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    Post a picture of yourself!

    Holy shit I'm just getting news that mod came out yesterday. Seems like that was out of nowhere?

    Community Chest 64

    Not making any promises but if I finish this map in time (bit off more than I could chew) I'll try to work on a second map if no one contributes.

    Community Chest 64

    I was thinking that was the case but at the same time I swear I saw someone on here mention you could somehow...

    [WIP] Umbra of Fate

    Awesome stuff and really like the lighting in particular. Where did you gather the textures and resources may I ask?

    Community Chest 64

    Are you using 3D floors or just clever use of skymaps? Nice screenshots

    Community Chest 64

    @StevenC21 Any chance you could add on a week or 2 to the deadline? Work on it is coming along on my end just slowly.

    Doom Eternal Pred-shoulder Cannon

    Someone made a mention of a summoned Night Sentinel that would aid you on another thread. That would be an interesting tool if the hologram were to be replaced in a form of a Night Sentinel projection from the shoulder-cannon that can actually deal damage and distract enemies. It would have to be balanced properly though but it sounds like Eternal's weapons are following a trend of being more efficient versions of the ones seen in 2016. The flamethrower probably replaces the stun-bomb.
  8. What sort of gadgets do you expect this thing has besides grenades and flamethrower? Does anyone think the hologram from 2016 will return?

    My First Topic

    Some personal favorites you might enjoy https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e1 https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/gd https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/intime https://www.doomworld.com/idgames/themes/mm/mm2 https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/cchest4 These are all mostly vanilla megawads, Memento Mori 1 & 2 are pretty much the classics along with Hell Revealed 1 & 2.
  10. STILES

    Stan Lee has passed away at 95

    Massive Massive bummer...he lived a long and fruitful life many only dream of though. Time to break out the Spiderman PS1 game in commemoration.
  11. STILES

    Community Chest 64

    Where's your map on here? I can't find it
  12. STILES


    I agree with you to an extent, the original game had a perfect balance of horror elements and action (think the blue key room in E1M3 or all of E2M6) but the horror elements were already mitigated by Doom II through its less claustrophobic map design. Doom 3 is considered the oddball of being much more horror inclined but I enjoy it for its own reasons too. With the new game however, this one will likely lend itself into being the ultimate power fantasy and don't see the horror elements being acknowledged in any real capacity besides the game being "intense" like the last one. Though I'll still enjoy it on those merits alone, its still Doom to me in the end.
  13. STILES

    Post a picture of yourself!

    Bo1 you better clean that room of $2 Natural ice lest Ness feels the wrath of Giygas.
  14. STILES

    Community Chest 64

    Great stuff man, you work very fast. MAP21 had a particularly grueling amount of difficulty but that's probably because I'm not used to the feel of Doom 64 EX. There's a glitch with the nightmare imp blocking my path of hitting the blue switch though, had to noclip it.