Ultraviolet Posted September 3, 2003 The Ultimate DooMer said:And in any case, who said Mock 2 was coming out anyway? They swore they'd release it in 20003. 0 Share this post Link to post
Torn Posted September 3, 2003 Ultraviolet said:They swore they'd release it in 20003. yeahz0r, ite willz0r teh get relesed 20003, k33p one eye o0ut for i t, k? 0 Share this post Link to post
DoomDiz Posted September 3, 2003 The McDonalds from Hell wad looks pretty cool!!! Simple, but cool!! I wonder how a Walmart wad would look.... 0 Share this post Link to post
Inferno Posted September 3, 2003 Wow dude thats a good map. I only looked at the screens so far but ill say its amusing. Wish u made a Micky D's Wad though, then you can change the monsters to Mc Donalds Characters, lol Grimaces and Ronalds running around would make it so damn funny. You should also put up thos posters on the walls that Mc Donalds oftenly does, like a new double big mac or something lol. And it would be great if you could put in thos playpens lol, but i bet that would be a pain in the ass to do. Great job though post the final version when your done, cant wait to play. 0 Share this post Link to post
BlackFyre Posted September 4, 2003 Torn said:yeahz0r, ite willz0r teh get relesed 20003, k33p one eye o0ut for i t, k? 1337 speak sucks. And 20003 is a LONG time away. 0 Share this post Link to post
Ultraviolet Posted September 4, 2003 BlackFyre said:And 20003 is a LONG time away. We'll be r3ady! 0 Share this post Link to post
Grimm Posted September 4, 2003 Hey! You know what?! 1337 might stand for leet speak! And all this time I thought it was a year! 0 Share this post Link to post
PumpkinSmasher Posted September 4, 2003 I have tried to make a playpen for it, and it is a pain in the ass. It didn't turn out good at all. I may try again, but i don't know. I am pretty busy right now and don't have too much time to work on the map, but i'll keep working. 0 Share this post Link to post
Inferno Posted September 5, 2003 Yeah i thought making a playpen would be a pain. Even a simple one is good for laughs and everything. And i understand if your busy with other things too, same with me with school/football, so buying time is a bit hard-no one is hasting you. 0 Share this post Link to post
PumpkinSmasher Posted September 14, 2003 I have uploaded a new version of the level. So go download it and tell me if you like it. 0 Share this post Link to post
Python_Junkie Posted September 14, 2003 It won't even start up for me. The damn "ZDoom has caused a very fatal error" dialog box comes up the minute I hit "ENTER" to start it up. 0 Share this post Link to post
PumpkinSmasher Posted September 14, 2003 The level is made for Doom Legacy, i've never used ZDoom, so i'm not sure if it would work with that. I have gotten it to work in Legacy, but if its a problem with the map, then i'll try to fix it. 0 Share this post Link to post
5hfifty Posted September 15, 2003 Wow McDonalds restaurants must look like shit in America. 0 Share this post Link to post
cyber-menace Posted September 15, 2003 5hfifty said:Wow McDonalds restaurants must look like shit in America. I live in Canada and my Mac D's don't even have anything special in it. It's like you've entered Wendy's or something. It does look kinda nice outside though 0 Share this post Link to post
Python_Junkie Posted September 16, 2003 I guess I was just a lucky one to have worked in one of the brand new ones (built within the last year). 0 Share this post Link to post
Gokuma Posted September 16, 2003 Cheese.wad (for Doom 1) has a fast food restaurant. I suggest using a Beavis & Butt-head graphis/sound patch with it. I think that's how I first played it. 0 Share this post Link to post
Python_Junkie Posted September 16, 2003 Gokuma said:Cheese.wad (for Doom 1) has a fast food restaurant.Python_Junkie said:I wouldn't know, but has anyone else here played cheese.wad? There's an even crappier looking Mickey D's somewhere in the map ;) I think you're a little farther back on the t)imeline.png... 0 Share this post Link to post
Kinsie Posted September 17, 2003 PumpkinSmasher said:I have uploaded a new version of the level. So go download it and tell me if you like it. So... uh... link? 0 Share this post Link to post
Python_Junkie Posted September 17, 2003 Trasher][ said: So... uh... link? So...uh...check the first post of this thread to get to the page... 0 Share this post Link to post
Gokuma Posted September 17, 2003 Python_Junkie said:I think you're a little farther back on the t)imeline.png... Not farther because I was later. Doh. Where is this time line picture? I've been around for years and never actually seen it and didn't hear of it until I went to use the word in post and got I AM A MORON repeadedly. You've been around for a month or two and you've seen it? 0 Share this post Link to post
PumpkinSmasher Posted October 6, 2003 I uploaded the new version just now. It is version 1.25. I have added a Waffle House, Motel, and Bridge. I changed the textures on the buildings. I changed teh starting point in the level, so if you don't recognize it at first, don't fret. I am not finished yet, but i am at a good spot to upload the level. I did some quick mappin so it would look good. If you have any suggestions, find any bugs, or anything else just post a message here. Here is a link to the Mcdonalds section of my site: http://www.angelfire.com/ga4/doom/McDonalds.html 0 Share this post Link to post
Job Posted October 8, 2003 PumpkinSmasher said:I have tried to make a playpen for it, and it is a pain in the ass. It didn't turn out good at all. I may try again, but i don't know. I am pretty busy right now and don't have too much time to work on the map, but i'll keep working. Just alter the fence graphic and use that as your main start. Make the sector non-enterable and with a sprite slide in it or something. 0 Share this post Link to post
Darkhaven3 Posted October 9, 2003 INSPIRATION!!!1! This thread has inspired me to make a McDonalds Playpen map. As I speak, it's just a single sector : CEILING : FLOOR0_1 FLOOR : FLOOR0_1 Main Textures of Sector : SHAWN2 Ceiling Height : 64 Floor Height : 00 But it is indeed there, if only one sector, and I don't mean one sector with 50000000000 sides. I mean one sector with 4 linedefs. 0 Share this post Link to post