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About kaleb.
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they're like puzzles kinda. they seem overwhelming but eventually you figure out what you're supposed to do, then it gets (slightly) easier. also yea Okuplok is an extreme example that even most slaughter enthusiasts don't even find fun lol
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I think the weapons and enemies are already near perfect. I got no problem with gameplay mods but as Ofisil said, if I wanna play Doom, I'm gonna play Doom. Just give me new unique levels and I'm more than happy to keep playing for the rest of my life.
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depends on my mood and the aesthetic of the wad im playing. either 640x400 or 2560x1440
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I've been mapping near daily for 13 years and i almost never finish or release anything. But I don't feel its a waste of my time because I'm having fun doing it. That's what matters to me. Plus honestly, you should worry about releasing small mapsets and honing your craft before making a full megawad. I'd rather play a small set of good maps than a long set of mediocre rushed maps.
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as far as i know, no doom source supports just loading raw audio files. they need to be packaged in a wad file first. just make sure the audio file names match the original doom/doom 2 names (D_E1M1, D_RUNNIN etc.)
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been loving this port on windows, but recently tried building it on linux (openSUSE tumbleweed). no matter how many times i rebuild it i get this error trying to launch the built binary
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woah a software port where you can choose your FOV, this is officially my new main source port :)
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As a Linux gamer, I gave money to support what is obviously a good product, but then just use Quakespasm since its native on linux. Nightdive has no reason to do extra work that they're not even contractually obligated to do. And I'm sure Bethesda wouldn't even let them release a Linux version if they did make one. I love Linux, but the last thing I expected Indie/Smaller devs to do is spend extra time and money for a much much much smaller audience. I'm just happy we have a way to play Windows games at all.
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these pics have existed for years iirc. the 3do version indeed intended to have FMV cutscenes, sadly the videos themselves have never been shown.
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posted pics of this wad 3 years ago, finally working on it again after all that time lol
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DSDA if i want 1440p dooming, doom retro or crispy for anything else
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kaleb. changed their profile photo
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i mean Doom II mainly was just to have a version of Doom you can buy in retail stores instead of just PC shops and mail ordering. thats why Ultimate Doom came out the following year too
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jeez a little harsh lol. i think they are fine personally, but i do admittedly prefer the classic visuals. definitely go get the Serious Sam Classics: Revolution, and check out some of the maps in the workshop, some cool fun stuff in there
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well youre not gonna learn it all and how to use it perfectly in just a few hours/days. it took me years to fully learn DB2 back in the day. watch or read some tutorials, and just start making stuff and you'll slowly learn it all in not too long