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  1. Average

    DOOM Retro v4.4 (updated December 3, 2021)

    Can confirm that BTSX plays and looks great in Doom Retro. I actually enjoy playing it with Doom4Vanilla. It feels like the Doom 4 we never got. :) Anyway, the real reason I'm posting is to ask Brad a question. What is the point of the followmode CVAR in the cfg file? A long time ago I asked if being able to set the Automap Follow Mode to off in the cfg was a possibility but you politely declined stating it didn't fit with your vision of what DR was. So, years go by and I'm having a nosey at the cfg file and I noticed the "am_followmode on" entry. "Oooh," I thought "Brad has succumbed to the Dark Side and has created a CVAR for that pesky setting." I promptly set it to "off" but upon loading the game follow mode was still on and when I checked the cfg file again the setting had reverted. So, long question, short - What's it for? :)
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    Anyone else play with RBDoom3?

    Cool beans. I'll join up after the chess is finished. :)
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    Kenneth Scott is remaking "Birdie".

    This is so cool. From myth to model. I can't wait to see how the community will incorporate it into the game.
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    I didn't really like Doom 3

    For me, most of the issues that I had with OG Doom 3 have long been fixed with mods. The only thing that I would dearly love in the game is a proper melee attack like the one in Halo. Getting cornered by a baddie just makes me want to smash them in the face with the butt of my gun. Other than that, I think Doom 3 is a great compliment to the other Doom games and I don't consider it a black sheep in the slightest. It's just a slightly different take on the Doom universe. I mean, D3 is obviously a really big influence on Doom 2016 and everyone and their dog loves that game! Still, I am nostalgia-biased. I followed the development and release build up from the beginning and I bought it upon release. I just couldn't believe that my exceedingly average PC of the time could run the game as well as it did. Playing late at night with headphones on was an experience that will always stick with me. I had never been so immersed in a PC game... and, to be honest, I'm not I've been so immersed since.
  5. Average

    Anyone else play with RBDoom3?

    @Lippeth I'm glad you're enjoying your time with it. On the other hand, I've now got two games going - one with RB and one Cst. Thanks to you, I've rediscovered the dark spookiness of D3. It's actually really cool to have lots of ways to enjoy the game these days. That screwed up texture in the picture above never happened to me. Did you find out what was causing it? I agree with you regarding texture replacements and I tend to stay clear of them, too. But, for whatever reason, I really like the hidef pack in this case. Maybe it's just the freshness of a texture update to go along with the lighting update in RB. PS: Thanks for making a compatible version of WoMD. I hope you get your frustrations sorted regarding the sound shader thingy. @Arl Do you know the best place to contact Robert? I'd like to let him know the shader issue with the shiny head and the overly bright buttons.
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    Unpopular Doom Opinions

    Dude, that's a pretty strict limit but I do like your thinking. :) If you had to give it a name what would you call it? Vanilla+? Bonus unpopular opinion: I don't think Doom Annihiliation is a bad film - even a good B-Movie. It just seems people are awfully quick to jump all over a low budget project funded by big money. I'm hoping the sequel does happen and I'm sure I'll enjoy it, too. Bonus, bonus (probably not so) unpopular opinion: I think DA is a better Doom film than the 2005 release.
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    Software rendering

    It looks much prettier that I would've espected, to be honest. Just shows how strong the art design is. Those 2nd and 3rd screenies above look particularly lovely. How many years before YouTube decides that D3 was actually a good game? :P
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    Anyone else play with RBDoom3?

    My smooth brain finally decided that I should try running it without the Hi Def pack. And, yeah, the head's fine. I don't have a clue about how all the material stuff works (I'm old!) but is it something I could tweak somewhere or should I report it as a bug somewhere? Sorry to be a burden. Anyway, that aside, for me RBD3 and Hi Def is a pretty definitive way to play - and not in a GTA kinda way! The lighting in Cst seems to be a bit more faithful to the original and I do like the 'crouch toggle' but my eyes prefer the lighting in RBD as I don't have to strain quite as much. For the first time in years I've played through D3, RoE and LM back to back so it must be doing something right! :P
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    Anyone else play with RBDoom3?

    @Arl It does, indeed, happen in the intro. I'm using Doom 3 BFG Hi Def. I've updated it to 3.3 (latest patch). Dunno if it means anything but I have a nVidia GPU (1080ti) with the latest drivers. It's really weird that the only thing affected like that is his head. I'm sure it'll turn out to be user error - it usually is!
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    Anyone else play with RBDoom3?

    The shiney thing is only on the player model. Everything else seems fine. There are a couple of player-interactive panels on some doors and bridges that seem awfully bright to the point it's hard to read the text. That happens in D3, Roe and LM so I'm not sure it'll mean much to you. I'll grab a couple of screenies of that effect the next time I come across one in-game, if you like.
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    Anyone else play with RBDoom3?

    Yeah, I'm a mapping and modding ignoramous so the Trenchbroom support and the like won't help me much. I really do hope it inspires some people, though. There really does seem to be a lot of potential for the future. I hadn't tried Cst for a really long time. I dl'd it earlier and I've been mucking about with it. I think I'll keep it installed along with RB as both offer different vibes regarding lighting. @Arl Sorry. I could've been a little clearer in my description. Here're a couple of screenies for you:
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    Anyone else play with RBDoom3?

    I'm gonna guess not many! :P Anyway, if this gets anyone's attention, why does my Doomguy have a super shiney head in RoE?
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    DOOM Retro v4.4 (updated December 3, 2021)

    Hey Brad, dunno if this is a mod issue or a DR issue but I just tried out AD_Mortem and some of the weapons are broken. For instance, the pistol animates but it doesn't produce sound or inflict damage. Same for some other guns. Just thought I'd let you know, in case it's something to do with MBF21 compatibility. :)
  14. Wow, dude! I'm so glad that I could help you out. I'm going through a bit of a tough time just now (aren't we all?) so waking up to see this post really cheered me up. I've lurked and occasionally posted here under different accounts since DW began 20 years ago but I've never really felt like I've contributed in any meaningful way (a lack of confidence and talent!). Thanks for making me feel like I have some value here. :)
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    Unpopular Doom Opinions

    Yeah, I'm one of the weird people, too. I do think of John Kane as a character distinct from Doomguy rather than the story any kind of reboot or retelling. I actually really enjoyed Matt Costello's 2 books as well. I'm still sad that the 3rd never got a release. I contacted Matt years ago and he said that although he had written the 3rd book the publisher wasn't interested as sales of the first 2 had been poor. Such a shame that it's just languishing. :(