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Yesterday's Nightmare

   (46 reviews)
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About This File

Surreal medieval themed map. This is a map I am contributing to the Doom Wad Station community project.


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NuMetalManiak

  

cool how this one looks, gameplay is alright. nothing much else to it, really, except for a few deaf-flagged demons which I missed.

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Guest

Unknown date

  
From the reviews I was expecting a lot more from this. It's ok and looks nice, but nothing more than that really. Plus I don't think the music really fits either. A standard 3/5

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Guest

Unknown date

  
i think the musick fits perfect and it has more than good looks the battles were fun and the map desine was flawliss grate job Ray Schmitz on this doom masterpece.. 5/5

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Guest

Unknown date

  
A beautify made wad that could do with a little more action. 4/5

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Guest

Unknown date

  
Very very good map. Excellently detailed, clever construction, well themed, some great tricks, ammo's tight without being so difficult it's not fun. This is the level all mappers should aspire to. Wish it was longer. 4.5/5 -jj

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Unknown date

  
i endid up getting a lot of lag with kickstart but evin with the lag it was fun!

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Guest

Unknown date

  
Awesome architecture. Action-packed fights. Too short. -- 4/5

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Guest

Unknown date

  
this map is so good. the music is strangely addictive. the action is awesome. it looks incredible. i just keep playing it *****

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Guest

Unknown date

  
Masterpiece, brilliant architecture, nice detail and fluent (rather easy) gameplay. 5/5 coldfusio

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Guest

Unknown date

  
Decidedly average. Rather boring SSG fights, a nicely detailed outside area combined with bland texturing (somewhat AV21 inspired). Short but not sweet. 3/5 - Belial

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Memfis

Unknown date

  
Doesn't play very good overall but the main outdoor area is an absolute must-see of course.

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Guest

Unknown date

  
Amazing level - and fluent gameplay. This one is a charm to play. It is imaginative and very enjoyable. 5 stars.

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Guest

Unknown date

  
Wow! This is a masterpiece. It looks stunning and plays perfectly.

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Guest

Unknown date

  
There is a scene in this level that has some of the greatest architecture I have ever seen in Doom.

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Guest

Unknown date

  
Nice short level. The level design was nice and I liked how the demons were charging out of the castle and into the teleport. The music was kinda crappy.

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Unknown date

  
Best I've played in quite a while. Been playing a little Doom 3 recently. Wads like these remind me why Doom 2 is so much better.

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Unknown date

  
The last monster i killed was with my last bullet. Perfect. Looks freaking cool too! makes Doom look like a true 3d game!

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Unknown date

  
It's not bad, but the action could have been improved, as the space available isn't being used to the monsters' advantage enough. I prefer the looks of the outer areas, as the tiny details inside don't look really so good (some of it even looks gratuitous or repetitive). ~Chain Mail [3/5] (07/2008)

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Unknown date

  
Looks gorgeous, but it's very short, and the gameplay is fairly dull. There's a bug that prevents you from getting 100% kills. The setpiece with the demons coming out of a distant castle is very clever, although it's a shame so many of them teleport to the other side of a fence, where you can blow them away risk-free. It is strange that the video for Klaus Nomi's version of "Falling in Love Again" should become popular in 2006.

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Unknown date

  
Achingly pretty and good fun to play too. Right up there. - pritch

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  • File Reviews

    • By NuMetalManiak · Posted
      Datacore is one of those mappers you can rely on to create a short, decently playing, all-in-all fun map. the map like all his other work never overstays its welcome, and provides a thematic consistency that you can clearly see in the color scheme. if you like blue, this is a nice, fun quickie. when you want to take a break from hardcore slaughtering or anything else for something short, simple, to the point, and to the focal point, this is the wad to do so.
    • By Classicgamer6 · Posted
      May not be the prettiest level but it is pretty fun to play. The level is hard on higher difficulties but is fair the whole way through.
    • By DeadAstronaut · Posted
      For players who enjoyed the original Doom, this wad set would appeal to them more than anything. The design is dedicated around the original game and in the styles of John Romero and Sandy Petersen. If there is one thing this wad truly does accomplish more so than anything, it is that the maps could pass for official id releases. For players who are new to trying custom wads, this is a decent one to begin with.    There are a number of maps that truly feel like you're playing a sequel to the original Doom. E1 follows the tech base style of Romero's level design from the original game with faithful renditions. The maps are mixed up, so they don't come off as copies to the original game's levels. Reactor Core feels like a legitimate sequel to Computer Station from the original game. Each level contains tons of secrets that are well hidden and some have hidden keys leading to doors, much like the original E1 had. The boss map with the barons is a faithful rendition that turns up the challenge a bit for expert players of the original game.    I personally found E2 to be more interesting than the Romero style maps. The textures offer a blend of tech base and the hellish look but it's more fluid in this wad as the levels progress. As the player progresses, the levels begin to look more and more hell-like leading up to the boss map with the cyberdemon The intermission screen fades into darkness the closer you get to the last level. The E2 levels do not so much feel like sequels and faithful renditions of E2 from the original game, but more in a way of carrying that torch to design levels that are similar. There's a couple moments where the influence can be felt back to the original game, but not every level will remind the player of a specific level. The cyberdemon fight itself is made more challenging with the use of teleporters. E2's secret level is the best in this wad offering fast paced combat.    E3 is where things begin to really change compared to the original game. The hell levels have a lot more going on to them and overall, feel much bigger than that of the original game. Chapel of Scorn is the one map in the whole game that sums up Sandy Petersen's level design style more than anything. It has an outside area resembling Sough Of Despair while the inside is similar to Unholy Cathedral (and contains a new secret puzzle that is something he would've done in the original game). Towards the end, Depths could be considered a weak level compared to the original game's level in it's slot (Mt. Erebus) but by this point, that's more of a nitpick than a criticism (my only real complaint is that the Mt. Erebus style level is a secret and not in the level order). The textures for E3 have never looked better than what you get here in this wad. Unlike the original game, the Spidermastermind boss fight is a legitimate challenge here since you can't just run up and BFG blast her. The boss stage involves crushing ceilings and a moving platform making for what feels like a grand boss battle.    Overall, I would rank this map set a 5 out of 5. The love is felt back to the original game as the team involved for this wad pay tribute to id's style of level making. For Doom players first venturing away from official levels and trying community projects for the first time, this is most definitely a good place to begin with custom wads.     
    • By Liberation · Posted
      Lovely looking level with some great features. The weather alone is awesome! Very playable, no cheap traps or anything like that, just solid gameplay. Also had the noise from the "Shadows" from Babylon 5 coming from the strange skull trees. Solid all-rounder.
    • By Voltcom9 · Posted
      This was an experience similar to the end of the movie 2001... It throws all conventional Dooming etiquette out the airlock and into the vacuum of space. Once I started playing this I simply had to keep playing, just to see how ridiculously stupid things could get.  As a jokewad I'd say it does it's job pretty well. It's worth a download if you want a laugh. 
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