Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Xenomorph Base (testing version)

   (2 reviews)

Guest

About This File

Doomer Boards krew4lyfe


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

valkiriforce

  

Xenomorph Base has some cool moments and nice details to it, though I did feel in some places it either felt unpolished or wasn't as engaging as I'd hoped it would be. It's got a nice introduction to the action and starts to pick up much better with the second and third maps, however it seemed to drop in quality by that point, though I did enjoy the last map even if it felt a little shorter than expected. It does feel like something that could have used more work in places but as it stands it's an okay enough romp to blaze through.

Share this review


Link to review
BaraKornel

· Edited by BaraKornel

  

The maps got more detailed, and just nicer to look at as I played the wad. I think it was really really fun, and it is very well balanced. It's not easy, but not hard either, it gives a nice challenge. MAP03 was amazing, and MAP06 is just badass. Loved the creative ideas, I think your maps have a lot of them so yeah.. it's fantastic.

 

I couldn't find the blue key though on MAP06. The floor didn't come up, so I had to IDCLIP my way out of the hole. Everything else is great though.

 

Edit: Nothing bad happened about the blue key on MAP06, for the second time around. I don't know what went wrong on my first playthrough.

Share this review


Link to review
×