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apt

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'apt' means 'aliens, predator and terminator'

15 files

  1. AvPvT2 - Alien Vs Predator Vs Terminator

    A Partial Conversion based on these three movies, featuring:
    3 single-player levels, new monsters and weapons, new sounds, music, graphics, etc.

    This is a legalized and bug-fixed version of AVPVT.ZIP.

    33 downloads

       (32 reviews)

    Submitted

       (1 review)

    Submitted

  2. T2

    a single-player level for Doom II featuring new monsters, weapons, sound and music, and a few textures. T2 is a combination of several Doom addons including Theme Patch and AliensDoom.

    T2 REQUIRES A SOURCE PORT WHICH CAN IMPORT DEHACKED PATCHES AND PWADS CONTAINING SPRITE DATA - SUCH AS ZDOOM, MBF, SMMU, BOOM, PRBOOM, LEGACY, ETC.

    This is a modified version of T.ZIP (containing the latest file tryit.bat dated 20/4/95). The original author of the T.zip compilation is unknown, but the authors of the original material are:
    Theme14 and Theme16 (weapons, monsters, sounds, etc.) - Werner Spahl
    AliensDoom (weapons, sounds, etc.) - Marc Gordon, David Lobser, Mike Dickson, Dan Goldwasser, Bernd Kreimeier
    predator.wad (sound effects) - Dream Warrior & Time Traveler
    techbar.wad (status bar) - Josh (aka Phallus)

    WARNING:
    The original T.zip was a poorly designed and put together addon for Doom II. The author took two excellent Partial Conversions (AliensDoom and Theme Patch), joined them together (badly), added some stuff, and the result was a confused mess! Just to add insult to injury, the wads supplied in T.zip were bloated with OVER 4MB OF WASTED SPACE!!! Because T.zip was badly conceived and implemented, this updated version is not much better than the original.

    2 downloads

       (1 review)

    Submitted

  3. Predator & Prey (version 2) for Theme Patch v1.7 by Werner Spahl

    Just like Dutch (Arnold Schwartzenegger) in the movie PREDATOR you're up against a formidable, semi-invisible enemy. Also like the movie, you've got a few of your buddies to help, but they don't have your skills and soon it will be just you against the Predators - that's right, there's more than one this time! But it gets worse .... there's also Aliens and Terminators (from their respective movies: Aliens and The Terminator) trying to stop you from achieving your main goal - rescue the hostage.

    "Predator & Prey 2" (thprey2.wad) is a Doom II version of thprey.wad, designed to work with Theme Patch v1.7 by Werner Spahl. This version was not only converted, but many of the bugs have been removed, and new graphics have been added relevant to the Alien-Predator-Terminator (A.P.T.) theme - see below for changes.

    5 downloads

       (4 reviews)

    Submitted

  4. Theme Outpost

    (read this!): TO PLAY THIS LEVEL THE CORRECT WAY YOU MUST INSTALL THE THEME DOOM PATCH 1.7!

    5 downloads

       (4 reviews)

    Submitted

  5. Theme Urban

    (read this!): TO PLAY THIS LEVEL THE CORRECT WAY YOU MUST INSTALL THE THEME DOOM PATCH 1.7!

    Append (not -as!) the theme17.wad then deutex -join theme17.wad thurbgfx.wad run the game with doom -file theme17.wad thurban.wad and restore with deutex -res theme17.wad

    4 downloads

       (3 reviews)

    Submitted

  6. UNofficial alternate Theme dehacked patch

    Themealt.deh is an UNofficial alternate dehacked patch and theme2.wad is an additional wad to use with Werner Spahl's Theme Patch 1.7 for levels not specially designed for Theme Patch. It's a load of fun to have a small amount of respawning enemies on while you play deathmatch with some people. Turn on fast monsters too for some intensity.

    1 download

       (0 reviews)

    Submitted

  7. Theme Patch Skins

    Theme Patch skins of enemies from Werner Spahl's Theme Patch for Doom Legacy, ZDoom, or any other source port with skin support. These were modified to make them suitable for replacement players.

    3 downloads

       (2 reviews)

    Submitted

  8. Theme Deadbase

    (read this!): TO PLAY THIS LEVEL THE CORRECT WAY YOU MUST INSTALL THE THEME DOOM PATCH 1.7!

    3 downloads

       (2 reviews)

    Submitted

  9. THEME DOOM PATCH 1.7

    Do you ever wanted to see ALIEN vs PREDATOR vs TERMINATOR in Doom? Now it is possible! The Theme Doom Patch modifies Doom and Doom 2 to feature the deadly monsters from your favorite action movies:

    4 downloads

       (3 reviews)

    Submitted

  10. Pred2new.wad

    This is technically version 2.0 of our Predator 2 sound wad, as the never-released version 1.0 was just for Doom1 (or at least carried no D2-specific sounds). Replacement for almost all sounds is included - all creature and player sounds, and most weapon sounds. Most noticeable in the unreplaced category are all chainsaw sounds. If anybody has any ideas, feel free to send them along to the e-mail addresses below. We are currently working on version 2.1, which will offer improvements over this version, mainly in the arachnotron sounds.

    My main comment about this wad is that it is *violent*! Profanity, guttural screams, and *loud* weapons abound. It is one of the rudest sound wads out there, and we're still trying to make it better.

    Berserking was never this fun!

    1 download

       (0 reviews)

    Submitted

  11. THEME17 for DCK v1.3 -- DCK.TS file

    This file is the sprites file needed by DCK to display the things when in graphical display mode (hit 'T' when editing things). Putting this into your DCK directory (back up your original!) will save you the trouble of having to make it yourself by merging the THEME17.WAD file into your DOOM.WAD.

    1 download

       (0 reviews)

    Submitted

  12. Theme Shock

    Your mercenary company has been hired by 'the company' to put down a rebellion on a Scientific Colony (specializing in genetic research). After fighting off meager resistance on the surface, you find your way down to the central bunker, location of the plantary shield generator. Turning off this piece of equipment will allow the company's orbital forces to bomb the outpost back into the stone age. According to the schematic, the generator lies in the hub of the level. The controls to get into the hub are in the computer room (SW corner). Unfortunately, intelligence indicates that the computer room is almost certainly locked down behind three blast doors. The controls to open these are scattered across the installation (author's note: if you pull a switch and don't see an immediate effect, you've probably opened one of these doors).

    Of course this plot is one of those 'Alien vs Predator' scenarios. However, you'll be confronting much more than that nefarious duo here. Terminators, crazed militia, and various other denizens of action movies abound in this level. Play it and see for yourself.

    2 downloads

       (1 review)

    Submitted

  13. THEME17 for DCK v1.2

    The following files will allow you to create/edit DOOM levels for use with the THEME17 patch in DCK v2.2. (Now there's no reason that more people can't create THEME-levels!)

    All that was essentially changed was frame references & various data about the things in the game. This way, things will show up with their proper dimensions & names while you are in the editor. In addition, you will be able to see them provided you have followed the instructions below.

    1 download

       (0 reviews)

    Submitted

  14. Predator Sound FX

    Ok, so here are the Predator sounds for Doom, tested with Doom v1.2. We wasted the better part of a night's rest to put them together. A few notes regarding some of the sounds in Predator:

    The sound of the BFG is a spliced sound of the Predator's laser. It has two parts, three beeps and a whoosh. In the movie the beeps come after the whoosh but in the BFG, well, the beeps come first.

    Many lines in the movie were "chopped" for clarity.
    "I'll bleed you (2 second pause) real quiet."
    becomes
    "I'll bleed you real quiet." (no pause)

    The chaingun sound was a total compromise. We would have loved to have used Blane's minigun, but when sampled and run with doom, instead of a chaingun it sounded like industrial machinery, no matter how many times we tried. So instead we settled for the sound of normal machine gun fire. In pistol mode it sounds terrible and even in chaingun we found the sound to be mediocre. But oh well. What can we say. T2.WAD and ALIENS2.WAD are two instances where the chaingun sounds good for different reasons. T2 just looped a single pistol shot. In ALIENS2 the compromise is that the pistol sounds cheesy while the chaingun sounds at least halfway decent. The same could not be said about Predator.

    (Ultimately a gunshot from a Doom audio package was selected. Not my idea, but D.W.'s - T.T.)

    9 downloads

       (5 reviews)

    Submitted

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  • File Reviews

    • By Shreddy Krueger · Posted
      My new favourite set of 32 maps. Definitely the best MegaWAD that Skillsaw has ever made, destroying Valiant. Lots of unexpectedly cool ideas can be found within these solid maps. From the very first level with the neon "Wolf Warp" you know that you're in for a real treat. "Leave your Sol Behind" also blew me away with the whole space ship travel gimmick.   In terms of difficulty: I was playing with Project Brutality on its equivalent of Hurt Me Plenty, so that amped up the difficulty considerably. A couple areas really constrict you for ammo, and according to Skillsaw that was supposed to be a main feature of the WAD but was dropped for a majority of the maps. Occasionally you encounter some slaughter-like areas and maps but nothing that got bland or seemed like a crutch for bad level design. You will face a considerable number of Cyberdemons and Spider Masterminds, which is par-for-the-course when it comes to custom Doom maps.   In my opinon, some guest maps sucked (Nectar Flow) while others fit very well (Culture Shock, Acerols-Orion). Maybe some could say that the second episode did start to blend slightly together from level to level due to the visuals, but I would also say that the second episode had the best content for the MegaWad.   So all in all I'd definitely recommend this Wad to anyone who plays Doom and is looking for a beacon in Doom map design.
    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
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