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About Halfblind
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Also known as BlindChaos
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Game that everybody likes but you dislike
Halfblind replied to Ralseiwithagun's topic in Everything Else
Need for Speed: Most Wanted (2005) Garnered as the best NFS game in the franchise but after playing it a while I am not that impressed. There are other racing games in that era that I thought were better, but that's just my opinion. What I disliked: The open world city itself. This city backdrop is unbelievable as a real living city. I wouldn't imagine anyone wanting to live and work here with its clustered random streets and its hilly terrain. This city would be a pain to navigate in real life. I do understand that the backdrop works for a racing game, but I sure wouldn't want to live there. Tight abrupt turns. One of the biggest things that turn me off in racing games are tight and abrupt turns. This creates unnecessary slowdowns in races and is only used to further extend the race time. For a street racing game this works sometimes, but there are a few tight turns here that are ridiculous. This is one of the reasons why I quit playing Horizon Chase Turbo. The brown filter. I know that quite a lot of games of its era were mostly just brown and grey, but looking at the same brown everywhere is just drab and boring. Fully upgraded starter car. When you upgrade your starter car all the way it gives the vehicle extreme amounts of understeer making the car almost unusable. This only forces you to start using another vehicle entirely. I feel that the best way to naturally make the player upgrade to a better car is if they start to lose races with their slower lower tier cars. This just feels more natural in my opinion. The cops. Garnered as the best feature in the game. The cops, in my opinion, feel broken and frustrating. First when the player is required to get high amounts of bounty to progress, but you can lose the cops in a matter of minutes this forces the player to constantly retry the event over and over again. Second when you do get enough cops on your tail, they become impossible to shake off. No matter how much pursuit brakers that you used or how much roadblocks that you avoid at higher heat levels they become almost impossible to get away from. Finally, there are a few places on the main highway that the cops cannot see you at all. This is on the main highway of all places, but unfortunately, it's hard to get to these places when your heat levels are maxed out. This is the reason I ended up quitting the game. I just couldn't get enough bounty to get, I think, number 5 to challenge me. What I did like: The acting was decent and a nice change of pace. Even though it was a little cheesy it added to the atmosphere. The blacklist itself. It was a great concept to have the player challenge others to reach the top. I do wish it was more in the players control, however. I wonder what NFS: Carbon would feel like if it had a blacklist too. The tollbooth events, one of my favorite events were the tollbooth events because it was a different take on time trials and speed cams. One of the nicest things about them is that you can smash through the toll booths to add to your bounty when you do have the cops on your tail or just for fun. Even though these are the things that I don't like about this game I am enjoying my time with NFS: Carbon and NFS: Hot Persuit 2010 though. Those would be 2 of my favorites in the franchise. -
For those curious and so inclined I don't judge. There are stranger things that people have eaten.
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It appears to be a standard poly object door which were first implemented in Hexen. This one, however appears to be a single linedef thick which allows for the transparent window. GZDoom uses an updated version of poly objects which allows for more customization and functions. -- My brother sent me this, so I'll post it here.
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Let's get these out of the way first. If you like Monster High and/or Sailor Moon these might be up your alley. However, they were made in Europe and not Japan. There are no child characters at all so you should be safe. - Winks Club - A redhead teen finds out that she is a fairy and goes to magic school. - W.i.t.c.h - A redhead teen finds out that she is a witch and goes to magic school. If you like mobile suits and transforming mechs these my top picks. Some of these have already been mentioned but I want to mention them again because they are great. - Escaflowne - Written by the same person who penned Macross so it should be great. - Macross/Robotech - High action space battles, what more could you ask for? - Gundam Wing - Popular, yes, but it's Gundam Wing. Highly recommended for anyone who likes anime. Then you have the Lodoss series. Spoiler the first two series have virtually the same plot, but they are still great on their own merit. - Record of Lodoss War - Follows Parn and Deedlit and Karla the evil witch. - Chronicles of the Heroic Knight - Follows Spark and Little Neese. To warn you there is a second part that is written as a satire of the first and is very cheesy, but the rest of the series is more grounded and has a great story. Then you have the Banner/Crest of the Stars. I haven't watched much of it, but it's supposed to be really good.
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This year I have been learning about all the classic games and consoles from the NES to the Wii. After watching most of the videos from the Virtual Gaming Library on YouTube (youtube.com/@VirtualGamingLibrary) I have quite a long list of games that sparked my interest. NES/SNES Emulators: Mesen is the best dedicated NES/SNES emulator that I have found. It supports NES, SNES and Game Boy games. It also supports modern controllers like the XBOX 360 controller which makes playing racing games much easier because it allows you to map the D-Pad controls to your desired thumb stick. Favorite NES Games: Formula One: Built to Win - Despite having Square Softs Rad Racer on the system hands down my favorite NES game has to be Formula One: Built to Win. This game is not just a classic arcade racing game, but it also has an RPG system bolted on. While playing the game you earn money to upgrade your car and then later you earn a license which allows you to purchase a better vehicle. The best thing about running this game through and emulator is that you can use a modern controller which allows you to map the D-Pad actions to your desired thumb stick. This actually gives you better control over the car which allows you to feel the road better. Here is my imgur screenshot gallery. Favorite SNES Games: Shoot 'Em Ups - There is surprisingly a large number of quality Shoot 'Em Ups (SMUPS for a lack of a better acronym). These include: BioMetal, BlaZeon, Darious Twin, Earth Defense Force, Gradius 3, Phalanx, and Darius Force. All I can tell you is that these games look good, but I can't tell you how well they play because I suck at these kinds of games. Skyblazer - Then there is Skyblazer. This game is by far my favorite looking SNES platformer game visually. Again, I cannot tell you how good the game is gameplay wise, because I suck at 2D hack 'n' slash platformers. Despite my lack of skill this game is perhaps my favorite 2D side-scroller game on the system. This may seem blasphemous, but I think it is even better that Super Mario brothers in my personal opinion. -- Next time I post on this thread I want to provide a list of the best Sega Genesis games visually. I'm posting this here as a reminder. -- Quick PS2 List: If you are in the market of buying a modified PS2 or emulating PS2 games on the PC here is a quick list of games that I think are highly underrated and are literal diamonds when it comes to hidden gems. I'm not going into a lot of detail here, but I might later, but I am providing a list here as a reminder to myself to talk about them later. Midnight Club 3: Dub Edition Remix Need For Speed: Carbon Collector's Edition (Out of the box runner up the XBOX 360 edition) 187 Ride or Die Burnout: Takedown Burnout: Dominator Burnout: Revenge Cart Fury Ico I-Ninja Maximo: Ghost to Glory Maximo: Army of Zin Okami (Remastered and available on Steam) The Punisher Red Dead Revolver Soul Calibur 2 Soul Calibur 3 Scaler Scarface Shadow of the Colossus Splashdown The Thing Whiteout Please note that the Burnout games are probably better played on the XBOX but minus Burnout: Legends and Burnout: Paradise the PS2 has most of them on the same console.
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Ironically, I don't like pineapple on my pizza. Then there was the chicken on waffles craze too.
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Elmer's Kitchen - This is a restaurant in the city where I live. Not technically fast food but I hope that it counts. I think it is an odd name because it shares the same name as the glue company. A platformer game from the Lightbox Academy
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Howbout pizza on a pineapple? Apparently, my original link got removed from the internets. Here is the picture again anyways.
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Do you know some obscure 1990's PC games?
Halfblind replied to Pixel Fiend's topic in Everything Else
This year I watched every Sega Saturn video from the Virtual Gamming Library YouTube channel and there was one game that sparked my interest. That game is AMOK and I later found out that I was also released for DOS and Windows. The DOS/Windows version allows you to customize your controls so that you can play it closer to a modern shooter game. You can assign WASD to move and the arrow keys to turn. The interesting thing about the game is that it used voxels for its terrain, 3D models for your mech and enemies and 2D sprites for decoration. It's really interesting game if you ask me. -
Please do the right thing and purchase a copy on GOG. Its only $10 and like only $3 or $4 on sale. You won't be able to play mods like Mordeth without it. If you don't want to buy Doom, there is always FreeDoom :(. EndDoom screen on a legit copy for reference:
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Personally, I've gotten to the point, especially in non-slaughter maps, where I don't quick save when playing through an entire level. This gives me a challenge that I wouldn't otherwise have. If I do die, however, on my second run through I would then give myself a quick save in the room right before I died. That way I don't get frustrated when dyeing all the time. ZDoom and its child ports offer autosaves as line specials, but I don't see them implemented. Thats a great thing about older games, they offered the ability to save anywhere not just at checkpoints.
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Box Doom - Community Project [Slots Filled]
Halfblind replied to randomsounds01's topic in Community Projects
Just a quick updated: I am currently waiting for the following room submissions. I desperately need box 18 by @Jakub Majewski and box 41 by @Ad Nauseam before I can continue with my testing and optimizations. These are at the top of my priority list. I tried sending @Ad Nauseam a PM but their account is not accepting messages for some reason. Please help me resolve this issue thanks. -
Post Your (Other) Video Game Screenshots Here
Halfblind replied to Neurosis's topic in Everything Else
I've done and broke Outcast: Second Contact. -
It got your attention didn't it. Like most YouTube vloggers using the word 'dead' when talking about a game franchise or genera. Or when they say that most modern video games suck. Using verbiage like this brings interest into the topic when it might actually be about something else entirely. The whole point and argument with this thread was about the layoffs at Microsoft, 343 Industries, and Bungie more and was less so about the slow 'death' or stagnation of the franchise as a whole. Halo could be still made by an entirely different team, like they always do, and still be considered a halo game.
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Box Doom - Community Project [Slots Filled]
Halfblind replied to randomsounds01's topic in Community Projects
@Hydrus, @Grizzly Old B, @stochastic and everyone else. Please refer to the OP for the most updated list of submitters as this list has been updated. @randomsounds01 updated the list with all submitters and open spots filled in. There are currently no open spots available. Thanks for submitting to the project, we appreciate it. Even though the deadline is on December 1st we are still open for revisions, edits and tweaks after the deadline is reached. Finally, if you haven't seen a PM from me, that means that I haven't gotten around to testing and optimizing your room yet, please be patient. If you have received one and haven't approved my edits, please feel free reply to my PM's thanks, I would really appreciate it.