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dobu gabu maru

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About dobu gabu maru

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    Midtex Wizard

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  1. dobu gabu maru

    The DWmegawad Club plays: I C H I N I C H I

    I would say it is eligible. It certainly is an edge case but considering that it's a blend of remake & remaster (as well as having been played 10 years ago by an entirely different group of clubgoers), I'm gonna allow it. I know the Bagrow maps have gotten a pretty extensive facelift/redesign but looking through it, even the Berkowitz stuff has different room geometry and enemy placement (amidst new textures & music of course), which is plenty different in my eyes. The rule is there more for the sake of preventing folks from voting for Alien Vendetta or Scythe year in year out.
  2. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    @cannonball nice, got 100% kills and DSDA gave me no errors, so we're ( h o p e f u l l y ! ) all good to go
  3. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    If I split each of the cyber cubbies up into their own section, DSDA gives me this error: T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 173 complevel: 3 T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 1170 complevel: 3 T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 1171 complevel: 3 T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 1172 complevel: 3 T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 1173 complevel: 3 T_PlatRaise: raise-and-change type has reversed direction in compatibility mode - may lead to desync gametic: 631 sector: 1174 complevel: 3 Each of these sectors are where the cyberdemons are
  4. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    Yeah that seems like a valid solution. You could do it, or I'll get around to it in a couple of days.
  5. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    cannonball will take care of any last minute edits. Luckily it's not on /idgames yet!
  6. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    (I also added a little visual hint in E4M8 so opening the berserk door won't be as impossible to deduce.) It's been a long, winding road! A big THANKS to all the playtesters in this thread that caught all these ugly bugs (that we've hopefully squashed?) I'm real glad to have this monkey off my back finally—I put more time into carefully tweaking this than NOVA 1, 2, or TNT:R, or any of my solo works. Whether or not folks like it as much as those, I guess we'll have to see, but I think UDINO is a decent mapset that offers something a little different for a limit-removing project. This is probably the last community project that I'm going to have such a heavy hand in shaping, as it was a tiring experience that hit way too many roadblocks. From now on I'll likely stick to solo stuff, or more hands-off administrative duty (ie no editing). But for a (potential) last huzzah with the community, I'm glad it was for something as loose and eclectic as UDINO. Now go get slapped by some barons!
  7. Steve is busy this holiday season but he's hoping for an early 2024 release, if all goes well. Still got some maps being shuffled around, but the full megawad is there and is in the process of being playtested, barring one or two maps that are still coming together. Anyway, here are some screenshots from some maps Steve let me polish up:
  8. dobu gabu maru

    Doom Pictures Thread 2023

    Who here likes PUZZLESSSSSSSSSSSSSSSSSSSSS *vuvuzelas*
  9. What is the DWmegawad Club? This is a place where we settle down, have a cup of tea (or drink of your choice) and take a month to play through a megawad on our own, together! Any keen observations, criticisms, or frustrated ranting about it goes here in the discussion. As long as you want to say something about what you've played, feel free to speak your mind. Can I join? Sure. The only rule is that you have to play at least some of the levels in our monthly megawad to contribute, but you're generally encouraged to finish the whole thing, even if you've played it before. What levels am I allowed to post about? Whatever day of the month it is, is the upper limit for the map you can post on. So if it’s the 6th, you may discuss up to MAP06. Do I have to post an entry every day? Nope, not at all. This is only for our more enthusiastic members. As long as you play through it with us you’re part of the club. When do we vote on the next month’s megawad? Voting begins on the 25th of the current month. Remember to add one “+++” before your vote to make it easier to count. For example: +++ Ultimate Doom Note that you can vote for up to three separate nominations in a single month, and every wad must contain at least three maps each. The winning nomination must receive at least four votes for a thread to be made. Ties will be decided by RNG. ---------- >>>DOWNLOAD I C H I N I C H I HERE<<< Hey there! Wanna play some short, fierce, limit-removing speedmaps? Well you're in luck! I C H I N I C H I by TheMightyWhoosh has just whooshed onto our doorstep and is ready for playing! Each map was made in a 24 hour period, and... that's about all you need to know! So get playing! Maplist: MAP01 - “Hello” MAP02 - “Industry” MAP03 - “Foundations” MAP04 - “The Archives” MAP05 - “Metallic” MAP06 - “The Host” MAP07 - “Bay 7” MAP08 - “Bliss” MAP09 - “Pinnacle Olive” MAP10 - “Ed” MAP11 - “Team Rocket” MAP12 - “Eetoem” MAP13 - “Dirty Laundry” MAP14 - “Around She Goes” MAP15 - “Diamond Mines” MAP31 - “Boom!” MAP32 - “Himitsu” MAP16 - “Tortured” MAP17 - “Map UAC” MAP18 - “Creep” MAP19 - “The Big Sad” MAP20 - “C Plus” MAP21 - “Brisk” MAP22 - “Embedded” MAP23 - “Tech Gone Naughty” MAP24 - “Epping” MAP25 - “Putrid” MAP26 - “Aka Desu” MAP27 - “Regenerations” MAP28 - “Castle of Corruption” MAP29 - “Pop” MAP30 - “Goodbye” BONUS CONTENT TBA -------- OLD THREADS
  10. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    I've just about finished with all the automap edits for the whole megawad, which has taken a surprisingly long time but will hopefully be worth it. For those that don't know what that means: I aim to make the automaps as clean and readable, so the player spends as little time as possible being lost. That means removing unnecessary ceiling markings, outdoor scenery, and rendering any place unreachable to the player as invisible. Here's some examples of my edits, with the original on the left and my refinement on the right: E3M7 E1M2 E2M8 You can see how basically any corridor-centric map stays mostly the same while outdoor zones have considerably less detail cluttering the screen. I find the simplicity pleasing, and it's definitely something I'm going to be doing for all my maps from here on out.
  11. woof that's quite an undertaking. I'm sure it'll be fantastic in the end—I'm looking forward to hearing the tunes you've cooked up for the project. Curious how much of the megawad will be a facelift vs a remake. As you mentioned to Rudolph, "remastering" old mapsets is kind of uncharted territory for us as a community... makes me curious if outside folks would be interested in such a thing.
  12. Ah, so this is what you've been up to, you sly dog! Maps look awesome cb, and knowing you it'll be a blast to playthrough. You're like the pizza place of mapping—just damn good stuff every time I visit.
  13. dobu gabu maru

    Does anyone else here make lore for their (mega) wads?

    Yessir, lore can be a lot of fun, especially when it's not delivered via a dry text file block. Almost all of my stuff is organically spun from mapping itself—that is, I come up with a backstory and the rules of the world as I'm mapping, rather than any of it being pre-written beforehand. Helps to centralize what I'm going for and makes it much easier to implement ideas. For instance, rather than write about a giant machine deep inside Phobos that teleports troops to hell, start by making the machine and then discover what it does [what if it's a big crusher that instead sends bloody gruel to hell to be later reanimated into monsters? Could have the next level feature archviles resurrecting a bunch of pre-dead monsters]) Yeah 100%. Brevity is the soul of wit and all that.
  14. Looking back on it, I have no idea why I signed up for TNT: Revilution because I've always felt that Evilution sucks ass and have 0 interest in seeing a sequel to it. Probably the most inexplicable decision of my Doom career lul

    1. Catpho

      Catpho

      chad dobu hates TNT, proceeds to make the best maps of the TNT sequel.

  15. dobu gabu maru

    Ultimate Doom "In Name Only" Final Release

    Hope you enjoy! It's not as off-the-wall as some other grab-bag community projects where anyone can contribute, but a lot of folks thus far have described the mapset as "love it or hate it". We're veeeeery close to an official release, if you want to wait for that.
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