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349 files

  1. Graphtallica Texture Pack for Doom2 #1

    41 textures & 16 flats converted to Doom 2.

    34 downloads

       (0 reviews)

    Submitted

  2. Celtic Shrine Texture Set for Doom2

    44 textures converted to Doom 2. The set was originally designed for use in an Unreal level. The level was based on the theme of a Celtic shrine which had been burned and ransacked.

    99 downloads

       (2 reviews)

    Submitted

  3. deConstruct Industrial Textures

    123 textures & 72 flatsconverted to Doom 2.

    27 downloads

       (2 reviews)

    Submitted

  4. Erratic Texture Pack 1

    Just a bunch of textures & flats

    42 downloads

       (6 reviews)

    Submitted

  5. Graphtallica Texture Pack for Doom2 #2

    47 textures & 35 flats converted to Doom 2.

    16 downloads

       (0 reviews)

    Submitted

  6. Wally Example Textures for Doom2

    111 textures & 62 flats converted to Doom 2. Textures are by different authors and are compiled on the Wally Texture Utility site as examples to show everyone what Wally can do. If you want these textures in their original palette (Quake II's) or if you want to know who made the textures, check out Wally's web site for more info.

    20 downloads

       (1 review)

    Submitted

  7. IK Texture Pack for Doom 2

    152 textures & 59 flats converted to Doom 2. I've also been friendly enough to insert an ANIMDEFS lump which gives a 'quake swirl' animation to the two slime textures under Zdoom.

    165 downloads

       (2 reviews)

    Submitted

  8. CWB Texture Pak 4 for Doom2

    50 textures & 9 flats converted to Doom 2.

    16 downloads

       (0 reviews)

    Submitted

  9. CWB Texture Pak 6 for Doom2

    50 textures & 17 flats converted to Doom 2.

    17 downloads

       (0 reviews)

    Submitted

  10. Ogro Texture Pack for Doom2

    141 textures & 21 flats converted to Doom 2.

    250 downloads

       (3 reviews)

    Submitted

  11. CWB Texture Pak 5 for Doom2

    50 textures & 16 flats converted to Doom 2.

    22 downloads

       (4 reviews)

    Submitted

  12. CWB Texture Pak 1 for Doom2

    69!!! textures & 21 flats converted to Doom 2.

    14 downloads

       (1 review)

    Submitted

  13. CWB Texture Pak 2 for Doom2

    67 textures converted to Doom 2. (no flats)

    12 downloads

       (0 reviews)

    Submitted

  14. Quake Textures for Doom II

    275 textures & 165 flats converted to Doom II

    1255 downloads

       (1 review)

    Submitted

  15. CWB Texture Pak 3 for Doom2

    84 textures & 23 flats converted to Doom 2.

    27 downloads

       (0 reviews)

    Submitted

  16. Quake 2 Textures for Doom II - Full Version - v1.1

    1171 textures & 645 flats converted to Doom II. Wow, eh? ;)

    89 downloads

       (13 reviews)

    Submitted

  17. Quake 2 Textures for Doom II - Divided Version - v1.1

    1171 textures & 645 flats converted to Doom II split up into seperate wads so you can work with these textures in map editors with addon texture limits.

    19 downloads

       (1 review)

    Submitted

  18. Q3 Arena floors and walls

    Here's a small number of textures from the Q3 arena demo. I will make a larger one when I get the retail copy of it.

    23 downloads

       (0 reviews)

    Submitted

  19. BETTER COLORMAP

    37 downloads

       (4 reviews)

    Submitted

  20. DARK MENU v1.1 - for The Darkening: Episode 2<br><br> NOTE: this version fixes the message text so i

    A graphics-only addon for The Darkening: Episode 2 - one of the most anticipated Doom releases of all time - because it was made by some of the most talented level designers in the Doom Community. You can get The Darkening Episode 2 from their homepage: http://www.doomworld.com/darkening

    DarkMenu modifies the menu graphics and message text for use with 'Plain Vanilla' Doom2 and many Source Ports. It extends the Darkening theme by extensive use of the Darkening text font and The Darkening's orange, high-tech/industrial colour scheme.

    11 downloads

       (3 reviews)

    Submitted

  21. Skypack 2

    This is a WAD with 8 sky-textures for you to use. They are mostly mountains, and they're all 256 x 240. NOTE: to view the skies in Doom, you'll need ZDoom.

    For ports that don't support 256x240 skies, you can just scale or crop it down to 256x128.

    39 downloads

       (8 reviews)

    Submitted

  22. Skypack 1

    This is a WAD with 11 sky-textures for you to use. These are all mountains, and they're all 256 x 240. NOTE: to view the skies in Doom, you'll need ZDoom.

    53 downloads

       (11 reviews)

    Submitted

  23. Blue Blood Patch

    This wad is a DOOM patch to replace all blood splats with blue ones. I seriously don't know what the point is, but it looks pretty cool.

    17 downloads

       (4 reviews)

    Submitted

  24. Biolage Tetxures

    I found some neat textures at www.freetextures.com so I thought I would build a texture wad and make a ZDoom level. This is the texture wad used in my level biolage.wad.

    42 downloads

       (10 reviews)

    Submitted

  25. SailorScout's Textures Pack v1.0

    After looking at all the texure packs out there, I realized there wasn't one of just floor and ceiling textures, so I put this together.

    Most of the textures are from the Doom alphas/betas, which are cool but never got used in the final game. However, there are a few textures in there which are of my own creation, namely the CONVEY, SF_ and GRASS flats. It's unfortunate that the early versions of Doom stored their wall texture data in a different format, because then I might have included them in this compilation as well.

    All the flats were named so as not to conflict with existing textures in Doom or Doom2, so use them as you see fit.

    18 downloads

       (0 reviews)

    Submitted

  • File Reviews

    • By Kain D. · Posted
      I think should write something here, since some of the sounds are used in my recent wad.   Although, everything relevant has been said already. Here's "golden star" for proving, that even dubious mods have something intresting.
    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
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