were squashed by a mancubus. (3/18‌) 13 let an arachnotron get them. (4/9) 0 were gutted by a Hell Knight. (0/0) 9 were splayed by a Hell Knight. (1/8‌) 0 were ripped open by a Baron of Hell. (0/0) 7 were bruised by a Baron of Hell. (2/5) 10 were incinerated by an archvile. (5/5) 0 stood in awe of the spider demon. (0/0) 31 were splattered by a cyberdemon. (16/15) 22 met his ex-buddy. (1/21) 2 were chewed up by a ghost demon. (0/2) ------------------------------------------------------------------------- 631 deaths overall. (155/476) Session lasted for 9 hours and 23 minutes and ended in the 2nd rota with the last map played being MAP31. Last finished map was MAP30. top 10 players with most deaths (deaths/joins, death ratio): Keyboard_Doomer 59/83, 71.08% fred512 50/79, 63.29% ErisFalling 46/66, 69.70% Schizzo 44/56, 78.57% PirateFox 37/43, 86.05% zeaz 35/87, 40.23% ACIDONOPHAT 30/30, 100.00% PartyCrasher04 27/31, 87.10% aprosekin 25/61, 40.98% coolibop 16/30, 53.33%
  9. Belated session statistics for last week: First blood: ErisFalling | burned by an imp 2 minutes and 8 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): gtt | smitten by a cacodemon 10 seconds after joining 3rd rota (total randomization): fred512 | couldn't dodge a destructor's rocket 19 seconds after joining Peak server population: 31 Overall number of players that connected during the session: 94 Player death counts by obituaries (1st rota/2nd rota/3rd rota): 1 killed himself. (0/0/1) 38 died. (6/27/5) 9 mutated. (3/6/0) 0 were squished. (0/0/0) 3 went boom. (0/3/0) 15 should have stood back. (9/3/3) 1 was killed by a zombieman. (1/0/0) 13 were shot by a sergeant. (4/9/0) 33 were perforated by a chaingunner. (5/28/0) 1 was slashed by an imp. (1/0/0) 13 were burned by an imp. (1/11/1) 3 were bit by a demon. (0/3/0) 10 were eaten by a spectre. (1/9/0) 3 were spooked by a lost soul. (0/3/0) 0 got too close to a cacodemon. (0/0/0) 15 were smitten by a cacodemon. (1/14/0) 5 were punched by a revenant. (0/5/0) 66 couldn't evade a revenant's fireball. (9/56/1) 26 were squashed by a mancubus. (7/19/0) 10 let an arachnotron get them. (2/8/0) 2 were gutted by a Hell Knight. (0/2/0) 19 were splayed by a Hell Knight. (1/18/0) 0 were ripped open by a Baron of Hell. (0/0/0) 7 were bruised by a Baron of Hell. (0/6/1) 39 were incinerated by an archvile. (11/28/0) 1 stood in awe of the spider demon. (0/1/0) 47 were splattered by a cyberdemon. (17/24/6) 28 met a Nazi. (7/21/0) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 0 were charred by a pain soul. (0/0/0) 0 were melted by a pain soul. (0/0/0) 0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0) 0 were perforated by an Arachnophyte. (0/0/0) 69 couldn't dodge a destructor's rocket. (0/0/69) 0 were terminated by the Badass Cyberdemon. (0/0/0) -------------------------------------------------------------------------------------------------- 477 deaths overall. (86/304/87) Session lasted for 8 hours and 57 minutes and ended in the 3rd rota with the last map played being MAP21. Last finished map was MAP20. top 10(+1) players with most deaths (deaths/joins, death ratio): fred512 31/39, 79.49% ErisFalling 27/33, 81.82% Keyboard_Doomer 24/39, 61.54% SPAZ 23/35, 65.71% AnimaZero 20/35, 57.14% ACIDONOPHAT 18/19, 94.74% sweersz 18/24, 75.00% kcudonihr 18/27, 66.67% zeaz 18/39, 46.15% DaIcemann76 15/15, 100.00% loveless 15/20, 75.00% party poopers: aprosekin 8/27, 29.63% BlooditeKrypto 8/29, 27.59%
  10. kd you suck no one plays kb only anymore get ur shit together lol :(

    1. Nine Inch Heels

      Nine Inch Heels

      @TeamTNS Proper keyboard dooming is a form of art. Don't be so unappreciative.

    2. Eris Falling

      Eris Falling

      2017-06-14  19:15:53  <Keyboard_Doomer>    that's not even true, the most active guy that posts demos in demos forum is a keyboarder :P

       

      checkmate TeamTNS!

    3. Xyzzy01

      Xyzzy01

      Hey, I play keyboard only! :(

    4. Phade102

      Phade102

      I also play keyboard only. I design my maps to work completely with keyboard only, but thats not to say using a mouse wont make it easier.

  11. Session statistics for this week: First blood: sid0rv | shot by a sergeant 44 seconds after joining First blood in subsequent rotas: 2nd rota (-fast and 2x damage): monsta | couldn't evade a revenant's fireball 1 second after joining 3rd rota (total randomization): fred512 | couldn't dodge a destructor's rocket 23 seconds after joining Peak server population: 31 Overall number of players that connected during the session: 93 Player death counts by obituaries (1st rota/2nd rota/3rd rota): 3 killed themselves. (0/0/3) 2 melted. (2/0/0) 78 died. (56/15/7) 5 mutated. (3/2/0) 0 were squished. (0/0/0) 0 went boom. (0/0/0) 11 should have stood back. (6/5/0) 0 were killed by a zombieman. (0/0/0) 20 were shot by a sergeant. (2/18/0) 35 were perforated by a chaingunner. (8/27/0) 3 were slashed by an imp. (0/3/0) 69 were burned by an imp. (12/57/0) 5 were bit by a demon. (3/2/0) 3 were eaten by a spectre. (1/2/0) 4 were spooked by a lost soul. (1/3/0) 0 got too close to a cacodemon. (0/0/0) 21 were smitten by a cacodemon. (6/15/0) 15 were punched by a revenant. (8/7/0) 127 couldn't evade a revenant's fireball. (32/94/1) 18 were squashed by a mancubus. (1/17/0) 9 let an arachnotron get them. (3/6/0) 8 were gutted by a Hell Knight. (5/2/1) 38 were splayed by a Hell Knight. (14/24/0) 2 were ripped open by a Baron of Hell. (1/1/0) 8 were bruised by a Baron of Hell. (3/5/0) 62 were incinerated by an archvile. (19/40/3) 6 stood in awe of the spider demon. (0/6/0) 155 were splattered by a cyberdemon. (63/89/3) 0 were surprised by the zombie's weaponry. (0/0/0) 0 were mauled by a Mauler Demon. (0/0/0) 0 were charred by a pain soul. (0/0/0) 0 were melted by a pain soul. (0/0/0) 3 suffered psychic trauma from an aracnorb's brainwaves. (0/0/3) 0 were perforated by an Arachnophyte. (0/0/0) 34 couldn't dodge a destructor's rocket. (0/0/34) 0 were terminated by the Badass Cyberdemon. (0/0/0) -------------------------------------------------------------------------------------------------- 744 deaths overall. (249/440/55) Session lasted for 8 hours and 23 minutes and ended in the 3rd rota with the last map played being MAP18. Last finished map was MAP17. top 10 players with most deaths (deaths/joins, death ratio): Keyboard_Doomer 62/74, 83.78% fred512 58/61, 95.08% JeremyCorbyn4PM 44/47, 93.62% zeaz 36/36, 100.00% AnimaZero 32/42, 76.19% aprosekin 26/44, 59.09% sid0rv 23/31, 74.19% Revenant100 22/24, 91.67% Auervek 19/23, 82.61% DaIcemann76 19/25, 76.00%
  12. Didn't see this reported yet: In MAP24 if all players inside the area blocked by sector 147 die before pressing the switches that lower the floor again (lines 1167 and 1822) the map is stuck for the rest of the players.
  13. Good job, you solved it :) I wouldn't expect -nousound and -nomusic to have an effect on desync but it's clear they do in this case. I didn't try E2 demo with only -nosound but for all the rest I get the exact same results as you including desyncs and crashes in the same places. Thank you for taking the time to figure this out. Now that I know how to play back the demos without desync I also went on to measure the ExM8 times. I got the same times for E1M8 and E2M8 as you but for E3M8 I measured 1:50 - one second less than the time you got. But that could of course just be an error on my part.
  14. I did play back the demos with -nosound -nomusic because otherwise wHeretic crashes for me. I only need to use the parameters are if I want to play back a demo, though. I can play without using either of them. I also did use 640x480. Using 640x400 or lower results in crash. 640x480 or above runs fine.
  15. Ah yes, I was actually thinking about including in the statistics that it was my fault that you were first blood :) Well, now everyone knows so that's fixed.