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this. it can go... wherever doom takes place.
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i also tend to use it a bit too much, to the point where i exit maps loaded with cells that would have made my life easier, but i kept them for the next big fight.
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Frantik DM 2 - New 32 Map FFA Deathmatch MegaWAD
Pirx replied to Arrowhead's topic in Map Releases & Development
clean design, no annyoing corners to get stuck - i like it. -
looks great. i still have a collection of savegames in my quake folder where i'm about to pick up a quad. i'd love to see these quad rampages in doom.
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Duke Nukem Forever 2001 Restoration Project [WE WANT YOU!]
Pirx replied to indigotyrian's topic in Everything Else
that game would have been so glorious if it had not died of feature creep. -
Do you always play the Secret Maps?
Pirx replied to dobu gabu maru's topic in Doom General Discussion
always looking for them when playing a new megawad. it's part of the experience, and some are quite memorable. i'll skip them though if i know them and they're bad, like the wolf3d maps. -
well that would fit the wall with the animated pain faces.
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woah. totally missed this.
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holy caco. that thing looks like out of those old space scrollers.
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Needs one at evening to look at the twin suns with a new hope. And perhaps one with a wretched hive of scum and villany.
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Lovely nature setting ^^
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speaking of gigeresque, texture artists can check out SCORN and copy get inspired from here. i mean, those guys imitated giger's style so well, i don't know if he would have been proud of them, or sued them for copying him. anyway, that game is a trove of rotten graphics. (and the protagonist has to be the most miserable ever, the antithesis of doomguy)
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heh. this. also been playing since the beginning. my template for doom (and quake, taken straight from doom) is my template for every shooter.
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so that's the full version now? haven't played it in a while, going to pick it up again, especially after seeing @ZeroMaster010 's speedrun of it.
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What is your favorite texture from classic doom?
Pirx replied to StarSpun5000's topic in Doom General Discussion
this. iirc i first saw it on e3m3. i stopped and looked at it for minutes, being so amazed by these tortured souls in hell or what they're supposed to be. keep in mind that doom's graphics offered a never seen quality and immersion back then. also, i'm a fan of all those skintech textures, as they're examples of doom being a nasty fusion of demonic and cybernetic stuff.