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AF-Domains.net

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  1. AF-Domains.net

    [ZDaemon Help] ACS line doesn't work in ZDaemon

    Regarding the MAPINFO parsing, there is definitely room for improvement in order for more information to be provided. As for DEHSUPP, that's a whole other beast that's best addressed elsewhere. If however you "haven't" utilised your own base DEHSUPP lump in your wad, that can actually make things considerably easier if one of the supps from the official site were ever used (they're designed to be compiled and more or less a drop-in replacement if your dehacked is based off of what you would have otherwise got from Doom2.exe - the base DEHSUPP that's otherwise present in the zdaemon.wad); complications will arise if you've used any types, states and/or sprites that ZDaemon doesn't know about since ultimately you'd need to use a substitute (such as a Heretic and/or Hexen entry - depending on which supp you choose - since internally the limitation restricting them to their respective game has long since been removed). As mentioned though, it's likely best for this aspect to be addressed elsewhere if you ever want to take a leap down this particular rabbit hole.
  2. AF-Domains.net

    [ZDaemon Help] ACS line doesn't work in ZDaemon

    While taking a quick glance at your wad, it looks like you're missing the legacy MAPINFO lump that ZDaemon would require in this case. If including a legacy MAPINFO lump within your existing wad would result in a conflict, a separate standalone wad could be created that only contains that for ports that don't support the later MAPINFO lump types.
  3. AF-Domains.net

    ZDaemon 1.10.22 has been released

    ZDaemon 1.10.22 is now available; ZDaemon Launcher users will be able to update by going to Help -> Check for Updates. The Linux and BSD ZServ binaries are available via the Downloads page. This version contains several nice additions, improvements and fixes; for the full run-down you'll want to check out the changelog. Please note: Similar to the last release, 1.10.22 servers will require all players to update to the latest version. Highlights - Fix for ZDaemon "ghost entries" in alt-tab menu. It happened in Windows 11 when the client was closed. - CVar Overrides on other maps can now be touched while current map overrides are active. - Added in the cl_unlag_lowping client-side opt-out cvar. When this is enabled unlagged calculations won't apply to your targets while you are equal to or below the reference ping threshold. This has also been added to the 'Player Setup' area for easy adjustment. *** - Added in the 'Per ammo ZD' and 'Big ammo ZD' Ammo block DeHackEd properties. Our specific DeHackEd property page has also been updated Player Setup Preview
  4. This is in reference to a very long-running set of headaches concerning the ability to connect to any ZDaemon-resource (websites, master server, etc). As far as I know this has mostly concerned any user that has been using any of the Telstra DNS servers. (or perhaps any that rely on that specific service) In the past depending on which service you used (cellular or DSL) determined whether you could or could not access/see any of the ZDaemon-resources; as for why this was (or is still) the case is unknown. At one point in 2018 this appeared to have rectified itself briefly, but then regressed a few months later. The ultimate cause is not clear. That being said, there have been some adjustments made on our end in very recent times. For anyone that has experienced difficulty in the past to perhaps attempt to give it one more shot to see what happens. I'm hoping that somehow this long-running headache has disappeared, but determining that is problematic. Either way if the problem has disappeared or even if it is still occurring, if possible to mention it here in order to hopefully gauge the current state of affairs. In the past the recommendation has otherwise been to switch to either GoogleDNS, OpenDNS or CloudFlareDNS. (Though it is very much an option of last resort that such a change should be necessary) (Under normal circumstances this would have been posted on the ZDaemon forum, but that isn't of any use if it cannot be reached)
  5. AF-Domains.net

    Need help with Doom Explorer

    With the setup here, I tend to have it in a directory under d:\ (originally c:\ - but that's a minor detail). While testing Doom Explorer it was similarly placed inside a test directory, the port and wad directories were then set to my current doom installation area. I can only speak for running ZDaemon specifically though.
  6. AF-Domains.net

    Need help with Doom Explorer

    Ah, in this case you may want to avoid installing the ports directly onto your desktop; if you want to make them user-specific place them under AppData\Roaming at least. For general convenience a shortcut to the said directory can be created and placed onto the desktop if required.
  7. AF-Domains.net

    Need help with Doom Explorer

    Where do you currently have Doom Explorer installed? Is it under Program Files (x86)? present under C:\User\YourUser\AppData\Roaming? or in a specific directory on c:\ (or whichever drive you happen to use for various programs). As for the ports that you're using, are they in a similar location? The WAD directory (or directories), are they/it separate?
  8. AF-Domains.net

    Need help with Doom Explorer

    Are you running Doom Explorer as an administrator? If not, you may want to give that a try.
  9. AF-Domains.net

    so i uh... lost my zdaemon account (again {again})

    Cross-posting here, this has been handled on IRC. Let me know if there are any problems.
  10. AF-Domains.net

    so i uh... lost my zdaemon account (again {again})

    I'd recommend sending me a message on ZDaemon IRC (via your alternative account - message my .net account); let me know what your original account name is and then we can see what can be done.
  11. AF-Domains.net

    ZDaemon 1.10.21 has been released

    Since the release there have been a few updates on the ZDaemon site: - There is a new section concerning ZDaemon-specific Skin lump extensions (one at present): https://www.zdaemon.org/index.php?CMD=info&NAME=skin - Both the Client Information and Server Information pages have been updated. (They contain a complete list of command line parameters, commands and CVARs): https://www.zdaemon.org/index.php?CMD=info&NAME=client https://www.zdaemon.org/index.php?CMD=info&NAME=server - The Changelog page has also been updated, it now includes entries for the other software components as well as the client and server: https://www.zdaemon.org/index.php?CMD=info&NAME=changelog As for existing areas; if you want to know a bit more regarding the ZDaemon-specific ACS and/or DeHackEd extensions (as well as acquiring the latest DeHackEd Supplement text file), they can be viewed via the following links: https://www.zdaemon.org/index.php?CMD=info&NAME=acs https://www.zdaemon.org/index.php?CMD=info&NAME=deh
  12. AF-Domains.net

    ZDaemon 1.10.21 has been released

    ZDaemon 1.10.21 is now available; ZDaemon Launcher users will be able to update by going to Help -> Check for Updates. The Linux and BSD ZServ binaries are available via the Downloads page. This version contains several nice additions, improvements and fixes; for the full run-down you'll want to check out the changelog. Please note: Similar to the last release, 1.10.21 servers will require all players to update to the latest version. Feature Highlight Borderless fullscreen (windowed) for primary monitor added. It can be enabled in Video Modes or via ZLauncher (Settings->General->Video Mode). Improvement Highlights - Allowing automap cheats (am_cheat, iddt, ravmap, mapsco) for demo playback. - Customize Controls: spy commands, "callvote game", "toggle messages" and "menu settings" added. - Fixed an issue that resulted in an erroneous redscreen being displayed in certain pre-1.10 rocket jump demos. - Fix for a visual problem on the client, where a teleported monster would appear to be sticking in the floor. - Fix for sticking monsters with NOGRAVITY flag on lifts. - Scroll_Texture_Model with id 0 will affect own line now (e.g. ndcp2.wad MAP02). - Fix for Boom generalized linedefs damage transfer (e.g. ngmvmt1.wad MAP06). - Support for https in getwad.
  13. AF-Domains.net

    Cursed Doom Images

    Incorrect at this stage.
  14. AF-Domains.net

    Any Plans to turning ZDaemon GPL?

    None. If bugs are discovered, report them in a detailed fashion, and then existing developers can investigate.
  15. AF-Domains.net

    ZDaemon : "Cannot connect to master server!"

    Posts such as this have come up before. If you have problems logging into ZDaemon, send me a PM with your account name and current IP address. You can also get in contact via the ZDaemon Discord. The "Cannot connect to master server!"notice is not indicative of an account no longer being present, it would display a different notice. However since you mention that you created a new account, instead contacting me on ZDIRC and referencing your old account will allow me to check to see what may have happened (if it is indeed still present - which cannot be immediately confirmed as a result of there not being a reference to it in this topic). EDIT: Resolved in Private Message.
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