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geX

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About geX

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  1. geX

    Kenneth Scott is remaking "Birdie".

    From what Kenneth Scott has revealed on twitter, it was supposed to be the Baron of Hell.
  2. geX

    Doom 3: Phobos

    New update with screens and info on Episode 3: https://www.moddb.com/mods/phobos/news/the-mezzanine
  3. He is based on one of the developers, Kevin Cloud
  4. geX

    Doom 3: Phobos

    More screens from episode 3
  5. geX

    Doom 3: Phobos

    We reached top 100 this year! Thank you for voting! Now we need to go even further. So please vote for us again here: https://www.moddb.com/groups/2020-mod-of-the-year-awards/top100#vote6603 And new screenshot:
  6. geX

    Doom 3: Phobos

    Mod of the year 2020 has begun. Vote for us! We reached top 100 mod in 2018. With the release of episode 2 we can do it again! https://www.moddb.com/mods/phobos
  7. geX

    You MUST play this Quake map pack.

    Recently finished this for the first time with the latest release. Awesome work. Thank you!
  8. geX

    Doom 3: Phobos

  9. geX

    Doom 3: Phobos

  10. geX

    Doom 3: Phobos

    We have some issues with the tram and the save game system in episode 1. They will be fixed when we release episode 2. So for now you will have to restart the prologue or go directly to episode 1 in the menu to skip it. Or you can load the maps directly through the console so that you dont have to start from square one in the prologue. Open the console and write 'map ep1/e1m1_1' to begin the last map in the prologue from the beginning. When you change display options you need to press the 'reset' button in the options menu in order for them to update. We made this button available so that you dont have to exit the game in order for them to update.
  11. geX

    ion fury is out

    Its really great! And as mentioned the Level Design is amazing. So many details. And great layouts I started my level design days in Build. And what they did with it is pretty insane.
  12. My guess would be it's just one of those things that was eventually cut to reach the release.
  13. From what I know they don't do anything. Unfortunately.
  14. geX

    Some Doom 3 mapping info

    We use the Vanilla Doom 3 editor for making Phobos ever since we started the project. Never had any issues with making it work all the way up to Win 10.
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