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Annihilation 2

   (10 reviews)
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About This File

Large, original, tough, balanced, beautiful, my best and my last one.


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Argenteo

  

So much action packed in this medium size map. Lots of eye candy detail and fun combats. The last puzzle trap really caught me up.

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NuMetalManiak

  
very well done, great progression. didn't like the one trap with the max damaging slime at the end though.

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Memfis

  
Quality design and engaging semi-challenging gameplay, worth your time.

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Guest

Unknown date

  
Outstanding map. Fun to play - tricky throughout, but not overly difficult. Great connectivity, and it's always fairly clear where you need to go next.

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Guest

Unknown date

  
I got tired of playing it... then again, I got tired of playing Doom for the day... :) I loved the architecture (sp?) of this WAD. The beginning title was a nice touch. Ammo was tight, but it's supposed to be to keep it challenging, isn't it? --MechWarrior Jake Pryde

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TimeOfDeath

Unknown date

  
fuckin cool '97 map

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Guest

Unknown date

  
Loved it. Great design, unfolds like a puzzle box, and a great mix of ammo and enemies. I usually hate the laser cannon and don't use it, but this WAD does a great job with a progression through the weapons and I found myself lazerblastin' through the end of the level. Just sweet, and '97? Badass.-5/5 SwippyFingers

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Guest

Unknown date

  
Pretty good.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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