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349 files

  1. Hammer Hound

    Inspired by Blood 2's Behemoth.

    10 downloads

       (4 reviews)

    Submitted

  2. Shadow Psycho

    Doom/Doom2 replacement for Hexen's Bishop.

    8 downloads

       (2 reviews)

    Submitted

  3. Corpse Worm

    Doom/Doom2 replacement for Hexen's Afrit, a worm that hatches from a Demon's corpse.

    10 downloads

       (3 reviews)

    Submitted

  4. Hi-Res Stormtrooper

    A Hi-Res Star Wars Stormtrooper.

    18 downloads

       (6 reviews)

    Submitted

  5. Fallen

    Doom/Doom2 replacement for Hexen's Death Wyvern.

    4 downloads

       (1 review)

    Submitted

  6. Panzer Demon v2

    A tank'ish demon.

    8 downloads

       (2 reviews)

    Submitted

  7. TIE Walker

    There's a TIE Crawler, so why not a TIE Walker?

    7 downloads

       (1 review)

    Submitted

  8. Tesla-Imp

    A cyber-Imp equiped with a Tesla cannon.

    12 downloads

       (6 reviews)

    Submitted

  9. Scorpion Minion

    A small six legged enemy in the theme of the Arachnotron/Spider Mastermind.

    14 downloads

       (7 reviews)

    Submitted

  10. Head Hunter

    A walking brain like creature.

    8 downloads

       (3 reviews)

    Submitted

  11. Veritech TIE Interceptor

    A cross between a Macross Veritech and a Star Wars TIE Interceptor. Sprites for the Walker, Fighter, and transformation.

    6 downloads

       (3 reviews)

    Submitted

  12. The Better MP5

    erm...

    34 downloads

       (27 reviews)

    Submitted

  13. TIE Fighter

    TIE Fighter graphics for Hexen's Death Wyvern to use in a Doom/Doom2 game.

    4 downloads

       (0 reviews)

    Submitted

  14. Biotech Stuff

    Unused/unfinished Giger'esque sprites

    13 downloads

       (6 reviews)

    Submitted

  15. Grafix Project - Alt Death

    This wad replaces the death animations of all Doom2 characters with the exception of the specter, Keen, the Wolfenstein soldier. Some of the monster's death animations vary. I have greatly altered some while hardly touching others as there is little I found I could do. The baron of hell and the hell knight are two good examples of that. However, there should be a noticeable difference in most of the deaths. Enjoy! >:D

    8 downloads

       (4 reviews)

    Submitted

  16. Doom Textures For Doom II

    A graphical resource created for Doom: Enigma that has all the Doom textures not included Doom II. So if you want Doom textures in Doom II, feel free to use this.

    75 downloads

       (59 reviews)

    Submitted

  17. Anubis

    A new monster model for Doom and Doom II. This model replaces the Imp with the Anubis Warrior from The Mummy Returns. You can check it out easily on Doom's E1M1 or Doom II's MAP01.

    29 downloads

       (19 reviews)

    Submitted

  18. Doom Face Fix

    You may have not noticed this, but when your playing doom2 and either you shoot about 6 or 7 rounds from the pistol and the marine grits his teeth his eyes turn blue. When you let off the fire button his eyes go back to black.Also when you pick up a weapon the marines eyes turn blue..These files fix that so the marines eyes stay one color. Extract this zip file to your doom directory (and if you wish back up your old doom wad) and run fix.bat. Enjoy :-D

    19 downloads

       (14 reviews)

    Submitted

  19. I called this "neutered" because a term I use a lot in this text file is fixed, and neutered is anot

    Graphic enhancements. Not particularly good ones, however.

    17 downloads

       (10 reviews)

    Submitted

  20. freetex_pack1.wad

    freetex is a texture set made freely for other authors to use for thier own doom 2 or quake 2 maps.

    6 downloads

       (1 review)

    Submitted

  21. Lego Textures

    Lego themed replacement textures, patches and flats

    16 downloads

       (0 reviews)

    Submitted

  22. Fragport status bar

    My very own futuristic status bar. Comes in 2 flavours: yellow digits (FRAGBAR1.WAD) (as seen in Fragport) and blue digits (FRAGBAR2.WAD) (as seen in Op-lite2)

    9 downloads

       (4 reviews)

    Submitted

  23. Quake 2 skys (Ultimate DooM version)

    Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)

    Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said for Unreal) and look pretty good, especially in modern/hi-tech levels. (although some of them look good in other styles too)

    11 downloads

       (0 reviews)

    Submitted

  24. Quake 2 skys (DooM 2 version)

    Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)

    Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said for Unreal) and look pretty good, especially in modern/hi-tech levels. (although some of them look good in other styles too)

    15 downloads

       (2 reviews)

    Submitted

  25. Icons for Doom for Windoze

    A collection of 32x32 256 colors Doom icons: title screens, switches, pentagrams and various other textures.

    38 downloads

       (19 reviews)

    Submitted

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  • File Reviews

    • By NuMetalManiak · Posted
      we have so many E1 replacements it's hard to keep track of them all. Deadly Standards adds to that pile with these maps, most of them are pretty short and fairly servicable. it's not too amazing but it doesn't need to be. E1M1 is a good starting level, E1M4 I didn't like all that much, and E1M8 was psychotic and I loved it. as with any multi-authored level set, this obviously is a mixed bag of sorts.
    • By NuMetalManiak · Posted
      a rather surprisingly good set of three levels, tons of space to move around in, but you've got your meat set out for you here. first level isn't too much, although the water is quite deceiving. second one has you finding three separate shrines of sorts in a much longer adventure, but with some pretty tough combat to boot, last level is more open fields, loads of mancubi and arachnotrons plus several other enemies and pickups, a tough amount that bends into slaughter territory, but still managing to be a little easier to tangle with due to the large amount of space. I certainly agree, it's quite appropriate for what it has.
    • By Sasha · Posted
      A pretty cool slightly-difficult megawad with nice architecture and new types of monsters. I like it.
    • By Sasha · Posted
      A pretty cool orange-themed megawad of medium difficulty with nice architecture and new types of monsters. I like it.
    • By NuMetalManiak · Posted
      for shame, I never got the chance to finish my map for the orange version of MAYhem 2018 due to having to move to a new area at the time (was planning a mini-boss map). like the rest of the MAYhem series, expect to experience...well...what the fuck else, mayhem. Orange Edition shows that in many of these maps, while some are fairly compact, others can take quite a bit of time like Pinchy's map with its nonlinearity, Obsidian's room-over-room magic, as well as Roofi's TOD-esque outing. and yes, the latter maps in the set are gonna be mostly slaughtermaps, but at least here they are a load of fun. to further compound this, well, there's not much in the way of new weapons apart from a much more nastier rocket launcher, but this one has quite a bit on the enemies. look out for those cybruiser, hades spheres and their elementals, very deadly and explosive. and also those fucking shadows are extremely annoying to fight.   only map I didn't like was MAP04, which annoyed me with its secrets, but this is a wonderful set to play and keeps the MAYhem trend going strong.
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