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NoisyVelvet

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About NoisyVelvet

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  1. NoisyVelvet

    DOOM 404 - complevel 2 megawad - public playtest

    wow nice. this mapset is pretty pleasant. Here's a blind continuous playthrough up to Map10, where I died. Fatsos are surprisingly sneaky noisy_doom404.zip (about 50 mins) There were a couple other close calls, but the Map10 omni-directional mancubus ambush was the one that did me in. (edit: there was also a long pause on that map because I was getting icecream and forgot to hit ESC to time-freeze)
  2. NoisyVelvet

    DIE YOU MANGY FLEABAGS

    FDA noisy_DIEMANG.zip (prboom+ cl2 uv ; ~10mins) Tough start. tight on ammo going into the first drop-down depending on how you play the start. I also started playing with the timer/monsters-left off on the auto-map. It changes the experience quite a bit. It raises the suspense a lot by hiding info that I took for granted before.
  3. NoisyVelvet

    NaNoWADMo 2018 (32 maps in 30 days challenge)

    I've been going back and forth with this in my head for the last couple days. I could either: A) spend next month topping off a set of other speedmaps I have laying around; or B) Do nothing like usual; or C) do this crazy thing! So sure, I'll do this crazy thing. I look forward to see what abominations come out of this.
  4. NoisyVelvet

    I'm late to my own birthday :c

    not too shabby. I don't recall playing a Poohlyash map before. I tried finding all the secrets but couldn't find em all. FDA noisy_LATE_TO_MY_OWN_BIRTHDAY.zip (prboom+ -cl2 uv ; ~12 mins)
  5. NoisyVelvet

    Caco Bell - A boom compatible map

    I love maps with "doom furniture": fda noisy_CacoBell.zip (prboom+ cl9 ; ~6mins) By some miracle I survived in one go.
  6. NoisyVelvet

    Necrophile

    FDA: (prboom+ uv) I died a lot but pulled through after a billion deaths. Thanks again. edit: i'm an "Evil Member" now heh.
  7. NoisyVelvet

    First Ever IronEagle Competition: Scientist 2

    DEAD: Map11 (prboom+ 2.5.1.3 UV) noisy_SCI2.zip prboom-plus.exe -file .\SCI2.wad -deh .\SCIvanil\SCI2.DEH -complevel 2 -skill 4 -record noisy_SCI2.lmp -nomusic A good place to die because it's getting late. There were some interesting pieces to some of these maps. Thanks for the share!
  8. NoisyVelvet

    ngmvmt2 demos [-complevel 9]

    Map 31 playthrough, played in prboom+ 2.5.1.3 like intended; with strobe light effects and everything. ng231-928.zip (Map31 "uv-speed" in 9:28)
  9. NoisyVelvet

    The DWIronman League dies to: Doom 64 for Doom 2

    DEAD Map02: noisy_d64d2.zip I have no idea what category this is, because I thought I played the first several maps of Doom 64 for Doom 2 but I didn't recognize any of the second map, and the first map looked like it may be familiar but I dunno. So Cat 2 I guess. edit: lol i played the rest of map2. hahahahaahaha (reading my spoilers makes your run a Cat3)
  10. apparently there's a demo in less than half the time already by eschdoom. They beat it in a breakneck pace but for some reason there is a closet of revenants that just don't teleport in for... reasons I really don't understand. The revs just oscillate across the teleport line but none of them teleport in. weird
  11. Map25 UV Max in 16:50 (table fill) p225-1650.zip
  12. fun fact: I actually started mapping anyways and was gonna make up a bullcrap theme on my own, but i stopped and started watching youtube instead. ass39_noisy.zip (unfinished map)
  13. may i recommend Map32 of Abyssal Speedmapping Session 20:

    "Wonderful World of Rocketjumping" by 4shockblast

     

    it's actually a fun map, like, even from a casual perspective imo.

     

    1. Catpho

      Catpho

      Geez heels you like all the obscure gameplay genres :P

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