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About DoctorNuriel
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[Limit-Removing] Countdown To Death - 1 Hour Speedmapping Project
DoctorNuriel replied to Synami's topic in Community Projects
Boards of Canada reference? :) -
[Limit-Removing] Countdown To Death - 1 Hour Speedmapping Project
DoctorNuriel replied to Synami's topic in Community Projects
Map Name: Death By A Thousand Cuts Author: DoctorNuriel Music: Marathon OST - Splash Sorry for the lack of screenshots, it was bugging out for some reason and all my screenshots just turn out black. Here you go! -
[Community Project] Second Mix! Combine your favorite classic maps! (Slots Filled!)
DoctorNuriel replied to Cutman's topic in Community Projects
Hi, while I do have a part of the map done, due to life stuff and another project I have going on I don't think I can finish it in a proper timeframe. I'll give up my slot. Sorry! -
Community Project concepts that you would like to see?
DoctorNuriel replied to DoctorNuriel's topic in WAD Discussion
The Cute-onia Experiment, where the maps have an adorable, bubbly aesthetic (even using Plutonia's curved geometry motif to craft "soft-looking" structures), possibly with a moe/chibi overhaul for all graphics, but the actual gameplay is still as ball-crushingly hard. Wacky Weapon Workshop, where each participant creates one unique and bonkers weapon with DECORATE and designs a map wholly dedicated to and designed around that one weapon (no vanilla pistol starts - just the fist and the map's specific weapon - and death exits to prevent the weapons from being brought into the next map). The final map would provide all 31 other maps' weapons in an Icon of Sin-esque starting room and provide ammo solely through modded backpacks so as to allow all weapons to be used freely in an extreme slaughter challenge. -
Will you be making this WAD?
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[Now On Idgames!] Alphabet Doom [32 Map Community Project for Doom 2 limit-removing]
DoctorNuriel replied to aRottenKomquat's topic in Map Releases & Development
Awesome, thank you! -
RAMP 2024 - Newcomer-friendly community project!
DoctorNuriel replied to DavidN's topic in Map Releases & Development
Seconded, and I want to give @DavidN some extra props for keeping RAMP, its vibes and its metagames fresh each year. This year's setup - the train - was a pleasant surprise and seeing all the vistas outside in between stations was a real treat, especially... -
GAYhem 2024 - The (Gender)Queer Doomer's Community Project! (Recruiting)
DoctorNuriel replied to 8088mph's topic in Map Releases & Development
ROYGBIV A tribute to the LGBT+ community, as well as a tribute to Boards of Canada. Download here. -
[Community Project] Second Mix! Combine your favorite classic maps! (Slots Filled!)
DoctorNuriel replied to Cutman's topic in Map Releases & Development
It's not much so far, but now that RAMP is done for this year, I got more time to focus on this :) Early WIP of the starting area of MAP02: Perfect Focus -- As the two maps are based in such different aesthetics (techbase vs. Hell) the end result might vibe like something out of The Shores Of Hell, however as the rules dictate I will only follow the aesthetic guidelines of the two original maps (E4M2 and MAP04). -
RAMP 2024 - Newcomer-friendly community project!
DoctorNuriel replied to DavidN's topic in Community Projects
I LOVE the rain effects and the general ambience! -
RAMP 2024 - Newcomer-friendly community project!
DoctorNuriel replied to DavidN's topic in Community Projects
We've hit the 300 map mark! Awesome. -
RAMP 2024 - Newcomer-friendly community project!
DoctorNuriel replied to DavidN's topic in Community Projects
Doomguy's Caribbean Crapshoot didn't work out the way I wanted in the given time, so here is a replacement for slot 49 which is pretty much done - //// THE LAVA IS FLOOR //// This UAC facility - or what little is left of it - is undergoing heavy Hellification. As a side effect of the demonic reality warp, impossibly, solid ground now sears your feet while pools of lava are safe to stand on. Screenshots: -
What is your favorite (IWAD) visual style?
DoctorNuriel replied to DoctorNuriel's topic in WAD Discussion
Come to think of it, Inmost Dens' style is also pretty cool and a standout amongst the D2 map roster. -
Belly Dance (Doom 2, GZdoom default compatibility)
DoctorNuriel replied to DoctorNuriel's topic in Map Releases & Development
Thanks a bunch for playing, all! -
[GZDoom-only beta] Dwelling - A giant, nonlinear MBF21 challenge map
DoctorNuriel replied to KeaganDunn's topic in Map Releases & Development
It looks amazing! Great work and congrats on the release <3