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[Community Project] Doomed Urbex (State Of 1st Beta Compilation)
Blast98 replied to RastaManGames's topic in WAD Releases & Development
Ok. I won't be mapping for this project after all. -
[Community Project] Doomed Urbex (State Of 1st Beta Compilation)
Blast98 replied to RastaManGames's topic in WAD Releases & Development
I might do a map for this project but I'm not sure if I will because I'm trying to figure out if I have to put DSDA Doom into the PrBoom file. -
Anyways, there's now a custom title pic made for Delta Domain and you can find it on the first page. You may also wish to view it here:
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Hi there DukeOfDoom. I know this is off-topic, but can you please check your messages?
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[Community Project] Doomed Urbex (State Of 1st Beta Compilation)
Blast98 replied to RastaManGames's topic in WAD Releases & Development
This project is looking good so far. -
I'll get back to work on this mod eventually.
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The awesome stuff
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The awesome stuff
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Doom 2 Minor Sprite Fixing Project - v2.0 Release (updated 11/28/22)
Blast98 replied to Revenant100's topic in Mods & Resources
I love this useful resource pack that fixes sprites. I'm going to use them in my projects. -
what are you working on? I wanna see your wads.
Blast98 replied to everennui's topic in WAD Discussion
Here's some more screenshots of my project I'm currently working on because there's more to the project than the previews I posted so far on my thread about this project: -
This is being made using BOOM because of useful effects that are available.
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Yes you can participate. You are welcomed to do so.
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[UPDATED] -Kuro's Texture pack- (First pack)
Blast98 replied to Kuro_mahoh's topic in Mods & Resources
Your texture packs are amazing. Good job making them! :) -
UPDATE: I just added in another map, MAP 19.
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The more awesome stuff will eventually be added.