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About DoomUK

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  1. DoomUK

    Mortal Kombat 11

    And it's awesome. But it took them over a year to fix it, coinciding with the XL release on Steam - which itself was months behind consoles. I've heard the Injustice 2 port is really good, but that was also months behind consoles. Screw that noise, I wanna play stuff :)
  2. DoomUK

    Mortal Kombat 11

    Stoked for the game, but I'll avoid the PC version like the plague if MKX was anything to go by. Definitely something I'll get for my PS4.
  3. DoomUK

    Doom 3: Phobos

    I thought the conveniently stacked boxes and the big hole in the ceiling were enough of a giveaway ;)
  4. DoomUK

    Doom 3: Phobos

    Oh and look at all those easter eggs! :D
  5. DoomUK

    Doom 3: Phobos

    First of all, huge congrats on the release guys. All those years spent toiling on this have really paid off. I finished it literally moments ago, and I'm going to post my thoughts while it's still fresh in my mind. No spoilers. Combat: Superb work, I had a really fun time. You clearly took a few cues from Doom '16 without trying to replicate it. The difficulty is just right [played it on HMP], I love the way the weapons sound and behave, I love the enemy variety, I love the brand new stuff. My only criticism here has nothing to with the mod per se, but it's that annoying screen shaking thing when you get hit. I *HATED* it in Doom 3 and I kind of wish you could dial it back a little, or remove it completely. Maybe there's a simple command line to adjust it, it's been so long since I played Doom 3 that I can't remember. Visuals/atmosphere: Again, excellent work on this front. Obviously the game/engine is showing its age, but it's a very pretty mod once you get over that. It's nice to see my own work in there, but that's the tip of the iceberg. Reminded me of SOMA in many places. Story: Intriguing, leagues ahead of the nonsense in Doom 3, and delivered in a way that both drives the gameplay but never intrudes upon it, which is exactly how the story in an action game should be. Dialogue/voice acting: With all due respect to the writers and voice actors, this is definitely the mod's weak spot. The girl who plays Lee does a decent job, but everyone else sounds a little b-movie-ish. But I fully understand that you couldn't hire the best, so it is what it is I guess. All in all, you've done a really great job. I'm REALLY looking forward to Episode 2, though I wouldn't blame you if you wanted to take a little break from working on this thing.
  6. DoomUK

    Was Doom 3's level design inspired by Aliens?

    Doom was inspired by Aliens in the first place, wasn't it? Heck, find anything with gloomy sci-fi corridors and monsters and it was probably inspired by Aliens. Ironically, the actual Aliens games haven't been all that great.* *Not counting Alien Isolation, which is pretty badass. But that was more in keeping with Alien, not Aliens.
  7. DoomUK

    Your Favorite Boss Fights

  8. Fromsoft games will do that to you heh. Something about the tone, the presentation, the polish, the brutality of them, hard to put my finger on it. Plenty of other, similar games are fun, but they're not SoulsBorne (Darkiro? SekiroBorne?) It's almost like they were made by people who understand video games, and not a commitee babbling about market projections and such. Doom is the only other series that I can still get so excited about. And Mortal Kombat, but that doesn't seem to be relevant here.
  9. DoomUK

    Reused Assets.

    Let's all just forget proto-Doom 4 ever [almost] happened shall we?
  10. DoomUK

    What improvements over Doom 2016 are you expecting?

    Definitely more level design like Foundry and Argent Facility, less lockdown arena parts that became a bit too frequent in the second half of Doom '16. Quality singleplayer DLC.
  11. DoomUK

    How much did Doom 3 cost to make?

    Hm. I seem to recall HL2 having excellent lighting, though to be fair it's been like 12 years since I last played it heh. Maybe I'm just thinking of more recent Source games.
  12. Steam: DoomUK PSN: DoomUK1982
  13. DoomUK

    Command and Conquer: Rivals

    It's a free to play* mobile game. *And then pay to win.