Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Riot Control

   (38 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

A set of 4 maps using Quake textures. The maps are small to medium in size, and gameplay gradually gets harder as you progress. The maps are pretty detailed and have a good amount of interesting architecture. My goal was to make small-ish maps with gameplay that wasn't going to get brutally hard. At first I wasn't expecting to do more than one or two maps with these textures, but I had enough ideas and motivation to sqeeze out a few more maps. And it turned out to be a nice enough set of maps. I'm not planning to make more maps with these textures, but I might do a sequel with Quake 2 textures in the future.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
My go-to map pack for warming up in Doom. Try playing with Complex Doom for more intense action against insurmountable odds. My favorite all-time Dutch Devil release. I hope that real life gives him time to relax in order to create more fun adventures!

Share this review


Link to review
Guest

Unknown date

  
A nice set of medium sized maps that gradually build in difficulty. A short and sweet episode, just how I like them. Health in map 4 seemed to be just a little low for the amount of hitscanners around, and the lavafall textures in that map probably would have looked a better if they were animated. Those are my only nitpicks though, and the I still think the pack is very well made. 5/5 -Lupinx-Kassman

Share this review


Link to review
Guest

Unknown date

  
Quite enjoyable mapset. As one would expect from Dutch Devil.

Share this review


Link to review
<inactive>Player Lin

Unknown date

  
I have fun with those maps, looking so great! Just feels like DooMed Quake or something like that. But the key door texture choice sometimes misleading me, because I noticed the blue door texture in Map04 was just for a switch mark in Map03. I like it's not so hard in UV, hitscanner just annoying but not ruined. 4/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
Lovely maps that look great and play well. The outside/underground area in map 4 in particular is beautiful. Definitely recommended. 5/5 - ZZ

Share this review


Link to review
Guest

Unknown date

  
DD always delivers the goods. ALWAYS. 5/5

Share this review


Link to review
Guest

Unknown date

  
amazing

Share this review


Link to review
Guest

Unknown date

  
Dutch delivers again. Was a little easy, but besides that it was a great set of levels.

Share this review


Link to review
Guest

Unknown date

  
Stunning use of the Quake textures DD. Contrary to some previous comments, I thought a lot of it was spectacular. Rock solid game play and eye candy architecture make this a perfect wad in my eyes. 5/5 -FoH

Share this review


Link to review
Guest

Unknown date

  
good very good

Share this review


Link to review
Guest

Unknown date

  
I really enjoyed playing through that mapset, but there wasn't any strong moment. I really like your architecture and details. The gameplay was good and easy. 4/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
I agree with previous rewiever. Beautiful design, nice Quake atmosphere, but too easy gameplay. It's funny, but not challenging. 4/5. If you do the second part with Quake 2 textures, more difficult please, and you'll get a masterpiece.

Share this review


Link to review
Guest

Unknown date

  
Well deserved 5/5 - Zalewa

Share this review


Link to review
Guest

Unknown date

  
pretty good, but the music someimes isn't really fitting the mood and look of the level, 5/5 deathknight

Share this review


Link to review
Guest

Unknown date

  
Great wad, the difficutly was at the right level for me. 5/5

Share this review


Link to review
Guest

Unknown date

  
A Masterpiece! Excellent usage of Quake 1 Textures, really great architecture and atmosphere. Amazing gameplay, but too easy. The only bad thing about this .wad: It's over too fast. But yeah, 5/5 -unidenti7ied

Share this review


Link to review
Guest

Unknown date

  
A short but sweet offering from Dutch Devil. The more atmospheric tracks from Evilution complement the grungy Quake visuals and the gameplay seemed just right to me on UV. Starts off easy and quickly ramps upto a moderate challenge where death is a possibility, but unlikely. 5* -Phobus

Share this review


Link to review
Guest

Unknown date

  
Nice atmosphere. Good gameplay. I enjoyed this map pack. Get it now!!!

Share this review


Link to review
Guest

Unknown date

  
5/5

Share this review


Link to review
Guest

Unknown date

  
Pretty good! Keep it up!

Share this review


Link to review
Guest

Unknown date

  
Four medium-sized maps which would fit excellently in the "Darkening" series. The gameplay is good, with moderately challenging fights, some nice traps, and one or two clever secrets. Similar texturing, layout and progression ideas are used throughout. A solid piece of work, which I doubt will leave anyone disappointed. Recommended. --4/5

Share this review


Link to review
Guest

Unknown date

  
Pretty good. Great textures and graphics. Game play will be enjoyable to mid-level players. HR-level have a look and then move on.

Share this review


Link to review
  • File Reviews

    • By Kain D. · Posted
      I think should write something here, since some of the sounds are used in my recent wad.   Although, everything relevant has been said already. Here's "golden star" for proving, that even dubious mods have something intresting.
    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
×