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About Average

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  1. Average

    High Res Id Anthology Poster Scan?

    I'll defo dig it out of storage as soon as I can though covid restrictions may mean it'll take a while. I find it weird that there are decent scans of the Book of Id to be found but nobody bothered scanning the poster. I think I'll try to scan the Id Anthology box front as well. I reckon that'd make quite a cool poster too.
  2. Average

    High Res Id Anthology Poster Scan?

    Nobody? :( Och well. To be honest, it's kind of surprising that it hasn't been scanned and plastered all over the interwebs. I would've thought that pretty much all commercial art related to Doom would've been archived by now. Looks like I've got a job to do once I can get my anthology out of storage. :)
  3. Average

    Perdition - A Doom 64 Tribute Album

    I carefully considered bumping this thread and I thought the fact that the album deserves more attention is relevant enough. There's some really good stuff here and it makes a great alternative to the original Doom64 soundtrack. I've actually been using it to play lots of Quake and it fits really well there too. Great stuff, totally recommended. It's "Name Your Own Price" so there's no reason not to support this project. :)
  4. Average

    Quake needs a "doomworld"

    Quaddicted offers all of the things you seek. The forum isn't too active but the few folks that do post there do reply. As a forum, Func-Msgboard is pretty active and one can always share links and files using Quaktastic. I must admit that I miss the good old days of Quakeone. It had a nice layout and presentation and an active forum up until a few years ago. :( For me, the only things really missing in terms of Quake is a robust repository of classic machinima and a slightly bigger user base. At the risk of digressing a little too much, I suppose Quake could really do with an all-in-one port that would be embraced by the multiplayer base as well as single player. Sadly, there does seem to be a bit of a schism that gives the feeling of the Quake community being smaller than it is.
  5. Sounds good. Keep us up to date. It's not too often there's an exciting project to follow in the Doom64 world. :)
  6. I recently moved to a new flat and I'm looking for some fresh wall art. I'm lucky enough to own a copy of the Id Anthology but it's in storage for the foreseeble future so I'm unable to scan my own poster. Does anyone have a high res scan that I could get printed onto nice glossy paper for framing? My Google-fu has been lacking of late.
  7. Average

    Quake OST on Vinyl

    As far as I'm aware, it's only 3 sides with music. The 4th side has some sourcecode etching.
  8. Average

    Quake OST on Vinyl

    Well, that's a bit of a bummer. I'm really interested in hearing the remaster. I ordered the album (been waiting patiently for 3 years now) but I no longer have a turntable... Still, I'm sure it'll end up on the interwebs some time down the line.
  9. Average

    Quake OST on Vinyl

    Does it come with a FLAC version to download, too? I don't see anything on the album's page so I persume it doesn't which seems like a real shame - If Bandcamp can do that, I'd kinda hope for the same treatment from NIN.
  10. Average

    i am SO FREAKING DONE guys !!!!!!!

    What an asshole. And so is the guy in the second video. Ba-dum-tish :P
  11. Average

    DOOM Retro v3.6.1 (updated August 16, 2020)

    Hey Brad, I wonder if you could help me. I've slapped together this WAD which I *think* is Boom compatible. It loads and works fine in pretty much everything I've tried (ZDoom, PrBoom (2.5.14 and 2.5.17u, Woof, RUDE et cetera). Sadly, it crashes DR. The game loads but when I start a new game I get a CTD with no error message. Have I done something wrong? I'm a total noob when it comes to mod making/compiling so I presume the problem's on me. https://mega.nz/file/6yB3XIpR#qnROjaOwQZACGwJM6Uey65zwAtLc9encuLjVgS8OOGo PS: Sorry the file's so large (mainly music).
  12. Average

    Doom analysis videos

    Yeah, that was great video. Really well explained and the video presentation was clear. I really hope you do more. Subbed just in case. :)
  13. Average

    Favorite sound chips? (poll)

    Had to pick the SID chip. There's nothing like that lovely warm, fuzzy, analogue sound. It's like honey (except it doesn't sticky up your ear canals).
  14. I like the idea of the random sound pitches found in some ports of Doom. Is there a way that one could further this idea and set different pitches to different monsters? For example, standard pitch for shotgun guys but perhaps a lower pitch for chaingunners? Is this remotely possible? Would this be easy for a total noob to do (my skill level caps out at changing some game textures!)? Would there be compatibility issues? Thanks for any help.
  15. Loving this so far (I'm up to map 09). I have one tiny, teeny, pedantic issue. At the very beginning of the first level there are two invisible walls channeling the player straight forward. This drives me crazy! Invisible walls just really fucks with my pedantry! Other than that, I'm really impressed. Looking forward to playing some more levels tonight. :)