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Phobos: Small

   (7 reviews)
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Unknown date

  
Impboy4: Hi, this is my first best wad I created for you doomers out there!

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Guest

Unknown date

  
two tiny basic maps with a few zombiemen and sergeants. almost plain walls and silly use of skyline so that it wraps. i can make maps like this too, but i wouldn't upload them. 0/5

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Unknown date

  
^ A totally pointless review. Ignore and read the first 4 reviews.

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Unknown date

  
Two tiny maps with 18 monsters, about 1 texture and a half, misaligned sky, cramped rooms, copy&paste switches. In short, I completely agree with the review the above poster said was "pointless". 1/5

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Unknown date

  
you rock impboy

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Unknown date

  
This is the author's first map; it is built properly and shows a decent command of the basic functions of Doom editing. However, it is small both in size and in terms of ambition, with fairly bland (but well-made for what it is) architecture, cramped quarters, 18 monsters, and a linear layout. Impboy obviously knows his way around Doom Builder, but there's not much in the way of substance. 2/5 map adjusted for 3 for being a first map. --Woolie

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Unknown date

  
Heh wow, I can still remember this wad. Also if you don't recall, this isn't my first map I've released.(Black Diamond Ranch is) This is the first detailed map I've released. -Impboy

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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