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Titan 1024

   (20 reviews)
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3 Screenshots

About This File

Earth lost contact with the scientists on Titan, one of the moons of Saturn (not Mars). You've been sent to check it out. Titan 1024 is a reimagining of Titan from 2004, with each level's playable area being no larger than 1024 by 1024 units.


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Guest

Unknown date

  
Fantastic, you MUST play.

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Guest

Unknown date

  
Pretty darn fun. The only levels I didn't enjoy were the second and the last - the second lasted too long with most of it consisting of boring pistol / shotgun play against tough enemies. The last level was a bit one-dimensional. Other than that - great job.

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Guest

Unknown date

  
Within it's 1024 limits, very well done. Solid 4/5.

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Guest

Unknown date

  
Mediocre, maybe play.

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Guest

Unknown date

  
Novice my arse - Titan 1 and 2 were masterpieces and this doesn't disappoint. I'm not normally a fan of 1024 levels, but a sign of a good one is when it feels bigger than it actually is. Not the author's best, but definitely worth the hour or so it takes to beat.

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Guest

Unknown date

  
For a Novice Zdoom mapper.. IS NOT BAD!! 4/5 IL ;D

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Guest

Unknown date

  
too small

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Guest

Unknown date

  
Cute little levels with some painful encouters. Be careful when proceeding forward. (4 stars)

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Guest

Unknown date

  
Great, do play.

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Guest

Unknown date

  
I'm not a fan of 1024 levels. Their tiny size gives me cramps and levels with space are always better than claustrophobic ones.

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Guest

Unknown date

  
4 out of five. Lots of detail, but easy to lose ammo and get lost. I got 100% kills and secrets on each level except a really unfair one with a bunch of shit piled onto a cyberdemon.

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Guest

Unknown date

  
Wonderful architecture, excellent gameplay! 5/5

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Hunter_568

Unknown date

  
This is a very beautiful wad and if you are looking for some small levels I recommend it, screw the four reviewers at the top (or one I must say) 4 out of 5 stars

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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