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Black Gloves for the Doomguy

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About This File

This is a simple graphics replacement that gives the Doomguy black gloves, much (or really exactly) like the ones Scuba Steve uses in a lot of his guns. They look quite badass, in my opinion. I made 'em all from scratch by modifying the regular gloves. I also threw in redglov.wad, just for laughs and giggles. It's the result of a mistake I made during the black glove thing. They're reddish-black, but it changes a lot from sprite to sprite. Enjoy everybody.


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dg93

  
nice gloves!

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Guest

Unknown date

  
if i was going to use black gloves in doom, these are the ones i'd use!

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Guest

Unknown date

  
Great stuff.

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Guest

Unknown date

  
"I made 'em all from scratch by modifying the regular gloves" - well, you didn't make them from scratch then, did you? Hmm? Anyway, this is exactly what it says, and it's pretty good. The Doom marine becomes a kind of 1980s serial killer with his black gloves. It still doesn't fix the goof whereby the punching fists are ungloved, though.

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Guest

Unknown date

  
Awesome! *****

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Guest

Unknown date

  
GENIUS

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Guest

Unknown date

  
They are pretty nice black gloves, and despite what the reviews said, the red ones aren't that bad either. You fags just aren't used to it :P ****

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Doomkid

Unknown date

  
Ugh, the fist being ungloved is not a "goof", he quickly takes them off to use the brass knuckles! Anyway, this looks really good.

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Memfis

Unknown date

  
nice clean work

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Guest

Unknown date

  
I was honestly expecting you to have traced over existing sprites in MS Paint or something. But when I read the comments and then downloaded this, I was pleasantly surprised. All you've done is recoloured the existing gloves in photoshop or something but they actually look very good and I almost never play Doom without this wad loaded. Very nice. 5/5

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Unknown date

  
Don't clame to have 'made them from scratch' when all you did was edit the color. That is -not- making em from scratch.. only if you re-drew them pixel by pixel (and copying isn't from scratch eacher) and drew them you're own way could they be..

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Unknown date

  
OH FUCK I'M GOING TO CUM FUCKING BUCKETS ALL OVER THIS NICELY FURNISHED ROOM. Now I'm editing all the weapons mods I have on my HD to have black gloves.

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Guest

Unknown date

  
This is even more interesting considering that Doomguy on the box art for Doom 1 and UDoom had black gloves. 5'd for making the actual game more like the box art.

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Unknown date

  
Nice,hitman mode off (on)

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Unknown date

  
nice stuff

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Guest

Unknown date

  
I think this wad is quite bad-ass, and it gets even more badass with doom 3 sounds (qdoom3snd.wad)!

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Unknown date

  
Both of the glove sets are pretty good. It makes me wish I could see the gloves for all the weapons.

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Unknown date

  
WOW!!!!!!!!!!

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Unknown date

  
4/5 for the smooth execution of the interesting idea, it's not just some lame MSPaint wad and it's not trying to be overly special.

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Unknown date

  
this is an orgasm in a doom wad

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Unknown date

  
shit

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Guest

Unknown date

  
Nice! I like both glove colors! 5/5!

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Unknown date

  
Might as well since I love customizing Skulltag.

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  • File Reviews

    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
    • By Budoka · Posted
      The best thing to come out of 90s mapping by a long shot, in fact Memento Mori II is probably among the top 10 megawads ever even now, and certainly the only release from the pre-Alien Vendetta era about which I would dare to make such a claim.   The level design here is far tighter and far more professional than that of the first Memento Mori, the only potential exception to this rule being the somewhat strange "Base Exposure". You can trust that there are no baffling offerings in the vein of "Kinetics" or "Cesspool" to be found here. Superior level design aside, visual and thematic progression throughout the Megawad is also far better organized.   As a matter of fact, aside from the comparatively lower difficulty and pervasive presence of puzzle-like level progression, Memento Mori II often feels just as well-conceived and dynamic as a modern PWAD would, making it far, far ahead of its time is that sense.   It is quite unfortunate then, that among the three Megawads released by the Memento Mori crew, those being Memento Mori, Memento Mori II and Requiem, this second installment is by far the least frequently praised and certainly the least frequently played. As it turns out, it is by far the most challenging, but also, more importantly, the most consistently GOOD of the three.
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