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Doomguy 2000 Picture

   (39 reviews)
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1 Screenshot

About This File

This is nothing spectacular, just something for the fans of Terry. All you have to do is place this file into your skins folder and it replaces the infamous Carnevil texture with a picture of myself.


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JustABroccoli562

  
You guys are all fucking butthurt.

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Guest

  
Ugly fucker

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Guest

Unknown date

  
No one likes you so why would we want this ? 0/5

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Guest

Unknown date

  
i bet his next wad will be named "Hell" and will be just as crappy as this one! this gets instant vomit.

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Guest

Unknown date

  
Doomguy 2000, you are awesome. That SOMEMONG picture was getting on my nerves!!! I'm also a fan of terry.

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Guest

Unknown date

  
5/5

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Guest

Unknown date

  
Definitely not the best quality, but then again, the picture of Carnevil wasn't that great either. It does what's it's supposed to do, and that's to make an alternative to the SOMEMONG texture in Skulltag. I'd give it a 4/5.

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Guest

Unknown date

  
CACOWARD WINNER ! :D

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Guest

Unknown date

  
Terry's a fag, and so are you! :D With Love from the U.S.

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blackthrones

Unknown date

  
Cool! I was getting a bit tired of seeing Carnevil's face.

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Guest

Unknown date

  
this is the most useless wad i have ever seen. 0/5

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Guest

Unknown date

  
Dear Doomguy 2000,you are nothing but an egotistical moron.Also you are as homely as a mud fence.

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Guest

Unknown date

  
Ur one ugly sunofa bitch, you know that? Of course you know. 0/5

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Guest

Unknown date

  
I know the archive does not apply any quality control (nor should it), but Ty could use his discretion to say that certain types of files have nothing really to do with Doom and throw them out on that basis.

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Guest

Unknown date

  
This is truly the worst and most useless PK3 file I have ever used. 0/5

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Guest

Unknown date

  
This needed to be on the archive why?

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Guest

Unknown date

  
the usual

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Guest

Unknown date

  
your life includes nothing but trolling, 0/5

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Unknown date

  
We are better off without authors like you. With you no wonder its been such a disappointing year with wads.

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Guest

Unknown date

  
I'd rather use the Goatse picture than this.

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Unknown date

  
I just downloaded this only to delete it. 0/5

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Unknown date

  
Useless wad is useless.

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  • File Reviews

    • By P41R47 · Posted
      I actually used this files MORDETHfb97-dsf but its the same wad with lumps properly organized.    Simply... WOW!!!   Love it from start! I really like exploratory maps with clever puzzles and secrets and pretty good encounters. The maps are neat, detailed, have a really good atmosphere and great architecture. The resources are used in a way that one can't ignore; its just really organic and nothing standouts as unfitting. Perfect texture work, indeed. (Don't know why, but while playing it, Suspended in Dusk by Espi comes to my mind... maybe some of the texture usage remind me of that amazing work).
      The dehacked monsters are good and interesting alternatives.
      I love the fog effect and how it dissapeard when you are near and then appeard again when you look at it from afar. If this was the demo, and after seeing some juicy screenshots, i just can drool dreaming about this long awaited mapset finally being released.

      Thanks MORDETH for this demo, its something really inspiring.
      I doesn't care to wait another twenty years to finally play the complete version ;)
       
    • By aargh · Posted
      Slaughtermap for beginners. Simple but effective level design, impressive architecture, great lighting. Arch-viles are a bit overused.
      Played with Meatgrinder mod.
    • By elend · Posted
      What a set of maps. At first I only expected random maps that use use Mario textures, but this is so much more. From the cutesy bullet puffs of the weapons, to the plasmagun sprites, there have been more changes than "just" textures. All together they form a very, very coherent picture which makes you almost disappointed, that there are no Mario enemies in the game.   Even then, the actual quality of the maps surprised me quite a bit as well. Very, very fun to play from the beginning to the end, with admittedly frustrating parts (the map featuring only Archies and Revenants or the map featuring ice and wind. Oh god, the ice...). These are not just simple techbases given a Mario texture paint, these maps are well thought out and tailored to the textures, ranging from grass lands, over desert to impressive castle scapes and even an air ship. I played on TYTD not only because I am a wimp, but also because those maps are really, really hard and have some frustrating moments. It speaks for this mapset's quality, though, that you can live with those moments and still enjoy the maps.   Try it out at least.
    • By P41R47 · Posted
      I really dig it! Its feel like a Ultimate Doom take of TNT, but its not at that level either.
      Its a great adventure mapset, leaning more to the  atmospheric and realistic architecture.
      First and second episodes are amazing. Introducing the new enemies as the maps unfold. But midway around episode three it start to lose steam, with a serie of really short maps and then maps really similar to the originals, this is not bad at all, just feels a little uninspireds. Fourth episode on the other hand, feels extremely rushed, with a lot of monotexturing and undetailed areas. Its not bad, but coming as the ending episode it could be much better, specially with the degree of detailing the author showed on the precious episodes.

      All the episodes offers a good challenge, even on Hurt Me Plenty, but don't expect anything near the difficulty of NEIS.   All in all, being one of the few complete Ultimate Doom megawads, its pretty good and i liked the new enemies sprites and the music used, almost all the time.
    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
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