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Titan 1024

   (20 reviews)
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3 Screenshots

About This File

Earth lost contact with the scientists on Titan, one of the moons of Saturn (not Mars). You've been sent to check it out. Titan 1024 is a reimagining of Titan from 2004, with each level's playable area being no larger than 1024 by 1024 units.


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Guest

Unknown date

  
Fantastic, you MUST play.

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Guest

Unknown date

  
Pretty darn fun. The only levels I didn't enjoy were the second and the last - the second lasted too long with most of it consisting of boring pistol / shotgun play against tough enemies. The last level was a bit one-dimensional. Other than that - great job.

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Guest

Unknown date

  
Within it's 1024 limits, very well done. Solid 4/5.

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Guest

Unknown date

  
Mediocre, maybe play.

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Guest

Unknown date

  
Novice my arse - Titan 1 and 2 were masterpieces and this doesn't disappoint. I'm not normally a fan of 1024 levels, but a sign of a good one is when it feels bigger than it actually is. Not the author's best, but definitely worth the hour or so it takes to beat.

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Guest

Unknown date

  
For a Novice Zdoom mapper.. IS NOT BAD!! 4/5 IL ;D

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Guest

Unknown date

  
too small

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Guest

Unknown date

  
Cute little levels with some painful encouters. Be careful when proceeding forward. (4 stars)

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Guest

Unknown date

  
Great, do play.

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Guest

Unknown date

  
I'm not a fan of 1024 levels. Their tiny size gives me cramps and levels with space are always better than claustrophobic ones.

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Guest

Unknown date

  
4 out of five. Lots of detail, but easy to lose ammo and get lost. I got 100% kills and secrets on each level except a really unfair one with a bunch of shit piled onto a cyberdemon.

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Guest

Unknown date

  
Wonderful architecture, excellent gameplay! 5/5

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Hunter_568

Unknown date

  
This is a very beautiful wad and if you are looking for some small levels I recommend it, screw the four reviewers at the top (or one I must say) 4 out of 5 stars

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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